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Messages - +!!scientist!!+

Pages: 1 ... 10 11 [12] 13 14 ... 25
166
Sorry I haven't updated lately, I've had an inordinate amount of homework, and far too many standardized tests. I will update this weekend, once Harry Baldman posts an action (I'll PM him).

167
Roll To Dodge / Re: Roll To Villain
« on: April 18, 2013, 07:35:15 am »
Scout the sewers with my thieves sewers, see if their is an easy way to get to the watchmen main building or, better yet, the command room itself.

Spoiler (click to show/hide)

168
((So I can now change people's bodies again?))
sorry, no. I did get your name right, and you did only get a power roll of 1 (no new edits), and when you do get to make a new edit, it will be in a completely different category.

169
"This book just keeps on surprising me... I LOVET IT!"

Once more into the secret PM stuff!

170
I'M AN IDIOT! SuperBlast, YOU get to do that stuff I talked about, I put in the wrong name. So sorry! changing turn now.

171
Roll To Dodge / Turn 2: Great Balls of (Bacon) Fire!
« on: April 16, 2013, 04:41:20 pm »
Turn 2: Great Balls of (Bacon) Fire!

"We may be down, but we still have guns!"

Get in the machine gun turret. Give Rand a nice hot lead shower. Preferably actually hot, using bacon grease coated bullets.
"Muhahaha! I am now a giant Bacon Mage! FEAR ME!"

Stand on my pad so no one else can use it except for my two teammates, Persus and GWG. Use my magic bacon grease powers on the guy that intends to kill me.

Charge at Joe and smack him experimentally with my Rod of Wonder!
[Archmage Dex: 1+2]
[Rand Dex: 2]
[Minmax Dex: 3+4]
[MinMax Dex vs. Archmage Dex: 6+4 vs. 5+2] ((I flipped a coin for the target))
[MinMax Int: 3-5] [backfire, positive]
[MinMax Strength: 1+2-5]
[Archmage End: 5-2]
[Archmage End: 2-2]
[Rand Dex vs. Archmage Dex: 3 vs. 1-2-2] ((being on the ground and in pain doesn't help with dodging.))
[MinMax Dex: 5+4]
[Rand Int: 6+5]
[Archmage End: 3-2]
Minmaximus is the first to act, trying to get in a hit on Archmage Joe before he can get to the gunner's seat. He manages to connect, but right before the swing, the rod of wonder activates, once more affecting its owner, and Minmaximus feels himself weaken. In fact, he weakens to the point where Archmage Joe doesn't even feel the rod hit him. He does, however, still feel the broken leg, quite acutely, in fact. He falls in pain and writhes on the ground. Rand takes this chance to unleash a beam of bacon death, which hits Archmage Joe square in the everything, causing him to turn to ashes instantly. Min maximus, on the other hand, finds that his ability to move has not been hindered, and manages to get out of the way of the attack.

Archmage Joe has died, burnt to a crisp.
[power roll: 5; Category: 4] ((WHY DICE WHY?!?!?!?!?!))
Archmage JoeRand can now make any piece of scenery he wants. it can be mechanic, magical, randomized, etc. or those in any combination. It only has to fit these parameters: it cannot be a vehichle, it cannot cut off any player from any other players, it may not replace a player, and it must be usable by anyone, not just someone with your name, favorite color, background, etc, though its effectiveness can be based off skill.


Grab the crowbar with my left hand. Shoot bacon grease from my right hand at the choppa. Charge at it.
Whack the giant with my rod while greasing him up.
[Keynes Dex: 1-1]
[Hobo Dex: 3-4]
[Keynes Int:3+3]
[Hobo Dex: 3-4]
[Hobo End: 1+3]
As Hobo is trying to get out of the chopper, keynes runs up and unleases a blast of burning grease. Hobo franticly tries to get out of the way, but only gets stuck in the gunners seat. He sits thers, for the last second of his life, pondering death, and eventually decides: "well, at least it smells nice."

Hobo joe has joined the other Joe in their aromatic grave.
[power roll: 1]
Keynes doesn't seem to be getting any choices.


