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DF Dwarf Mode Discussion / Re: pyramid project
« on: November 19, 2011, 09:35:44 am »
THE ONE AND ONLY JOSEPH CANCLES JOB: BUILD PYRAMID. INTERUPTED BY DISSERTATION
yeah, sucks to be me.
yeah, sucks to be me.
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I can't imagine any other way to do it. You might try digging out every level (not channeling) and then making a controlled cave-in of the top floor to knock the other ones out - that would prevent your miners from potential falls, and speed things up a bit. I lost four miners once trying to channel straight down.that was plan b (plan c being to build the pyramid, then collapse into an aquifer)
As to everything else... It sounds awesome. XD Very dwarfy. I can think of one last thing I might suggest, but I hesitate to suggest it, and most likely someone else is going to suggest it anyway.let me guess, magma? i decided to use water as i can have a surface stream, where as with magma i either have to start on a volcanoe and level the entire map, or dig down to the magma sea and historicly pump stacks for me havent always woked out (why is my magma moat flooding my fort!!??)
Also... Build a wall around it to keep invaders out while your masons/miners do their thing.i was thinking a trench with retractable bridge. if i make it 2 tiles wide, with ramps on the farside of the trench, then it should be impassible since creatures would just walk into the trench and back out on their side:
...and I'm vegetarian.and? so am i, and that didnt stop me from editing the raws so my dwarfs could eat sapients. that doubled my food supply over night and has prevented many a fort from starving. its also cool (get your goblin burgers whilst there fresh!)
Pebbles!! pebbles are not lethal in any way whatsoever!drop them on your enimies via cave-in. alterativly, make blocks out of them, build a wall and drop that on your enimies.
I call BS on needing to change ethics in order to eat badger men.meh- at least i can eat
Check the raws: no [CAN_LEARN] token, so badger men are not sentient, and should be butcherable under dwarven ethics.
They're a bit more like badger-monkeys than the talking badgers that never forgot Aslan.
Turkish delight, anyone?
looks right, you maniacwoot! i'm a maniac! that is sexy-awsome!
meh, thats fine, the last 4 wolrds had badger men (and one had giant badgers as well)You'll need to generate a new world if you do that. Entity ethics changes require a world regen.And Badger Men can't be butchered, unless you've modded the game to allow your civilization to butcher sentient creatures.but i dont think that will be. to the raws!
The dungeon master won't show up at all without modding, and won't let you tame exotic animals even if he does. There is no way to tame exotic animals other than my modding the game to make them not exotic anymore at the moment.awww, thats too much effort
And Badger Men can't be butchered, unless you've modded the game to allow your civilization to butcher sentient creatures.but i dont think that will be. to the raws!
1: its bugged, if tame small or large creature doesnt work, too badnutbunnies
2: drop it in a pit of doom, make it walk the corridor of deat... things like thatso what, kill it?