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Messages - Vaiolis

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301
Not too much, just the addition of two new characters and the opening for two more.

I'm starting on adding in Strife's and Golgath's characters into the status, should be done momentarily, I'll edit this post once its done.

EDIT: finished adding in Golgath and Strife, however I feel including the backgrounds in the first post would also be a good idea, so I'll edit this once again, once they are added as well.

EDIT2: alright, everything is added in! I'm surprised, I forgot how short and relatively boring the first turns of this were. Also, Strife, one problem with your character: he's missing his Wisdom stat. But other than that, the turn shall be up hopefully by tonight, character sheets are being accepted, and... hmm... nope, can't think of anything else to say.

302
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 27, 2008, 11:27:56 pm »
Shouldn't be too bad. It will take longer, yes, but I think I'll be fine. I planned on getting at least 10 anyways, at some point or another. It may result in turns that take an extra day to get up, but with the usual speed it shouldn't be much of an extended delay. The larger battles might be a bit more extensive though, but that's all in good fun :)

Also, to answer Webadict, nobody will have anything but clothes to start, and only basic clothes, thus trench coats, etc will be removed. The people who took them there most likely took their items and stored them somewhere, thus I do need to know what items they would normally have. But yeah, in the cell, you'll have naught but your clothes!

And if I ever need help, I'll be sure to ask. We've gotten far too deep into it to be slowed to a stop from being overworked!

303
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 27, 2008, 11:15:55 pm »
That is a good point you make Armok, and what with it being the holidays, other people who may have wished to join might be gone. However, the rules were as they were when Golgath and Strife posted, and I'd feel awful by kicking them out after they were pretty much guaranteed a spot. However, I think I'll add in two more dungeon spots, which will go in your manner, to give those others a chance.

So, two new spots are open, once again! However, you can't reserve a post for this time; instead, enter in your character, I'll tell you if it's alright or not, correct if needed, and within a week or so, if we have more than two more, I'll pick the two that will best go into the story.

That alright with you, Armok? The next two joiners will join in during whatever turn comes up in a week, so we'll continue with our current 6, Golgath, and Strife, and then add in the next two after a week.

And finally, Strife, that character will work perfectly! As Armok was saying, personality has become a good thing to add in, to have a well fleshed out character that acts as you believe it should, so feel free to, at any time, add in such quirks.

304
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 27, 2008, 10:41:09 pm »
Alright, thanks :)

305
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 27, 2008, 10:36:42 pm »
Yep. If you pick two areas rather than all three, you get 2 good and 1 great in each, plus 1 good in the other area. Specialize in only one area, and you get 3 good, 2 great in it, and 1 good in both the others.

Then, if you don't choose balanced, you can choose a skill in one of the areas you aren't good at, make it bad, and thus have an extra good, upgrade one good to great, or upgrade one great to superb. And if you really want to, you can make the bad to horrible, and get another bonus.

The only reason I repeat that is because having a post with just "Yep." seemed far too short.

And thanks Golgath, that helps quite a large amount! However, I just want to ask, if somehow you end up with nothing to do, and Xix has no list entry for you, what would you do? Practice fighting, do some sort of skill like WorkerDrone (Gaweir), etc.?

306
Forum Games and Roleplaying / Re: Vaiolis' RPG - one spot still open!
« on: December 27, 2008, 10:18:50 pm »
Alright, Strife shall be number two, your spot is reserved. And yeah, as Duke said, keep them around par with the rest of the characters, maybe slightly more powerful, or less. Or much more powerful, but then put in an equal but opposite disadvantage. And "Is really annoying" doesn't count :P

Also, you don't really "need" to look through the rest of the posts, as you've apparently been in this prison cell, and thus wouldn't know what happened to them, but you can if you like! Otherwise, just looking at the status, and the current stats on the first post is all that's really needed, if anything.

And Golgath, your character is perfect! We really could use some more non-humans, and yours fits the bill.

