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Forum Games and Roleplaying / Re: The People's Weapon Design Bureau: Предложение игры
« on: April 19, 2013, 10:55:54 am »
1926
You ordered your comrades, and it was time to get to work. The first project? The SVA-25. A revolutionary weapon, providing automatic fire support for squads. It was now going into the prototype stage.
Prototype Name: SVA-25
Points Available: 10
Damage: 4 ( +4 from cartridge.)
Accuracy: 3 (+3 from sights)
Perks Available:
Reliable: ( 2 Points )
Cheap: ( 3 Points )
Long-Range: ( 3-Points)
( Points are added into the seperate categories. Adding stuff to damage and accuracy increases capabilities, while perks have unseen benefits.)
Next was the AIA gun.
Project Name: AIA Gun.
Points available: 6
Damage: 12
Accuracy: 8
Perks Available:
Gas: ( 4 Points)
Smoke: ( 2 Points )
Finally was the Gunship:
Name: Gunship
Size: 6
Armour: 3
Armament: 12 40mm Anti-Air guns. Damage 5, accuracy 40, size 0.25 ea.
( A ship requires a minimum of 5 engineers. Every 5 gives you a perk slot. New armaments must be developed separately.)
Perks:
Fast
Robust Frame
Large Ammo Capacity
It is the new year, and the government is eager to see the new weapons. By next year you will have developed these new weapons into real world examples.
The government also announces it's new University. You can send one engineer a year to get trained in a specialty.
It is a new year. What do you do?
You ordered your comrades, and it was time to get to work. The first project? The SVA-25. A revolutionary weapon, providing automatic fire support for squads. It was now going into the prototype stage.
Prototype Name: SVA-25
Points Available: 10
Damage: 4 ( +4 from cartridge.)
Accuracy: 3 (+3 from sights)
Perks Available:
Reliable: ( 2 Points )
Cheap: ( 3 Points )
Long-Range: ( 3-Points)
( Points are added into the seperate categories. Adding stuff to damage and accuracy increases capabilities, while perks have unseen benefits.)
Next was the AIA gun.
Project Name: AIA Gun.
Points available: 6
Damage: 12
Accuracy: 8
Perks Available:
Gas: ( 4 Points)
Smoke: ( 2 Points )
Finally was the Gunship:
Name: Gunship
Size: 6
Armour: 3
Armament: 12 40mm Anti-Air guns. Damage 5, accuracy 40, size 0.25 ea.
( A ship requires a minimum of 5 engineers. Every 5 gives you a perk slot. New armaments must be developed separately.)
Perks:
Fast
Robust Frame
Large Ammo Capacity
It is the new year, and the government is eager to see the new weapons. By next year you will have developed these new weapons into real world examples.
The government also announces it's new University. You can send one engineer a year to get trained in a specialty.
It is a new year. What do you do?
Spoiler: Текущий вооружения (click to show/hide)
Spoiler: Текущий Чертежи (click to show/hide)
Spoiler: Активы (click to show/hide)
