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Messages - raptorfangamer

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661
DF Dwarf Mode Discussion / Re: cavern fun
« on: January 07, 2012, 07:59:52 pm »
"the forgotten beast Urist Mcfortressdestroyer has arrived!
A gigantic skinless pterodactyl composed of steel. Beware its deadly fire"

662
DF Adventure Mode Discussion / Re: Draw your adventures
« on: January 07, 2012, 07:55:25 pm »
I would do it by myself but I feel I wouldnt give it enough justice.

yes its a request

human adventurer, backpack full of small chert rocks, both handsd having a single one.
he is fighting a cougar, and quickly propelled it away from a bashing on a nearby tree.
It explodes in gore

40d

663
DF Dwarf Mode Discussion / Re: Urist shot first
« on: January 06, 2012, 08:26:46 pm »
I just did it on arena, quite amazing...
are there another colors that dont suffer mortality that much to make sides more notorious?

664
DF Dwarf Mode Discussion / Re: My dwarves are pussies
« on: January 06, 2012, 03:58:32 pm »
I guess you have a new mayor!

and urist McBadass will reign with a hand of cat bone! because you ran out of iron...

665
DF Dwarf Mode Discussion / Re: Poll for Interest: Wooden Ores
« on: January 06, 2012, 02:39:06 pm »
what is this elf talk?

Mineral trees, great. Anyone has any ideas how to make a vespen geyser?

sir. I feel that your needs will be covered with the construction of more pylons

I think one woud have to find a reliable way to create a gas that generates on high quantities underground and that releases them slowly (damn temperature balancing!), or explosively as a way to kill dwarves if you hit a pocket of gas.

oyeah
wooden bars?

not only this is elfish, but *sigh* good armor if you have no metals, what about nether-capbar armor?
soo... any testing on combat effectiveness yet?

666
dual fort?

surface one for the midgets who though they would have home
and the current one for the hermits.

since they wont throw tantrums over the deaths of the outsiders, they would mainly be caring for the ones inside.
since they are sealed, there will always be seven dwarves alive.
the only mood problems would be when a dorf wants a tree... or a shroom.

so make on the soil levels tree farms.

oh yeah, and also. BIG LITTLE SEVENDORF MONUMANT

667
what will get those dorfs?
old age?
death?
filthy cave crocs?
cru- im not that insane

besides. with the map pic, I have to say those midgets are doing a little bit too much. I guess that plot rock is unbreakable.

ohyeah and the caves they are mining out (automining veins?)

668
poke out the eyes of a sasquatch and strangle them with your turban!

26. giant badgers will destroy embarks

27. you can create supersoldier machines were you force children into 12 years of torture and angry chickens

28. got anything? weaponize it.

669
7 dwarves sent to die?

HELL YEAH

670
DF Adventure Mode Discussion / Re: favorite punishments
« on: January 05, 2012, 12:24:29 pm »
One word:Fish.

I'll leave you to decide what I do with it.

fish dueling?
oh god, now I know what will my next adventure be.


well, I usually bite their fingers and toes off if they do nerve damage. mutilations. or something common.
if they survive, I start to go upwards. if they STILL live, bite throat x10 and go away.

671
DF Dwarf Mode Discussion / Re: how you get your military to work?
« on: January 04, 2012, 09:51:07 pm »
m > c > enterx10 > n > c > various key presses > U > various key presses

I conscript and make the fighters out of the weapon mood im on.
im going to make a definite on pickfighting since I tested it on adventure mode
(quite easy to train too. just lock them near an obsidian generator and dig)

672
DF Dwarf Mode Discussion / Re: Dwarf Fortress: Old West or King Arthur?
« on: January 04, 2012, 09:46:16 pm »
I see it as 7 midgest creating the most complex housing system for hobos, at which they are conscripted randomly because of an uncaring overlord which will assign war dogs to miserable and mood-y-fied midgets

that or medieval.

673
DF Dwarf Mode Discussion / Re: I love duplicate raws.
« on: January 02, 2012, 06:40:29 pm »
Item_tool
Creature_large_ocean
Creature_small_mammals

I duped the raws and got the bestest chunk of dupe raws I can find, besides adventurers spawning with forgotten beast (5) to eat.
I got a quite nice (and playable) race switch.

first we get the pyrony.

elves are fire imps, which makes them a bigger threat they were before

humans are giant moles, capable of feats like not opening a door

gobbos are giant cave spiders, I might farm the invaders for their silk

and dwarves are troglodytes, they can still do tasks, I can butcher them (HELL YEAH, BUTCHER TROG MCUSELESS), but I am forced  to hire this dwarven therapist to change their professions.

I am at war with all three of them. besides being mildly OGODIWILLDIE, this new fort is going around nicely

edit: militia is also there oyea

674
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: January 02, 2012, 05:15:51 pm »
after seeing a thread about duped raws, I finally got a dupe world weird enough, giant toads are stronger than olms and croc adventurers.

675
DF Dwarf Mode Discussion / Re: I love duplicate raws.
« on: January 02, 2012, 12:53:54 pm »
what is randomner?

the method were you have another instance of the game running of the onew where you copy raws?

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