Once I get Strife's character, I'll update the status with the new characters. It is unlikely that I'll get the next turn up by tonight, as although it isn't very late, it will still take me a while to make it. So Strife, no worries about a due date with the character, although before the end of tomorrow would be nice :)

307
Forum Games and Roleplaying / Re: Vaiolis' RPG - two new spots open!
« on: December 27, 2008, 05:27:56 pm »
You'll be introduced and able to take actions the next turn, and sure, you can be inactive for a week, just make sure to give a decent profile of some sort when you create your character, so I can get a general idea of what your character would normally do.

308
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 27, 2008, 11:59:56 am »
For those watchers, if any, who haven't read the turn, spots 7 and 8 are now open!

Also, I suspect Inaluct is either having computer trouble, or is off doing holiday things. But, once again, seems the upcoming turn would be straightforward for him anyway, so if you don't get to post you'll just rest up.

309
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 27, 2008, 12:49:59 am »
Sorry Inaluct, too eager to wait :P it's a fairly straightforward event right now anyways, with most everyone fighting, so I doubt too much would have changed anyway.

Little conversation once again, but a quite large battle occurred. Also, spots 7 and 8 are now open! Wooo!

Turn 21
Group 1: Flat, Astor, Gaweir, Abronychus, Zak
Flat: If I am needed here, I'll stay and fight. Otherwise, I'll try and go to the village, looking for some survivors.
Astor: after hearing that Xix is alone I rush to the hut to try and make sure nobody is met alone. I try to avoid approaching crowds, but if I see a lonely warrior I will take a stab at it. Now knowing that I won't meet Xix, I will try to see where she went off to and try to protect her from the horde. The others are fighters and will likely fight for the village. I would be best at running to the less combat oriented member of the group and keeping the team together.
Gaweir: I rally as many the nearby villagers as possible, and order them to form a rough Phalanx, trying harder then ever to make them understand such a basic formation. Advancing quickly, I take a few other villagers if possible and flank the monsters. I try and repulse as many arrows as possible from the villagers with my shield, but try not to make my self extra spikey for the holidays. I also activate my Focus Spell before meeting the enemy. With any luck, the villagers will have made a grab for some spears, swords, and maybe a shield or two. And thank almighty Armok if someone grabs a Longbow and fucks over those archers.
Abronychus: I join the rest of the group and fight!
Zak: I jump on Flat, ride him onto the tops of the huts, race across the rooftops and leap off the huts, jumping off Flat in midair and land on the shaman and impale him through the chest.
--------------------------------------------------------------------------------------------

With the enemy advancing, the group had to make a quick decision on their battle strategy. Seeing a shaman escape through the HQ door, Zak called on Flat. Flat came over quickly, lowering his head, and Zak climbed on. Raising his head, and pushing off, Flat flew into the air, and Zak did his best to guide him, first flying to the east, then slowly turning to Flat's right, moving south, then west over the tops of the shops. Gliding now, and slowly lowering, Zak looked off of Flat's shoulder, and saw the shaman leaving the HQ and moving through the jungle, along with a large beast, and Xix! Preparing his sword, Zak guided Flat as close to the huts as he could, and upon reaching where the HQ was, dove off with an impressive forward dive. With Flat's original speed, Zak was now moving through the air like a drill, corkscrewing towards the shaman with his blade pointed at its chest...

Realizing that Xix was alone, Astor moved quickly, sprinting southward before the Rahn inya force had entered too far, and dodging multiple arrows sailing towards him. The open doorway to the HQ in sight, Astor saw Xix being dragged from the westward window, and ran towards the jungle's tree line, hoping to catch them before they went too far. At the other side of the HQ, however, he saw the large brute moving with incredible haste, and the shaman moving quickly as well, faster than would seem normal. Thinking fast, and whipping out his sling and a smooth stone, Astor aimed at the shaman's head, and fired...

Gaweir ran back to the blacksmith's shop, and rallied the villagers who had assembled there. There were 6 of them, all looking quite frightened. Gaweir grabbed three swords, two spears, and a bow and a quiver with arrows from the shelves, and distributed them to the villagers, along with a few metal round shields. Surprisingly, they all seemed courageous enough to wield them, rather than back away and run, and prepared to fight. Leading them on, Gaweir rushed from the shop, towards the oncoming force, with Abronychus joining him from the large hut. While running, Gaweir held his shield up, blocking a few arrows, and organized the villagers lightly, getting the spear bearers ready int he front, swordsmen ready to back them up, and the archer to cover from behind. Gaweir fell back, joining the other swordsmen, while Abronychus joined those with spears and readied his own trident.

