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« on: September 15, 2016, 06:35:41 am »
What would you, as Valve, do in this case? They cannot not to do it, the system is too easy to game otherwise - as a dev, you can *totally sell* a thousand copies to the local homeless and students and pay them a couple of bucks to leave rave reviews of your game, or even just do a promo giveaway, people are more inclined to like the game if they got it free - and Valve cannot afford the aggregate review system being seen as untrustworthy as a whole.
Those people would totally own the game, completely and wholly legally, and be humans, not bots.
Assuming that they can even track the origin of keys, verifying secondary-source keys would require setting up some kind of trusted retailer system, which probably isn't just plain cost-effective for a matter only few people care much about, an if someone went through the trouble of buying a jillion Steam copies to cheese reviews... well, mission-fucking-accomplished as far as Valve cares.