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Messages - Shooree

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DF Dwarf Mode Discussion / Re: cave river woes
« on: August 23, 2007, 07:58:00 pm »
YES! Thank you so much, guys. I know that it was something like that. Gah. Let's give it another shot, then.

EDIT: my first inflate, yay. I knew I shouldn't be so positive. Happened when I accidentally opted for the Play Now option, and then immediately abandoned the fortress. not unheard of, it seems. Ah well...

[ August 23, 2007: Message edited by: Shooree ]


2
DF Dwarf Mode Discussion / cave river woes
« on: August 23, 2007, 07:16:00 pm »
A newb problem again. I need advice on how to properly start, architecture-wise. What I'm trying to do is rush across the cave river, have it flood the 2 space-wide corridor that leads to it, so that I can farm it for starters, and then build the temporary quarters behind the river. Afterwards I would build proper farms east of the river.

Now, I've retried this so many times that it hurts, and each time something goes wrong: either one of my miners drowns, or I forget to lock the doors or I reach the river unexpectedly soon - flooding my warehouses.

What I wanted to ask is:
1) is there a way to save and reuse the "prepare for journey" settings, so that I don't have to do it all over again - it's really demoralizing.
2) how wide do you guys dig the entrance hallway? I went with 1-space-wide for the first few games, but that means I have to dig out rooms for warehouses and stuff, and it's generally a very newb thing to do, I reckon.
2-wide seems ok, but I've seen screenies of people having much much wider hallways. How do you secure them? I've tried placing multiple doors next to each other, and it didn't work. Do you leave rock in between them or what?

I'm really trying to progress my game, and make a decent effort. Any help would be welcome. Cheers!


3
DF Dwarf Mode Discussion / newb Q's
« on: August 22, 2007, 11:10:00 am »
Great game, hooked on like a junkie. only been at it for a few days though, and I'm encountering mayor difficulties - I'd be grateful for some explanations.

First off, is it a bug when some workshops get built and some don't, and remain like that for ages? My last fort, all the basic workshops built easy-peasy, then I ordered a craftsdwarf-thingy. It's been a WIP for two seasons, and I even have a dwarf whose job list says "constructing building" sitting in the next room for a suspiciously long time...

What's the deal with that? Is every workshop different with regard to who builds it? I'd really appreciate the help, since this is about 12th fort that I've abandoned because of a similar problem.

Other bugs{?} of a similar nature occur as well: mechanics and engineers refusing to connect my levers and generally some chores never getting done. is this normal?

Also, with DF's tileset, the aspect ratio changed to square (I think), and my fullscreen is not much larger than the windiwed mode. Can I fix that?

Much much obliged. It's a lovely community out here.


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