Turning around quickly, the shaman caught Zak just in time, and dove to his side, parrying with his staff, before Zak could pierce him. Zak managed to roll from his dive, and got back up without a beat, prepared to fight. The shaman put his staff into his right hand, and lifted his left, a small ball of thunder forming in it. However, before it was cast, the shaman was hit in the head by a stone with decent force, and, stumbling slightly, tripped on the root of one of the many trees. Zak lifted his sword and swung it down on the shaman, however his blade was deflected by a semi-transparent shield which enveloped the shaman, apparently made of energy. The shaman grinned and jumped up, swinging his staff at Zak, but Zak moved back before it hit him. Staying on the attack, the shaman followed his swing with a second, but this time Zak was prepared and parried with his blade. The shaman growled and swung a few more times, but Zak continued to parry. Suddenly, after another missed swing, the shaman continued to spin, and, whirling around, clubbed at Zak's left leg, sending him to the ground in pain. Moving over to him, and stomping on his sword hand before he could lift the blade, the shaman grinned and took it from him. Raising it, and pointing its edge at Zak's throat, the shaman prepared to finish him, however a second rock came from the trees and hit the blade out of the shaman's grasp. The shaman turned to see Astor sprinting for him.

Rushing forward, Abronychus and the two spear-wielding villagers stormed into three Rahn inya warriors. Gaweir, just behind them, began to focus, and suddenly felt the world around him seem to slow down. Swinging his trident, Abronychus brought a warrior down with ease, and promptly brought the weapon above his head, and brought it down into the beast's chest. The two other spear-bearers had more trouble handling their weapons, but managed to keep a steady fight with the warriors, until one of them was struck in the leg by an arrow. Gaweir then moved to the north, with the swordsmen, and prepared to flank the enemy from the side. The lone villager with a bow had great trouble with his aim, but his firing helped to keep the warriors more on defense than attack. Abronychus turned his attention to a second warrior, but this time the warrior blocked his attack. The three polearm wielders were being outnumbered by the five warriors, and the archers firing at them, however Gaweir then rushed in, and he and his small squad quickly overpowered the Rahn inya archers. Moving in, Gaweir ran right through them, his sword raised as though he were jousting, and impaled each archer through the chest as he moved. Abronychus, meanwhile, was fending off the warriors, but had difficulty damaging any of them considerably. However, with his focus on them, he wasn't paying as much attention to the archers. The villager who had previously been shot in the leg was hit again, this time in the shoulder, and, although alive, fell to the ground, unable to fight.

The shaman readied his staff, preparing to take on Astor's attack, but Zak grabbed him from below and took him down. Astor saw the chance and, leaping into the air, jumped onto the shaman, his dagger pointed at its chest. But, the shaman released a shockwave of energy, which blew Astor back, and forced Zak away as well. However, as the shaman got up and prepared to attack again, an icy shard impaled him in the stomach. Astor and Zak looked for where the bolt had come from, and saw the old man had ran into the jungle as well. Approaching the shaman, who was laying against a tree in pain, the old man lifted its hand, examining a golden ring it wore, which had purple bands on it, going lengthwise on the ring, as if extending to the shaman's fingers. Seeing this, the old man looked rather shocked, and stepped back, readying his staff.

"So, Shal'rek, you've returned..."

The shaman grinned, getting up from the tree, and hit the base of his staff against the ground. Instantly, Shal'rek began to glow, slowly becoming brighter and brighter. Surprising Astor and Zak, the shaman spoke, with a guttural and ugly voice.

"Not today, old man. I've got what I came for..."

With that, a bright flash emitted from the shaman, and he, the beast, and Xix vanished...

