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Messages - Jahsg

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1
Watching to post.

2
DF Modding / Re: RAW travesties: [MEGABEARD]
« on: July 11, 2013, 11:57:04 pm »
[MALE_UNIT:EGGS]

4
DF Dwarf Mode Discussion / Re: My Best Dwarf Yet
« on: May 07, 2013, 04:12:24 am »
It Lives... yet it dosen't seem to know what to do. Also there is a fireman in your volcano.

5
The human being (also referred to throughout culinary history as "long pig" and "hairless goat" in the case of younger specimens) is not generally thought of as a staple food source. Observing the anatomy and skeleton, one can see that the animal is neither built nor bred for its meat, and as such will not provide nearly as much flesh as a pig or cow (for example, an average 1000 pound steer breaks down to provide 432 pounds of saleable beef). The large central pelvis and broad shoulder blades also interfere with achieving perfect cuts. There are advantages to this however, especially due to the fact that the typical specimen will weigh between 100-200 pounds, easily manipulated by one person with sufficient leverage.

- The Church of Euthanasia "Butchering the Human Carcass for Human Consumption"

6
Aquifer in a non freezing biome, nearby necromancer towers, ocean with no rainfall

7
DF Dwarf Mode Discussion / Re: Embark that has it all
« on: April 21, 2013, 10:32:41 pm »
Needs more trees, for ready available fuel and elf antagonism

8
DF Dwarf Mode Discussion / Re: When will the new version be out?
« on: April 21, 2013, 09:18:07 am »
Tldr. When its ready

9
DF Dwarf Mode Discussion / Re: Generating an Island Chain world
« on: April 19, 2013, 12:04:38 pm »
I used prefect world to generate a quick little Indonesia based world using this map as a guide

Spoiler (click to show/hide)

World. could work out well with a little tweaking
Spoiler (click to show/hide)


i can supply the world gen file and the elevation bump i made if needed

10
DF Dwarf Mode Discussion / Re: Valley full of cyclops
« on: April 13, 2013, 05:58:07 pm »
I would love a copy of your save.

11
Think I just need to compile a 64bit version so that it can use more memory.
That would be great! Then your program will be absolutely universal and epic forever  8)
Can't wait! ;)
Spoiler (click to show/hide)

I hope so, I have a world with a 4.13 GB history.xml

12
DF Dwarf Mode Discussion / Re: Demon extermination
« on: February 28, 2013, 05:02:38 pm »
Clown silk makes clothing worthy of the gods themselves.

13
DF Adventure Mode Discussion / Re: The Death of a Deity
« on: February 26, 2013, 03:35:02 pm »
Warning, video link

i think it captures this thread completely

15
DF Dwarf Mode Discussion / Re: Muscles and Combat
« on: January 21, 2013, 10:14:25 pm »
Your dwarf is now a skinless automaton, held together only by his armor and un-shatterable will, he is a monster fit only to destroy other monsters.

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