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Messages - Delta Foxtrot

Pages: 1 [2] 3 4 ... 153
16
Two Vanheims, eh?

Must be the glamour.

17
Other Games / Re: The "Recommend me a game" thread
« on: June 02, 2016, 07:55:53 pm »
Hmm... How about bland Bioware fantasy through a Chinese lens? Jade Empire is a pretty cool game if you're not tired of Bioware formula. Won a few awards way back when. I'd say it does most of the fantasy cliches and environments we're used to but at least they look suitably Chinese while at it. I would absolutely definitely cautiously maybe recommend it.

And moving even further back in time, Planescape: Torment has a pretty interesting setting. Not your typical medieval European fantasy. Lot clunkier mechanically.

18
Pretty sure it counts heads. Freespawns tend to score as high as everyone else combined.

19
Play With Your Buddies / Re: Dominions 4 Round 21 - Sign Up - 7
« on: May 26, 2016, 01:53:39 pm »
I've played probably four or so games here and it's been as Karlito says.

20
Other Games / Re: Dominions 4: Thrones of Ascension
« on: May 22, 2016, 07:04:47 am »
I prefer all thrones to be of same level for fairness, and I prefer to avoid level 3's for reasons already stated. I seem to recall that most thrones that provide new mages are lvl 1 or 2, can't remember which though. That used to be my biggest reason for leaning one way or the other.

21
I expanded significantly better than Arco, Mari and dead Pan. I can only assume I expanded in unfortunate directions so as to appear bigger than I was. I certainly spread myself a bit too thin on C'tis and Mari/Arco fronts. Couldn't really defend those in any realistic manner.

22
Well that was a fast game overall. Went in with minimal gameplan and that showed pretty glaringly. Remember kids, experience is no substitute for homework! Was good fun though, I don't usually get crushed as badly as I did here, that was refreshing. And I don't want to imply that was all thanks my ineptitude, C'tis did a smashing job on the early war front. Seemingly less so on the diplomatic table :P

It'd be interesting to hear how my Blight rituals affected Marignon. I was amused when I got attacked by all three C'tis, Marignon and Arcoscephale. Far as I could tell it was three opportunistic individuals making a grab at a vulnerable nation. I can dig that. However, don't make a push if you can't follow through. C'tis could. Marignon I presumed could not. So to show my feelings against such unprepared opportunism I threw several blight ritauls at his capital.

When I finally kicked the bucket I sent all my belongings to Arco. I've never been sure how if at all wealth should be redistributed at player death. Usually I take it to my grave or, in this case, gave it to perceived weakest player.

Quote
Blight
E2D1
5E gems
The caster unleashes a blight upon a distant province. Five percent of the population will die, unrest increases and eighty pounds of gold must be used to feed the starving.

23
If number of scouted provinces is less than the number of provinces you're not scouting enough.

24
Other Games / Re: The "Recommend me a game" thread
« on: May 16, 2016, 04:23:41 am »
Dwarf Fortress :P

Stronghold seemed cool the few times I played it.

edit: Dungeon Keeper? I think it works if you're not hung up on the castle aesthetic.

25
Other Games / Re: Dominions 4: Thrones of Ascension
« on: May 13, 2016, 07:25:52 am »
I just lost a decisive battle to an opening move of mass flight that wiped out most of my rear-most mages :P

Pfft, amateurs. I'd have combo'd that with a couple of earthquakes! But seriously, don't attack lategame armies unless you know you can withstand their arcane opening barrages.

Is it always the defender that gets the first turn of a battle?

Defender goes first. A String of single (suicide) mages with the right paths can do terrible things to an invading army.

26
Rituals are great if you can do anything on that front. Otherwise you'll need fast and/or multiple armies. Pangaea is one of my favourites partly because if anyone starts attacking my lands, I can just use my strong MM3 troops to intercept them. No idea if your sea centaurs are as badass. But if you can't catch him then fair enough. Trade province for province to buy time and kill his forts. That ought to do it.

27
I'm not sure how well you know movement so I'm going explain assuming 0:

Moves into friendly provinces happen,
Then moves into non-friendly provinces happen,
Then resulting fights are resolved

I've read (and we all know how fuzzy hard data on Dominions is) that if two armies are moving at each other, one of them sits while other attacks. This is random but larger armies are more likely to attack successfully. Apparently there's also a chance the armies will both move (ie. no battle), which is more likely when they are small.

edit:
In plain terms, you can't ever catch an enemy army by moving onto its space if it is also moving.
edit2:
Ritual based movements and fights happen earlier, so it is possible to teleport something on top of an enemy before they get the chance to move away.
If you don't know it already, page 80 of the manual has a really handy turn resolution sequence:
http://www.illwinter.com/dom4/manual_dom4.pdf

28
Any chance of an updated map from anyone? Assuming there's anything to update. I totally understand if you'd rather not post anything for top secret reasons.

29
http://wh40k.lexicanum.com/wiki/Black_Templars#fn_Note

According to Lexicanum they're a 1000 marine codex compliant chapter of 5000-6000 marines that are as numerous as the story requires them to be.

30
Other Games / Re: Dawn of War 3
« on: May 08, 2016, 03:58:20 am »
Brightly coloured marines and elves and cockney orks never struck me as particularly grimdark to begin with.

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