With all but one Rahn inyan archer down, Gaweir rushed at the final, but as he approached, he noticed a movement from the west. Quickly diving, Gaweir just barely managed to evade a pounce from an ambusher. However, the other three swordsmen were not so lucky, and each was quickly brought to their death. Gaweir swung his blade at the ambusher who had missed him, cleaving its neck, and beheading it. Without its head, the body moved aimlessly, and Gaweir quickly stabbed it in the back, the sword piercing through to the chest, and it was slain. Abronychus and the other spear bearer were starting to tire, but continued to block the swipes the warriors brought. With a final effort, Abronychus pushed the villager down and swung his trident with rgeat force around himself, bashing the warriors and forcing them to stagger backwards. With room to spare, Abronychus rushed forward again, impaling a warrior, and then swung the corpse around with his trident, flinging it at another. Gaweir, meanwhile, was fending off the three other ambushers, but with their speed, was having trouble gaining any ground, merely dodging. However, Flat came from the sky and snatched one of them, then flew upwards and threw the ambusher, sending it far away, most likely to its death. With only two ambushers, Gaweir had a much easier time fighting, quickly deflecting one ambusher's attack and stabbing at the other. Abronychus and his fellow villager had killed two of the warriors, but three remained. Still outnumbered, Abronychus attacked two of them, as he had more skill, while the villager took on one. The two warriors fighting against Abronychus constantly regrouped and attacked simultaneously, however Abronychus easily swept them away with a single swing of his trident. Deciding to fake them out, Abronychus held his polearm with one hand, while holding his gladius with his left, although he kept it hidden behind him. The warriors, seeing Abronychus with but one hand on the polearm, rushed forward and hit his trident away with ease. But, Abronychus then brought his gladius out, surprising them, and stabbed one, killing it. However, before he could bring the second one down, an arrow from the last remaining archer hit him in the stomach.

Noticing Abronychus' wound, Gaweir rushed at the archer, quickly taking it down and stabbing it thoroughly, while Flat dived down again and picked up the warrior attacking Abronychus, and then throwing it away as well. The villager, amazingly, managed to get an open shot on the warrior he was fighting, and stabbed it in the chest. With the last of the force defeated, Abronychus breathing heavily, he fell to the ground, and the villager, Gaweir, and Flat went to him. Hoping to save him, Gaweir took off the necklace he had from Flat and gave it to him.

"C'mon, Abronychus, you'll be all right!"
"Yeah I'll be... fine... but wait... where'd that big one go?"

Gaweir looked at Abronychus with a slightly puzzled look before realizing what he meant. The second brutish Rahn inya, armed with a metal mace, was missing. He knew he saw one enter the HQ, but there was a second... wait, one had entered the HQ? Gaweir rose from Abronychus and sprinted off to the HQ, but upon entering, found no Xix, nor any of Xix's things. The laptop, charger, everything that belonged to her. He did, however, hear a loud thud from outside, and looking out, saw the second brute was running out from the tree line, towards Abronychus, Flat, and the villager...

Group 2: Xix
Xix: Follow the- oh wait, I'm unconscious.

Rubbing her head, Xix looked around herself. She saw she was in a dank place. It seemed to be some sort of dungeon, at a glance. The walls were of stone, moist, damaged, and covered in moss. There were no windows, however there was a metal doorway by her, in the form of a large grate, as a jail would be. It seemed to be iron, but was heavily rusted. Outside of it, Xix saw an adjacent cell, and many other cells down the hallway, in both directions. On the walls were candles, dim, but effective enough. In her cell, there was naught but a stained and damaged cot. Looking herself over, she saw she had her tunic on, but everything else, including her glasses, were missing.

Sighing, holding her throbbing head, Xix went to her prison bars, looking for a sign of... well... anything. There seemed to be no guards. Looking closer, however, with her bad eyes, Xix believed she saw a figure in the cell across from her, lying on the cot, either sleeping or unconscious. And, adjacent to that cell was yet another being. But, aside from those two, there was nothing else...

