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Messages - Time Blossom

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106
Normally, at my local Subway, you have to ask them for a password before you can log onto their free Wi-Fi.

Today, the network is unsecured, and the name has been changed to "SUBWAY-CHANGE YOUR PASSWORD!"

I guess one of the Comp Sci. kids was feeling bored and snarky. :P

107
Mafia / Re: Witches' Coven: Over Hill, Over Dale [DAY 1: 14/14]
« on: November 03, 2011, 05:28:07 pm »
Blossom, if you were a cop, and got a guilty result n1, would you claim right away? You wouldn't know if there was any protective roles around.
Mmm... it would depend on the number of people. I'm not sure what my exact cutoff number would be, but for a smaller game I'd most likely report my findings on day two, since I'd rather get the information out than risk getting NK'd by the mafia before I could say anything. For a game this size, I'd probably risk waiting until day three to make it a two-for-one trade. I can't fathom waiting until day four without knowing there was a doctor present, unless it were a larger game than I'd be comfortable playing in.

In any event, I'd report my findings immediately if it looked like I was going to get lynched. Then even if the lynch went through, I'd at least be sure to get one scum on the way out.

108
Mafia / Re: Witches' Coven: Over Hill, Over Dale [DAY 1: 14/14]
« on: November 03, 2011, 03:12:16 pm »
Liked or trusted? One tends to lead to other, but nobody really trusts anybody they don't like, but you can at least sort of like somebody you don't trust. I think being liked is more useful though. To me, it means one less town person that everyone is trying to chase after, hehe.
I'm more or less satisfied with that answer. It pings my meter a little when someone claims town without being accused otherwise--but then, the red text is a bit accusatory, so there ya go. (Been so long since the OP, I forgot that red text was how one votes around these parts. Thought it was just an attention-grabber. Apologies. -.-;)

Unvote
Time Blossom, what made you decide to pick the game up again? And why this game in particular?
The first one: when I start getting involved with a forum, I tend to gravitate towards the forum games section. And since this one has a Mafia sub-forum, I thought, well, why not?

As to the second, it was open. I'm pretty sure it was the only open game at the time? Also, the flavor seemed interesting; not vanilla, but not too wacky. Seemed like a good way to get back into the game without getting either bored or overwhelmed. So far, I've been right about the first part; we'll see about the second one, I suppose. ^.^

Here's one for you, Jim: Say you're scum. What would be more important to you, killing townies or killing third parties?

And, Think: what is your primary method to keep from seeming suspicious?

109
Forum Games and Roleplaying / Re: Picture Fight
« on: November 02, 2011, 10:14:45 pm »
Spoiler: Salmon is Better (click to show/hide)

110
Although I do have to say that FATE is a pretty cool guy too, and we should make plans to hang out with him one of these days.
Oh, yeah, totally with ya on that one.

*Grappler-Bump*

Anyway: you're a bold soul, Powder Miner, and I salute you! Good luck with shrinking that pile o' stuff; I'll be looking forward to seeing what comes out of your efforts. ^^

111
Ah, sorry to hear that, varnish. Hope you get to feeling better soon!

Also, "Justice With a Side of Brie" is the name of my new band. Or action movie. Or firstborn child. :D

112
Dangit guys, I was all excited about DnD 3.5 because I had just found my pound of dice after a few months in which it had been lost...
I'm not afraid of heavily modifying the crap out of it either though.
Well, then, if that's how it is, then I stand by my original statement that 3.5 is a pretty cool guy and doesn't afraid of anything.

You have my sword.

(And my keyboard. Ya know, if you'd like us to be working on races or classes or something instead of just leaving it all on your shoulders).

113
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: November 02, 2011, 09:39:05 pm »
Granted. Homestuck: What A Year is one of the sappiest pieces of fanfiction that you've ever read, and not in a good way.
Plus side: at least it was a quick read!

I wish I were an Oscar Meyer Ninja

114
Mafia / Re: Witches' Coven: Over Hill, Over Dale [DAY 1: 14/14]
« on: November 02, 2011, 09:22:12 pm »
The hell is this bell business?
Not sure. The belltowers are separate from the bell in the church steeple, judging by the flavor, so they can't be anything good. Death knells, maybe?

Also, since there are more than one of them, perhaps a certain sequence or combination... does... something bad?
Quote
Time Blossom, since I've never played a game with you before, tell me about your mafia experience and how extensive it's been.
But of course!

