Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Pokon

Pages: 1 [2]
16
DF Gameplay Questions / A arena question for the next version...
« on: January 30, 2012, 11:12:53 pm »
Will necromancy be a option in there? Instead of currant undead cycleing, we will have necromancer, vampires variation if its by world, mummy, ect?

17
Beasides genning a new world. :P

18
DF Dwarf Mode Discussion / Okay, so I have twenty baby dragons....
« on: January 25, 2012, 06:38:20 pm »
...and have no idea what to do with them. They do grow up fully in ten years, but there is no way I need this many fire breathers running around. And yes, this is a modded game. Any creative uses for a bunch of deadly fire breathers the size of cows that with verminhunter that fly all over the place?

19
DF Modding / Making a semi-unkillable creature...
« on: January 23, 2012, 05:27:43 pm »
Effectivly, I am asking this: Has anyone made a creature that is effectivly unkillable (prefeably faux-fleshy) exept for a external super-hard object that is its only vital? Just need something to work off on as a base.

20
DF Dwarf Mode Discussion / Undead for fun and profit.
« on: January 15, 2012, 04:03:54 pm »
So, I was wondering if anyone had any ideas about how to use 20+ large-ish undead, varying from giant lions and whales, in a way that will benifit a group of dwarves. I was thinking of just leaving them outside as a way to keep invaders out, but I thought I could have the advice of more experianced players in the art of weaponising the living dead.

21
DF General Discussion / Surprising findings in arena mode.
« on: January 03, 2012, 04:15:51 pm »
First and formost, bears are not as powerful as one would think. A dwarven weasler can smack a few down, and a filthy elf can take a few unarmored and underskilled.

22
As we all know, half of the appeal of this game is to control a group of drunken migits in a attempt to carve a paradice out of a Evil biome. However, sometimes things happen. Horrible things. As such, this thread is ment to set into stone what the most horrible and scaring event that has happened to you while playing.

23
DF Modding / Semi-organic creatures.
« on: December 23, 2011, 03:29:13 pm »
Just wondering: is there any weird effects from having a creature which has certiant parts that can simply not heal? The goal for my next semimegabeast for a human to have a bunch of metalic parts (ex: Brain cases with fluid in it, metalic spines,steel plates attached to the skin, ect) with still having working organic parts attached to them.

24
Well, we have all had a swordwarf with a missing leg or one with broken eyes, but this is a thread to cataloge all those dwarves that went beyond what could be expected of them and live on to do great things.

25
DF General Discussion / On hanging sacks of fat...
« on: October 29, 2011, 11:04:52 pm »
Has anyone actualy tested how much bigger ( or smaller) something is with different body modifers?
After all,  everyone wants bigger creatures, but how much effect does it have on combate with someone thats gaunt? If someones morbidly fat, how much bigger is he compared to the guy with hanging sacks of it?

Pages: 1 [2]