Status:

Flat:
 - Wounds: none effects=tired (-actions), thirsty
 - Inventory: none
 - Skills: Flying skill increased slightly. Gliding skill increased slightly. Melee Combat skill increased slightly. Grappling skill increased slightly. Throwing skill increased slightly. Carrying skill increased slightly

Astor:
 - Wounds: bruised back effects=tired (-actions)
 - Inventory: Lost Smooth Stone (2)
 - Skills: Aiming skill increased slightly. Sling skill increased slightly. Fast Movement skill increased slightly
            Astor's Fast Movement skill is now at level 2!

Xix:
 - Wounds: cracked skull status=untreated effects=faster tiring, light bleeding, tired, thirsty
                bruised back effects=none
                bruised stomach effects=none
                decently winded effects=much faster tiring
 - Inventory: Lost All but Clothing
 - Skills: none

Gaweir:
 - Wounds: scratches effects=tired (-actions)
 - Inventory: Shield damaged slightly. Sword's sharpness decreased. Lost Necklace (healing)
 - Skills: Swordsmanship skill increased moderately. Blocking skill increased moderately. Melee Combat skill increased moderately. Tactics skill increased moderately. Dodging skill increased moderately
            Gaweir's Blocking skill is now at level 2!
            Gaweir's Melee Combat skill is now at level 2!

Abronychus:
 - Wounds: pierced stomach status=untreated effects=heavy bleeding, severe pain (--actions), extremely fast tiring, very tired (--actions)
 - Inventory: none
 - Skills: Polearms skill increased greatly. Melee Combat skill increased moderately. Sword skill increased slightly. Blocking skill increased moderately
            Abronychus' Polearm skill is now at level 3!
            Abronychus' Melee Combat skill is now at level 2!
            Abronychus' Blocking skill is now at level 2!

Zak:
 - Wounds: broken left leg status=untreated effects=severe pain (--actions), --movement, bleeding, faster tiring, tired (-actions)
 - Inventory: none
 - Skills: Observation skill increased slightly. Riding skill increased slightly. Swordsmanship skill increased slightly. Blocking skill increased moderately. Dodging skill increased slightly
            Zak's Blocking skill is now at level 2!

310
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 26, 2008, 04:29:47 pm »
Normally I'd say yeah, you don't see the shaman, but you were at the top of the large hut, and the shaman entered through the HQ's front door, so you probably did see it. Also, I have this nice space of freedom today, post your turns quick enough and I may be able to get two turns in! Just waiting on inaluct. But no pressure, no plans anytime soon until new years, so I suspect a large wave of turns is coming our way.

311
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 25, 2008, 11:53:40 pm »
Bout time this was put up. Internet went out, so I finished up the turn and went off to do other things. And upon coming back, its back up, so here it is!

Also, finally a bit of action! But, not too much speech this time around.

And, once again, any changes that should be in your sheets, or shouldn't be, let me know!

Turn 20
Group 1: Flat, Astor, Xix, Gaweir, Abronychus, Zak
Flat: I will bring one other person with me to the village, if someone wants. If possible, Xix, Zak, or Abronychus; since Xix knows more about what to do, Zak has cool boots, and Abronychus has the best Riding skill.
Astor: I head to the local well to get some water for the meal, looking north at whatever that sound was. If it is anything important, I will drop everything and look at it.
Xix: Follow the list!
Gaweir: Well I suppose...Flat was it? Is taking my meal over to where I am, and since I don't want to trek all the way over to the well, boil the water, and wait for it to cool down (unless its some sort of magic well?!) I'll just drink from my waterskin. Then eat. After a quick meal, I'll get back to work.
Abronychus: I go investigate the noise, afterwords, conversation!
Zak: I take some quick swigs from a canteen and go to investigate the noise from the top of a roof near the noise. I make sure not to be seen by whatever made the noise.
--------------------------------------------------------------------------------------------

Entering the blacksmith's workshop, Flat noticed Gaweir, still hard at work.

"Squawk!"

Gaweir looked up from the now partially dented, hot piece of metal lying before him to look at Flat, who was holding a bowl of soup in his beak.

"Thanks."