I've mostly played over the xkcd forum. Played in quite a few games, mostly IRC. I suppose it's been... Oh, I don't know, a couple of years since I last played. My, the time does fly, doesn't it?

Anyway, my first game ever was a rather small one; three vanilla townies, one cop and two scum. I was one of the scum, and did most of the legwork for a shutout game by cop-claiming and fortunately fingering the real cop as scum. Silly me, I thought I had skills, but it in retrospect it was a really stupid move; if I'd fingered the vanilla townie I would've gotten wasted. ^^

After that, I mostly ended up in third parties, cults and the like. Won a few, lost a few; more the latter, I think. Played Jester once; that was fun mostly because it was a Disney game and I'd picked Jack Sparrow. (There weren't a lot of vanilla games with that crowd.)

Come to think of it, I think the only time I ever played town was as a doctor in a Princess Bride game.

Oh, and I played one live-action game at Anthrocon '09. I was one of the werewolves, and we got our butts kicked; I have a terrible poker face. ^.^;

Anyway, since we're playing the question game... ah, let's see...

ECrownofFire, would you rather be liked or trusted?

(I think I'm rubbish at this...)

And, flavor:

I am Shemaiah Taylor, choir member. I was raised by the church from a very young age, and have been taught that my voice to be a gift from God to be used with humility.

115
Forum Games and Roleplaying / Re: King of the Hill
« on: November 02, 2011, 04:03:03 am »
You forgot DST.

My hill! For the next hour, anyway.

116
That's not saying much. Accordions are better than anything!

Except cellos. <3

117
Creative Projects / Re: NaNoWriMo 2011
« on: November 02, 2011, 02:58:58 am »
I wrote 682 words of a story last night after midnight. This morning, I woke up, decided it wasn't grabbing me, and wrote 821 words of something new. Now I have decided that this story is actively preventing me from being grabbed and am returning to the 682. This year's NaNo theme: I am completely lost!
Apart from the going back to the original part, this is pretty much me exactly! Sorry, yeti detective, but it looks like I'm doing a space opera this year. I did quasi-noir last year anyway, time to do something different. ^^

Kinda feel silly to have wasted a day and gone to a midnight dash for nada, but I'm pretty pumped about this new story, so: yay, NaNo ahoy!
My novel is probably going to be about a Necromancer just getting out of Necromancer University. Other than that I have no idea what to write about...
I advise... Master's Thesis!

I mean, really, who hires a Necromancer with a BA? Also, the potential thesis topics are fun:
1) The Cross-Cultural and Psychological Impact of Lichdom
2) The Science and Art of Metaphysical Phylacteries
3) Undead Agriculture: Practical Applications of Undead Labor in Subsistence Economies*

*Totally stolen from Necromancy 101

118
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: November 02, 2011, 02:46:49 am »
Granted. It sticks in your eye instead.
On the plus side: eyepatch!

I wish I could play a Spelljammer game using the Starblazer Adventures ruleset. Or Diaspora, either way. I'm not picky. ^^

120
I suggest Tinkers being a class rather than a race.
That makes sense.

Also, some of the suggested classes could be straight 3.5 classes with particular skill choices. I could see Scavenger as being a Rogue with some ranks in Dungeoneering, for example, although I'm sure there's a better example in a sourcebook somewhere. Temple Raider of Olidimarrha(sp?), maybe. On which note, it might be a good idea to allow at least some Prestige classes to be taken as base classes, if appropriate. It also might be worth coming up with some extra skills to fit in with the setting.

Still, I would like to suggest one more time, for posterity's sake and since it hasn't seen much public consideration in this thread, considering an alternate system. I think the "pistol to head" comment shows that you already know how much of a headache it's going to be to come up with stats and progression charts for the different classes and races. Retooling existing classes will help some, and races theoretically aren't all that difficult, but it's still going to be a fair amount of work. Some of which might never actually get used, shame to say, depending on how many players actually sign on with the whole idea.

That said, a more flexible system, perhaps a FATE variant or something in a Point-Buy, might make things a little easier. I know I already suggested that in the other thread, but some of the folks here might not have been involved, and it seems like the right time since we're about to get into the fiddly mechanical bits.

Anyway, sorry for a bit of a derail (and for being a broken record, if I come across as such). Just thought I'd throw the idea out there before diving into hacking 3.5.

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