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Messages - Twilitbeing

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DF General Discussion / Re: DF Talk: Playstyles and You
« on: November 12, 2011, 09:23:31 pm »
I'm not good at categorizing myself, nor do I typically try.  I think of myself as an engineer, which has elements of all three.  (WARNING:  Unavoidable opinion statement inbound.)

I'm a gamist in that I don't want to lose my fortress, and basic survival is currently just as challenging to me as I like it.  I don't need a predefined goal or "win" condition to keep me motivated; if boredom sets in, I wait for some new project idea to strike me and start another file in the meantime.  I'm still essentially a newbie, and I've always been able to find fresh challenges by simply digging deeper.  For me, the sheer depth of the game is what makes the perma-death bearable:  I can go head-to-head with all manner of deadly stuff, lose several times, and still feel like I've achieved something when I succeed, because all the resources I used up in the process were produced by my fortress.  (This is where I stop short of total munchkinry:  I'll gladly accept losses that I have a legitimate chance of avoiding or recovering from.)

My simulationist nature (normally manifested as a high level of immersion) is probably part of everything I've said so far, although I tend to get frustrated as the logistics become more complex.  However, a lot of my gripes could be solved by other realistic additions - standing task orders ("always smelt X ore in Y stockpile"), more intelligent pathfinding, stuff I'm probably not the first to suggest.  In other words, maintaining basic control of my settlement is the one thing I don't want to constantly fight for.  (Tantrum spirals are the exception, as they represent a managerial epic fail.)  I can see a potential use for the mayor and high-level nobles here, which may well be in the works already.

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My computer seems to have a problem with Overseer.  It manages to connect with DF and seems to be working well, until the classic "Ogreseer.exe has stopped working" error appears and has "Close program" as the only option.  Two unusual things about this:  1) Overseer always stops on the exact same line of code for any given fortress, often something to do with water or textures; 2) Windows Help pops up a notification about Data Execution Prevention each time it happens.  I followed the directions given to unblock Ogreseer.exe, but (as far as could discern) Windows simply refused to do it.  (I'm running Vista with all updates, using DF version 31.25 with DFHack installed, Overseer seems to be compatible, etc..)

I suspect the fault lies with Windows rather than Overseer, but I've never encountered "Data Execution Prevention" before now.  Does anyone else have this problem/know what to do?

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