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Messages - Krash

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31
DF General Discussion / Re: Dwarf Fortress reference in Starcraft II
« on: July 30, 2010, 04:52:21 am »
Well, people can make up to most convoluted, illogical reasons for hating just about anything (including a game not to their taste made by the by far nicest of the big developers).  So why not DF too?


EDIT: Maybe it's time to steer this thread back on track or let it die?

32
Good tip for increasing artifact value: 
- make stockpiles with only the most precious gems enabled close to workshops, dwarves will pick them when making artifacts and their value will skyrocket. 
- Have small stockpiles of precious metals (gold, plat, etc) closer to the rock using workshops than normal crap rock; this way dwarves will pick them when making rock artifacts.

33
DF General Discussion / Re: Is it just me....
« on: July 18, 2010, 06:59:35 pm »
Yeah you guys are creepy alright

34
You're off to a brilliant start  :D

35
nope, no "Upright Adamantine Weapon of HFS"

@Krash, she likes horses and hates rats

Sounds fine to me; horses taste nice and rats don't. 8)

36
Don't have time to play a succession turn, but how about claiming a dwarf?  The hammerdwarf would be nice, you can name him/her Krash

EDIT: Just hopes he doesn't end up with "Likes goblins for their fearsome appearance", like my previous claimed dwarf

37
DF Announcements / Re: Dwarf Fortress 0.31.10 Released
« on: July 11, 2010, 05:18:55 pm »
I agree with the strong crossbow argument. They were really effective historically against all types of armor but the fire rate was terrible.
So they should definitely punch through armor, and right now the goblins xbows are pretty lethal.

Actually, even larger crossbows had a hard time getting through heavy armour.  Of course, most people didn't wear such armour, and neither did horses...

38
DF General Discussion / Re: Found an epic story
« on: June 11, 2010, 07:33:51 pm »
And that's not even an exageration

39
DF General Discussion / Re: Forgotton beast kicked in half.
« on: April 23, 2010, 02:03:49 pm »
Horse kick destroys everything; bug or feature? :D

40
I don't know about the author of that comic, but people still use the "if God is real/benevolent why does he let tsunamis happen" argument quite a bit in informal debate.  Just sayin'.
Out of genuine curiosity, what's the fallacy with that statement?

41
No, Zach just likes to use his little strawman arguments whenever religion comes up.
I don't think it counts as a strawman argument, mainly because it's not attempting to argue any particular point. In order for there to be a strawman argument, the caricature of the opponent's position must not only be built up, but then deconstructed as if it were their actual position. Furthermore, if it were a strawman, it would be one against God, as He is the only character in the strip behaving unreasonably. Since God's positions, if existent, have not been unambiguously stated, they cannot be misrepresented; only people's personal understanding's of God's positions can be misrepresented, and that clearly isn't the intent of the comic. I don't think anyone believes in the "Happy-go-lucky, causing outrageous catastrophes for the hell of it" God depicted in the comic, and I don't think Weiner intended to trick anyone into thinking that was a popular interpretation.

Asperger's strikes again 8)





But seriously, you're right

43
DF Dwarf Mode Discussion / Re: Fire less dangerous?
« on: April 09, 2010, 11:27:51 am »
P. sure that will be fixed eventually



Looking forward to it  :D

44
DF General Discussion / Re: The best change from the old version?
« on: April 02, 2010, 02:30:50 pm »
Absolutely gobsmacked by the new underground. This is how DF was meant to be played.

This.  It really feels like "The Underground" now.  Love it!

45
DF General Discussion / Re: RAWR Dwarf Fortress is EVIL.
« on: March 03, 2010, 09:53:01 pm »

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