Gaweir took the bowl from Flat, and began to eat, taking an occasional drink from his waterskin as he ate. Flat, meanwhile, left the hut and flew over to the HQ, where Abronychus, Astor, and Zak were moving to the north, where the sound was heard. While moving, Zak took a few drinks from his waterskin. While they went somewhat cautiously towards the north, Xix began to ponder on what was going on. How could everything connect? The government had something to do with what happened, and she could still connect to the internet, thus they couldn't be off the original world, could they? It made little sense that the internet could reach this place, but nothing else. She then took out her camera, with the picture of the purple sky. Examining the moon and stars, she realized it was the same sky as her world as well. However, it was misplaced. Mapping out what stars were present in the picture, Xix went online and got what tools she could. Looking through some she had, she found the perfect one: a program which gave a three-dimensional representation of the sky. Lining her picture up with the sky, and determining its perspective relative to the ground, she was able to pinpoint her location. It was the location she should be at, according to latitude and longitude, but on the internet there were no maps of her world, only of some strange, alien one. Using it in correspondence with her star chart, however, it stated she was in the middle of a desert.

Then something came to her. The internet held a completely alien world and people, talking of far different things from where she originated. Except, however, for the government. A completely different internet came to her position, aside from the single government site. This, however, made absolutely no sense, considering how the internet functions. What could explain that?

Astor stopped for a moment at the well, lowering the attached bucket to retrieve a quick drink, while Zak, Abronychus, and Flat waited, looking around, especially towards the north. Astor brought the bucket back up, now filled with water, and took a drink, before the four continued forward. Zak went to the east side of the large hut, and went up the crude ladder to the top of the hut, where he looked north, while the other three went to the west of the hut, and cautiously moved forward. And rightfully so.

With little warning, two Rahn inya ambushers jumped out from the tree line, armed with large daggers. Flat, with quick reflexes, managed to grab the first with his beak before it landed a single blow, and threw it with great force into the large hut's outer wall. The second, leaping at Astor, was met in the face with his sandal, and sent backwards as well. Figuring it a good a time as ever to practice, Astor brought his hands to the front of him, palms open, and began to concentrate. The Rahn inya he had kicked got up, staggering slightly, but regained his posture and rushed again at Astor. However, as small bolts of energy went between his fingers, he stopped the creature once again, a small bolt crackling forward and striking it in the upper left shoulder.

Whipping out his trident, Abronychus approached the other ambusher that Flat had thrown. It was also staggering, but was not regaining its composure as quickly. With ease, as the creature accidentally fell back again against the wall, Abronychus impaled it in the chest, quickly ending its life. The other Rahn inya, who had dropped its dagger from the shock, but was otherwise still fit to fight, was quickly grabbed again by Flat, who, still feeling a bit hungry, stomped him to the ground a few times to kill him, then ate him.

"So, did a few Rahn inya get lost, or do they have no sense of tactics?"
"They have a sense of tactics alright! It was a diversion!"

The four looked over to the west, where they saw the lines holding the pans had been cut and disarmed, and a large force was moving into the village. Zak promptly leaped off the building, landing on his feet and rolling with ease, and following the other three, who moved towards them, realizing Xix was alone. The hut to the far north west had been set afire, but the flames were far too large to put out by this point. Many villagers were also running to the east, to the blacksmiths, and especially to the large hut. A few were not so lucky, and had already been killed.

Xix continued to research on the internet, until a notice came up. Her search for the site's password was complete, and had found the correct password! Xix grinned and opened up the site's page, and typed in the password. However, moments away from hitting the enter key, she found herself at the south side of the hut, crashed just below the shelf, and quite dizzy. Looking towards the door in a slight daze, she saw a Rahn inya, but one unlike any she had seen before. It was far larger, over Zak's 6', possibly 7', or even 8. It also had far larger muscles, but kept the same, aggressive, enraged face. It held in its hand a large metal club, studded on its round cylindrical head.

Thinking quickly, Xix lifted her staff and attempted to force the new threat out the door. However, it was far too heavy, even without the mace. She tried a second time as it approached, this time trying to blast away its weapon, however its grip was too strong. Xix took out her scimitar and swiped at the beast, but it easily parried and bashed her left hand, forcing her to release it. It then grabbed her staff and whipped it away as well. He raised his mace, and prepared to strike her head one last time, but a voice called from behind it.