Mind if I join the alliance? If I can join, Get closer to my teammates. If not, I'll just Stay on the defensive and wait for things to happen.
Grab some of the chocolate and use my hands to shove it down their throats. Eat some myself after.
[Guy Dex: 5]
[Bunny Dex: 2-5]
[Guy Dex vs. Bunny Dex: 3 vs. 5-5]
That One Guy moves in closer towards Minmaximus, and notices that quite a lot of things are happening. He also notices a man in a bunny costume with a fistful of chocolate candy and a murderous glint in his eye, shouting "HAPPY EASTER!"
Needless to say, this display of insanity rather disturbs you, and you decide the most attractive form of action is to run away, which you manage successfully.



Use Rod of Wonder to shoot the grenade away from me. Failing that, roll away.

Begin shooting bacon grease flames out of my everything.

[Blob Int: 1+5]((lasts for three turns))
[Blob Int: 5+5]
You point the rod at the grenade with one of your "arms" and the magic hits you instead! You immediately try to roll away, but are surprised to find that you are instead flying away. Feeling immensely more powerful, you start using your spells, turning you into a giant ball of bacony immolation! the explosion from the grenade merely gets absorbed into your shield.


Ash and Burt arrive in the arena!... with grenades coming at them!

Spoiler: MAP (click to show/hide)

172
Roll To Dodge / Re: By the Unwritten book turn 1: Blackhawk Down!
« on: April 15, 2013, 07:33:57 pm »
I've already started the turn, and PM'ed Borno, but he hasn't posted yet. If he hasn't posted by tomorrow afternoon evening, I shall use responses from GWG sig thread (I think I did everything right for that.)

EDIT: giving him a bit more time. I don't want to be mean to him, but I've had to PM him for both turns, and I'm kind of curious what the Bay12ers will choose.  :D

173
Forum Games and Roleplaying / Re: Delinquent Players Help
« on: April 15, 2013, 07:33:22 pm »
I have a player whose character is a man dressed up as a bunny, believing himself to be the Easter bunny. He is currently in a room with 7 people who want to kill him... eventually. There is also a downed helicopter with still functioning chain guns which are busy trying to take down a giant. No one is attacking him. He can cause random effects to occur with his staff (they can easily backfire), and he has a crowbar. His side kick is an insanely over-powered "mini-bunny". Even he doesn't know what it can do. What should he do?

174
Roll To Dodge / Re: Roll To Villain
« on: April 15, 2013, 07:20:50 pm »
Figure out the chain of command for local security, if absolutely necessary, send out 5 of my thugs to kidnap a guard and torture the information out of him.

Spoiler (click to show/hide)

175
((I'm a little confused; did Osborn kill me, or did I somehow survive being completely incinerated?))

If I did kill him, why didn't I get another spell?

176
Roll To Dodge / Re: Roll To Villain
« on: April 14, 2013, 01:48:48 pm »
Reminds me of my first RtD...kinda.
same here

Spoiler: Grigori Teuflish (click to show/hide)
((Yay for first mortal character!))

Reminds me of my first RtD...kinda.
same here
will post sheet soon.
Will it be inspired by a character in that game?
no, though I guess that's obvious now.

177
Roll To Dodge / Re: By the Unwritten book turn 1: Blackhawk Down!
« on: April 14, 2013, 11:32:59 am »
The fingers on everyone's right hand fuse together (including the thumb).

You can only change stuff when you kill people. Also, it will be something completely different you can change.

178
Try more runes!

179
Roll To Dodge / turn 1: Blackhawk Down!
« on: April 13, 2013, 07:05:44 pm »
Turn 1: Blackhawk Down!

Everyone gets one object with powers similar to a rod or shield of wonder, which causes all sorts of random effects.
Done. Also made my own chart for the random effect, and I set it up so that it can affect the target with a bonus or a penalty, but it has an equal chance to do that to the user.
Everybody can now shot torrents of hot flaming bacon grease out of their hands.
Done.
Place an armed and fueled and fueled Blackhawk gunship (A small one) near my location.
Done.   :-\
There is a two foot wide metal pad with a glowing top in the middle of the room. When stepped on it make the person into a 24 ft giant along with everything that have in their inventory.
Done. extra  :-\
Experimentally change Hobo Joe's skin color to Purple.

