By the Unwritten Book:
Laws are made to be edited.
Concrete rules are overrated, so heres a game where they nearly dont exist. This will be a simple Arena RTD, until, that is, every single player gets his chance to mess with it! multiple times! Thats right, as the game continues the rules themselves will be changed by the players, I will roll to see what sort of thing the player can change, and then I will do my best to implement their choice into the game while keeping the game fun. This is extremely experimental and possibly unbalanced, so the rules are open to change. Oh wait, Thats the point!
the few, necessary unchangeable rules:There will be 8 active players at any given time.
When a person gets the chance to change rules they will roll on the following chart:
first roll: power (examples are of invetory changes which could be made)
1 Sorry, nothing ([redundant]nothing[/redundant])
2 Very little (everyone gets a paper clip (dont underestimate (actually, do underestimate, if you can.)))
3 Slight changes (everyone gets 20 ft. of Rope, YAY!)
4 Actual changes (everyone gets a shotgun, free of charge!)
5 Extreme changes (everyone gets a LAZER!)
6 Game changers (everyone gets a lack of gravity!)
2nd roll: category
For power of 2-5: (max changes are scaled to power)
1 - Inventory
2 - Magic powers
3 - Anatomy (humanity is for losers!)
4 - Scenery
5 NPCs
6 Weather/Nature (ranging from things like wind direction to things like volcanic eruptions.)
For a power roll of 6:
1 Stats (Create, change, or delete a stat.)
2 Battle Mechanics (you decide how combat works, be it dueling or dancing)
3 Any other major game mechanic (make one if you want, or just edit one already there.)
4 - You are able to partially edit or undue any rule there is.
5 Setting (you decide where the battle is going down)
6 Reality (the laws of physics are in your hands, do with them what you will.)
I am the GM, and as such if the game is getting boring, I can change the rules to make it fun again.
The stat range is -5 to + 5, because that way not specializing in a stat does not mean you will instantly win or lose.
Which rules cannot be changed cannot be changed.
From this point on, everything is up for grabs!Health is Chunky Salsa (no Hit points)
The original 8 players get a chance to make changes (all power rolls of 1 will be rerolled)
Anybody who kills someone else gets a chance to change the game.
You can use any item or magic power you create on the turn you create it, everyone else must wait a turn.
Character Creation:Name:
Appearance:
Stats: must be balanced
Strength
Dexterity
Endurance
Intelligence (used for any magic, might also become useful if battling becomes math based, or some such nonsense.)
Optional: your biography, interests, beliefs, favorite color, anything, but it wont affect gameplay.
Battling will be done similarly to just about every other RTD: roll + stat modifier vs. roll + stat modifier
The arena is a large circular room with concrete floor, walls, and ceiling, about 200 ft. across and 25ft high, all surfaces are smooth.