"Grak! Glan tegul anasien!"

A Rahn inya came through the doorway, looking similar to the shaman that was killed before. The beast lowered its mace, and instead gave Xix a "light" punch in her stomach, winding her, and then gave her another in the head, knocking her unconscious. The last thing she saw was the beast dragging her out the western window into the jungle, and the shaman close behind, grinning.

Gaweir, meanwhile, had made great progress with the knob and hinges. He had finished one hinge, although it was very slightly dented, and quite crude, and was working on the nail needed for it. However, he put away his hammer as he heard screaming from outside, and rushed out to see what was happening. Instantly, an arrow went straight for his head, but he managed to dive forward and roll before it hit him. Getting back up, and lifting his shield forward, he rushed in, sword drawn.

At a glance, the force consisted of 6 armed with bows and 6 armed with swords, as well a 2 or 3 ambushers behind the tree line. There was also, behind a few of the sword Rahn inya, another of the large, brutish mace wielders.

Status:

Flat:
 - Wounds: none effects=tired, thirsty
 - Inventory: none
 - Skills: Flying skill increased slightly. Gliding skill increased slightly. Melee Combat skill increased slightly. Grappling skill increased slightly

Astor:
 - Wounds: none
 - Inventory: none
 - Skills: Kickboxing skill increased slightly. Concentration skill increased slightly. Casting skill increased slightly. Energy skill increased slightly. Conjuration skill increased slightly

Xix:
 - Wounds: cracked skull status=untreated effects=unconscious, faster tiring, light bleeding, tired, thirsty
                bruised back effects=none
                bruised stomach effects=none
                decently winded effects=much faster tiring
 - Inventory: none
 - Skills: Researching skill increased moderately. Concentration skill increased slightly. Sword skill increased slightly. Melee Combat skill increased slightly
            Xix's Concentration skill is now at level 2!

Gaweir:
 - Wounds: none
 - Inventory: none
 - Skills: Furnace Use skill increased slightly. Metal Object Smithing skill increased moderately. Dodging skill increased slightly
            Gaweir's Metal Object Smithing is now at level 2!

Abronychus:
 - Wounds: none
 - Inventory: none
 - Skills: Polearms skill increased slightly. Melee Combat skill increased slightly

Zak:
 - Wounds: none
 - Inventory: none
 - Skills: Observation skill increased slightly
            Zak's Observation skill is now at level 2!

312
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 24, 2008, 04:28:27 pm »
Don't care too much for triple posting, but it needs an update :P

no turn came yesterday, sadly. Had some holiday things to do that I didn't think about. Today as well, but hopefully not so much. As it has been a while (relatively speaking to other updates...) I will strive to get an update in tonight.

313
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 22, 2008, 11:04:37 pm »
Doubt I really need to say anything, but I like to post daily updates.

Obviously, no update came today. Tomorrow still looks great, but the darn project I had to do took up most of my time today. The rest of the week looks just as good. Hmm, what else to say... yeah, not too much. That's about all I have for today.

314
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 22, 2008, 02:52:13 pm »
Or is there...

I'd comment on the nice guy things, but I don't want to act like I'm gloating about my personality. Wait... nooo there's no way to not do it! Oh well. Thanks :). There is a die actually, but I don't roll it once and see what happens, I roll it many times for each event. I don't have time to look now, but I think I mentioned it somewhere before, when I said that Xix got her luck "roll" with her vision.

315
Forum Games and Roleplaying / Re: Vaiolis' RPG
« on: December 21, 2008, 10:47:52 pm »
I feel I made that last post a bit more sarcastic and biting than I meant to. If it seemed like it, I apologize, I'm a bit tired and overall in a bad mood right now I guess :-\

Then again, that same bad mood might be what is telling me the last post was biting, when it actually wasn't. If so, ignore this. I ramble too much when I'm frustrated.

But yeah, no chance of update tonight, hehe. Tomorrow, possibly, but there is a decent chance of no update then, as I have a project to work on. Tuesday should work out though, if Monday doesn't.

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