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Messages - Vox

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46
DF Dwarf Mode Discussion / Re: Dorfen Suggestion Box
« on: February 02, 2013, 07:55:50 pm »
Dear Overseer,

No.

-sincerely, Urist.

47
DF Dwarf Mode Discussion / Re: My soldier just bit a weremonkey.
« on: June 18, 2012, 06:32:36 pm »
Give that dwarf a pint and a medal.

48
DF Dwarf Mode Discussion / Re: famous last words
« on: June 18, 2012, 06:30:02 pm »
"That caravan doesn't look too tough, Ill just rough them up and keep all the loot"

Horse ended up kicking the heads off three of my dwarfs.

49
Anyone happen to have this tileset in a preinstalled package for mac?

50
DF Modding / Changing tile sets without the use of LNP
« on: March 04, 2012, 03:01:44 am »
Figured this would be the best place for this topic.
I'm playing on a mac, and I would like to change my tileset.
I knew how to at one point, but I haven't played in some time and updated DF and it changed my folder.
I tried a few times, to no avail.
Any tips?

51
DF Dwarf Mode Discussion / Re: Favourite construction colour
« on: December 27, 2011, 02:32:23 am »
I enjoy that blue cobo-something-ite.

52
DF Dwarf Mode Discussion / Re: Best Dwarven Recipes!
« on: November 16, 2011, 01:15:07 am »
Wait.
Are you saying your dwarfs eat more then just plump helmets for 30 years?
Washed down by some nice plump helmet drank?

53
DF Dwarf Mode Discussion / Re: Role of the player.
« on: November 16, 2011, 01:07:51 am »
This Pretty much sums it up.

54
DF Dwarf Mode Discussion / Re: So has Iron become absurdly rare?
« on: November 12, 2011, 03:28:53 am »
I kid you not, I once dug one level under where my wagon was and hit a vein of about 500 magnetite.

55
DF Dwarf Mode Discussion / Re: Chicken bomb effectiveness.
« on: November 12, 2011, 03:17:59 am »
Chickens graze feed on the blood of the fallen.

Still waiting for a hapless siege or ambush.

56
DF Dwarf Mode Discussion / Re: Yak Asexual reproduction O.o?
« on: November 11, 2011, 10:43:27 am »
YAK JESUS HATH COME.

57
DF Dwarf Mode Discussion / Re: Chicken bomb effectiveness.
« on: November 11, 2011, 10:41:38 am »
Perhaps one of the goblins will trip over a chicken into another goblins axe?
Think of it this way, all those crossbowgoblins won't have any bolts left.
Untrained animals will sometimes attack invaders, and overcrowded animals will attack anything. It's guaranteed that the chickens will attack at least one goblin in their desire to pluck each others' eyes out due to the massive overcrowding of three hundred chickens released in a space smaller than 300 tiles.

Go for it!

All of this.
Is all the reason I need.

58
DF Dwarf Mode Discussion / Chicken bomb effectiveness.
« on: November 11, 2011, 02:36:32 am »
I've recently begun building a chicken bomb trap at the entrance to my fort.
3 cages, about 100 chickens in each cage lined up in a 1x1 hallway.
Gobbys walk in, trap is sprung, chickens everywhere.
Hoping to take out at least one this way, would be quite funny.

Do you have any funny stories relating to animal bombs?

59
DF Gameplay Questions / Re: Problem with hatchlings
« on: November 09, 2011, 07:38:54 pm »
Why don't you dig them a bigger room?
If the dwarfs get small rooms, why would the chickens get it any better.

60
DF Gameplay Questions / Re: Problem with hatchlings
« on: November 09, 2011, 05:35:13 pm »
Build a cage and stuff all the chicks into it.

Ugh, Why didn't I think of this.
So chicks will mature in cages?

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