16
DF Modding / Re: [40.xx] Lucelle Weapons and Armour [1.4]
« on: August 11, 2014, 07:09:04 pm »Phwoar. I might have to use this when my current fortress ends and I can regenerate a world without bidding farewell to my fuzzy little psychos.Basically like a crossbow with a lot longer reloading time but much better penetration.
How does the black powder work under the hood? Tiny projectiles with absurd SHOOT_FORCE?
I'm not sure how good mods like this don't get any feedback :| I'd have to say the samurai whose dreams you're helping to fulfill are the strong, silent type :>Ah, thank you! I started this project up after noticing the very limited amount of weapons and armour in vanilla, despite the game having crazy detailed everything else.
---
patch 1.4
Rebalanced most of the weapons (some of these stats were a little ....inconsistent)
Added kris, barong, punal, kampilan, knobkerrie, kibaranyembe, sallet, kettle helm, macuahuitl, atlatl