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Messages - Pokon

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586
If you would not mind, put me in for a (eventual) male preist named Pokonicic, of which any actual job is okay for.

587
DF Modding / Re: Cavein type breath weapon
« on: March 03, 2012, 06:49:12 pm »
You may be one of the first to do experiments with Flow, the notes in the raws say that it only makes sense to use it with Fireball, Flame, and Dragonfire.  Maybe that means it's the only tags that would work with it.  If so it's too bad I would've like to use Flow for Lightning.

Would super-cold "Ice dragon fire" work, however?

588
The Journal of Claude Turner


Well, Meneele is officaly loco. Guy tried to kill Ellis. Of all people, he pick's the one guy in this unholy sin-scape that would be better off sniping undead alown and tries to kill him.  Heard the laughing from my chunk of muck, swore that if Micky gets splattered I was not scraping him up. Luckily, guy had retraint. Somehow. God, I can only hope the both of them get there eyes pecked out be Crows (or is it Harpy? I never did get to that meeting about the tainted "wildlfe") and let the rest of us have some good-night's sleep. Well, what someone can get around here. God, we are all insane, and we needed the dead to start killing us to make us understand it.

589
Mod Releases / Re: Pony Mod: My Little Fortress
« on: March 03, 2012, 05:17:13 pm »
Okay, it's offical

Spoiler (click to show/hide)

EDIT: Yeah, Nido, sometimes it is best to leave a creature with a single main caste. Some creatures are just fine with a single caste, and even if they did have more than one what would it add, realy? A single, "lesser" civ that trades good stuff is kind of ruined when they have gigantic humanoid bulls randomly walking around. My opinon? Buff up the size of vannila minotaurs, add in Chimeras and Phenoxes (perhapes with some sort of Greater Cockatraice, if you have made one already?), and you have the basic semimegabeast's done.

590
DF Modding / Re: My Little Fortress: Valikdu's Rampage Edition - 1.4T
« on: March 03, 2012, 01:35:04 pm »
You know, going from the title I assumed you made a pony with a single slade vital organ and made the rest regenerate uber-fast vi werebeast tinkering.


........


Oh well,  Chimera Ponies are nice too.  :P

591
Mod Releases / Re: =-~Corrosion~-= [v1.1.3] _NOW IN 34.04_
« on: March 03, 2012, 12:24:09 pm »
One question: The Smokee seems to be burned from the heat. Is this intentinal? Because in Arena, they tend to bleed out. Seems to me that there base body or something needs to be made fireproof or something.


In other news, a Smokee Necromancer is one of the best things I have seen in arena. All the corspes where on fire, and it boiled everything.

592
Drop him down a shaft to the Clownhouse, and kill most of the Clowns with a well placed cave-in while there all gathered around the poor guy.

593
Mod Releases / Re: Pony Mod: My Little Fortress
« on: March 01, 2012, 06:32:15 pm »
Bah you beat me to it Pokon. Put it under a spoiler tag tho. Peeps might not wanna be spoiled.

Done and done. Also, I take pride in keeping Equestria Daily on a tab at all times.

594
Mod Releases / Re: Pony Mod: My Little Fortress
« on: March 01, 2012, 05:31:18 pm »


Heh, for those who wish to know something that could add to the mod in the new ep
Spoiler (click to show/hide)

595
DF Modding / Re: New creatures: drakes. 34.02
« on: March 01, 2012, 05:24:17 pm »
Prices are nice, quite like my little drakes running around. Right now, I am tryin to cope with the Darter in the river killing the caraven guards.

596
DF Dwarf Mode Discussion / Re: The World Without Death
« on: February 29, 2012, 08:29:23 pm »
This is what happens when Pinkie Pie becomes a necromancer.

Undead "special" cupcakes?

597
DF Modding / Re: Dwarf Fortress: Total Mayhem v. 0.34.03_1 (DFA Successor)
« on: February 29, 2012, 08:02:42 pm »
As you seem somewhat familer with DnD, I suggest that the varying genie races, like Efreet's, would make interesting semimegabeasts, along with, if your willing, Rakashas and Retrievers.
 

598
Mod Releases / Re: Pony Mod: My Little Fortress
« on: February 29, 2012, 07:02:03 pm »
Fanon is Magic has already thought of this!

Tho actually, pony lives are alot shorter than dwarf lives because it means migrants are generally younger... Having your entire party being 80+ years old is kinda weird...

Earth Ponies: 80:150
Pegasus Ponies 70:125
Unicorn Ponies 90:175 (because they're wise and have beards and shit)
Alicorn Ponies 1000:2500

Gosh, I feel dumb-ish now. I guess I do need to get my my pony fix for this version, I suppose.

599
Mod Releases / Re: Pony Mod: My Little Fortress
« on: February 29, 2012, 06:37:35 pm »
Could be that earth ponies simply live longer. About 1.5 times longer would be a good starting point, even if most worlds will not last to the point you will have ponies die of age in your fort. Hence, while Pegusi and Unicorns are still great, world gen favors Earth ponies skill-wise due to gaining in power as they fight during there longer lives.

On the other hand, to offset general Pegusi epicness, we could bump down there lifespan. After all, have we even seen a elderly pegusi in the show? Nope.

600
A rather shify looking man, skinny and rather pale, looks at the leader and says

Oi, baws. I would rather we set up a shelter than stand around here and do nuti'n. If we stand around here like a cu'pla idiots, were dead meat. Literaly.

(Make me a Berserker, preferably a miner. If there are none of that caste around, any will due. Preferably, the guy will end up in the military after a good year or two digging around.)

Alright would you like a turn as well?

Actualy, no. I realy dont belive I fit into the "expert player" catagory, and realy have a bit of trouble with the mod. I have been humi'ed, and just decided to put in a few words from the charecter.

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