It doesnt't even have a proper name yet. The folder is currently called ADVENTURE. I don't have (m)any ideas for a plot but probably sci-fi I guess.
Either way, I've promised myself that I'm going to write a text adventure game for several reason:
- Improving my C# skills
- Improving my writing skills (I have hardly ever written anything though)
- Actually coding a standalone project, all of my other coding ventures are for /tg/station.
And for (hopefully) impressing a girl <.< >.>So yeah. Today I have finally started with this. It's not much, but hey.
Current structure ideas: (laying in bed at night/in the morning, thinking about how to code~)
4 types of things:
Rooms, self-explanatory.
Entities, anything you can examine IN a room.
Doors, to transfer between rooms. (possibly a subtype of Entities)
NPCs, talks to you. (using simple conversation trees) (possibly a subtype of Entities???)
This is the first thing I'm ever doing in C#, so roadbumps everywhere, probably.
Todo:
set up a todo list.