31
DF Dwarf Mode Discussion / What to do with Necromancer Mayor?
« on: June 14, 2020, 07:09:21 pm »
I discovered rather dramatically that 47.04 necromancers are very good at killing themselves and those around them. After a messy battle against two elf armies, my necromancer king decided to ignore his burrow restriction and take a stroll through the battlefield. Shocked by the unfamiliar carnage and sunlight, he started reanimating corpses left and right until some intelligent undead chased him down and beat him to death with his own crossbow. It was fantastic.
I have one necromancer left. One the one hand, I would like to keep him around for necromantic experimentation and all-around fun. So I should lock him in a room with a window. If I don't lock him up, then he's likely to wander onto some future battlefield and cause another ruckus.
On the other hand, the necromancer is also the mayor. So if I lock him away, then unhappy dwarves won't benefit from his excellent social skills. And they may waste time trying to go complain to him when he's unavailable.
What do you advise?
I have one necromancer left. One the one hand, I would like to keep him around for necromantic experimentation and all-around fun. So I should lock him in a room with a window. If I don't lock him up, then he's likely to wander onto some future battlefield and cause another ruckus.
On the other hand, the necromancer is also the mayor. So if I lock him away, then unhappy dwarves won't benefit from his excellent social skills. And they may waste time trying to go complain to him when he's unavailable.
What do you advise?


