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DF Gameplay Questions / Re: Sunless Corpse Dwarf Civilian?
« on: June 02, 2020, 01:08:29 pm »
How is he over 700 years old in year 219?
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Doesn't matter. Spinning thread will take hair from refuse stockpiles (including the wool you actually wanted). The issue is that the hair thread doesn't have any stockpile, and I don't think there's any way to specify that you only want to spin wool but not hair (although it can probably be done using DFHack scripts, similarly to how you can specify specific booze brewing or cooked meal ingredients).So periodically dump everything from the unwanted refuse stockpile into an atom smasher. Maybe I do more butchering than most, but I couldn't possibly hold all my unwated refuse in a stockpile.
Once cave adaption kicks in, I noticed this pattern.Burrows will beat cleaning.
Urist notices that there is a spot of dirt somewhere outside, far away from the safety of the fort.
Urist decides this must be cleaned right now!
Urist walks out into the sun and feels sick. He leaves a trail of vomit, but he must really clean that faraway spot.
Ducim notices some dirty bit of vomit outside, left there by Urist. Ducim decides this must be cleaned immediately!
Ducim leaves the safety of the fort.
Ducim cancels clean: interrupted by goblin. Ducim runs away, leaving a trail of blood on the ground.
Tosid notices a dirty bit of blood on the ground outside of the fortress. Must clean now!
Meanwhile, Erush the miner opened a cavern and his sharp eyes spot a speck of crundle blood at the far other end of these strange caves. Must clean now!
The worst thing is, I know of no way to stop a dwarf once he decides on a cleaning job. Even disabling the labor does not cancel the current job. Help? Is there any way out of this nonsense, except for disabling the job forever on everyone?
Once you have plenty of hair-thread you could switch your butchering stockpiles, so that hair gets dumped with the nervous tissue and cartilage.One trick I've discovered is to keep leftover hair, then spin it into thread. Since it can't be used to make cloth, keeping it around guarantees that your suturer will always have thread to work with.If only it could be stockpiled. I have periodical dyed hair thread sales session to unclutter the loom haha
i plan on temporarily retiring a fortress so that i may have hand crafted adventurers in my fortress, are there any dangers about such an procedure that i should be aware of or some common mistake people make when attempting this? (the specific adventurers i plan to make are ones that are legendary in niche skills like cooking and perofming or just peasant adventurers with more valid skills, all of whom are charmeleon women and some normal peasant miner dwarves and lastly a few stronk but unskilled dwarves for hauling and only hauling)I'm currently doing this, too. A few points in addition to what the others have said:
After having lost every fortress I've used raiding in to the raid corruption bug (although I managed to pull off quite a few in the longest lasting one before corruption hit), I won't use raiding until it's fixed (and my last fortress was lost to "raid" equipment corruption even before starting to send out a raid. My guess is that it was caused by accepting performance troupe petitions (and getting bugged "friendly" units "returning" and hanging out by the embark edges until killed by invaders or insanity).What types of missions were you running? What was your procedure? I made up some rules for missions that are probably mostly unnecessary, but so far they've kept me from corruption. I still occasionally hit the bug where a dwarf doesn't come back, though.
Can children learn from guild demonstrations?Yes. I have an 11-year-old who's an adequate suturer.
No, DT does not show known topics. What do you want to do with it? Are you looking for a scholar with a specific knowledge? Or do you want to see an overview for a given dwarf? If it is just for researching about research, it may be better to use DFHack.1. I'm getting visitors who want to join as scholars. If they know about topics that my scholars don't know about, then I definitely want them.
Writing is really rare.
It can take 20 fort years of pondering before a dwarf thinks it a good idea to write a book.
Or they just don't write at all.
Generally though, reading books will teach topics that can broaden the amount of topics the scholar will work on next, but it doesn't do anything in terms of making the research go faster.That's the part I'm confused about. What I get from this FotF thread is that the scholars pick topics, accumulate credits, and roll for breakthrough.