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Messages - scapheap

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11131
DF Dwarf Mode Discussion / Re: A Challenge
« on: November 17, 2011, 01:17:58 pm »
gods/goddesses

11132
DF Dwarf Mode Discussion / Re: Suitable Justice "weapons"
« on: November 17, 2011, 07:59:52 am »
For example my Competent sword elf in Adventurer mode arm with a wooden sword (ash I think it was a week ago) spend 50+ turns hitting a sea serpent. mostly yellow with one red wound (to the tail) one no skill punch to the head kill it.

The sword was no quality the sea serpent was air drowning my elf was superelfish in Strength, Agility and Toughness all other was normal

11133
DF Dwarf Mode Discussion / Re: A Challenge
« on: November 17, 2011, 07:42:39 am »
In the older version the thrower skill was overpower (fear the sock/sand/body of the guy I just kill) it tone down now but you can still one hit kill something with some sand and a bit of luck

11134
DF Dwarf Mode Discussion / Re: A Challenge
« on: November 17, 2011, 06:07:12 am »
Considering that I've not yet seen any definite way to weaponize pebbles, I'm going to assume that I finally overcame this challenge, and have therefore won.

if adventure mode is allow you can pick up pebbles and toss them

11135
DF Dwarf Mode Discussion / Re: A Challenge
« on: November 16, 2011, 12:21:23 pm »
ok bees

11136
Or a no quality wooden crossbow so he can still kill enemy (S/he bash dwarfs with it)

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