GWG, alliance?
EVERYBODY'S SKIN IS NOW PURPLE!
Everyone gets a crowbar.
Done.
I create the "Minibunny", a bunny-human thing who creates easter eggs out of thin air and throws them at people.
Done, and as you could have created Godzilla with your power roll, I made the mini-bunny a bit... overpowered.
Each player will have a rabid St. Bernard at eye level moving towards them at a quick velocity.
Going to take some liberties with this one: as NPC's can only be made with NPC rules, every player gets a live R.A.B.I.D.™ St. Bernard©, which is basically a powerful grenade with a short fuse, flying at them at eye level. As of now, no more inventory items can be made with a preset velocity.



Use my said item at the guy across the arena from me (Rand "Archmage" Joe)
[INT roll: 3-5] ((INT rolls dealing with the Rod of wonder only deal with the duration of effects.))
[deflection roll: 1]
Your Rod shimmers for a moment, and suddenly the magic turns back and hits you, and you feel... slightly different. After you recover from the shock of this action, you notice a live grenade heading straight for your face, but before you can even think to dodge, it stops in mid air, and then flies toward the ceiling. the grenade detonates a bit too close for your liking, but it still does you no harm. Sadly, though, you can feel the enchantment fade away.

I shoot a torrent of hot flaming bacon grease at Rand the rabid Saint Bernard that happens to be flying at my face, and propose an alliance to Archmage Joe. After that, man the Blackhawk's turret.
Get in it. And accept the alliance, he can operate the turret.
[Arch INT:2+5]
[Arch DEX:1+2-1]
[Hobo END: 2+3]
[Arch END: 4-2]
Hobo Joe, prepared for the coming of the saint bernards, suddenly finds himself face to face with a live grenade. Deciding his greasy powers would not be helpful in this situation, he instead runs to the chopper. Both he and the other Joe make it to the chopper in one piece., but then things start to go wrong. Arch-Joe leaps into the cockpit and... realizes he doesn't have a clue what he's doing! He looks over the controls and then operates them amazingly... for a guy who's never seen the controls for a helicopter before. He manages to get it to take off, but that's about it. He instantly hit the ceiling with the rudders, causing them to rip apart and the chopper to spin crazily. The flight lasts about 3 seconds, and it comes down rather unceremoniously. Hobo Joe, who is built pretty sturdily, gets hit with a good deal of force, but is fine afterwards. Arch Joe, on the other hand, gets one of his legs caught badly in the collapsing cockpit, shattering the bone.

Use charisma to make dog friends .
[Dex: 3-5]
[End: 3+5]
Realizing that the St. Bernard is actually a St. Bernard©, you try to get out of the way. Being nothing but a blob of flesh, however, makes this impossible, and the grenade hits you squarely in the... flesh? Anyway, it doesn't hurt at all, but you should... roll, slip, or lurch (whatever you do) as far away as possible, quickly.

"These insects.... they will become as tiny as insects comared to me! MUHAHAHA!"

Rush toward the giant making pad that i created and become giant. When that is done, stomp on it so no one else can use it.
[STR:4-5+3]
You make it to your growth pad, and it works perfectly! Despite no being 20 ft tall, your still pretty scrawny, and you barely put a dent in the pad.

I ask the Minibunny for eggs then start throwing them at everyone myself. Shout
"HAPPY EASTER EVERYONE!"
while doing so.
[DEX:4-5]
[DEX:6-5]
the mini-bunny see's that your trying to spread the easter spirit, so he tosses you a few eggs with extreme grace, which you completely fail to catch. When they hit the ground, however, they burst into piles of m&m's and fun-sized candy bars. Happy Easter!
You do manage do jump out of the way of a grenade, though.

((You can all now use your rods of wonder, bacon grease powers, and crowbars. Everyone not mentioned got out of the way of the grenades.))

Spoiler: MAP (click to show/hide)

180
"HAHAHA! You thought you could control ME? Watch as I gain more power than you can possibly imagine!"

If my tower fails to kill them, go after them with spell #4, and MURDER THEM WITH MY FIERY FISTS!

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