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Messages - tahujdt

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301
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 17, 2014, 01:41:42 pm »
Won't do any good, the goons will come down on me like the fist of Armok if I go back into the city.

If this constitution is adopted, then only the military can act against the civilization's citizens within our own borders, Mercenaries and Bounty Hunters are only allowed to go after non-citzen targets, and even then, they are to work with local military forces.
Yeah, doubt they're gonna be likely to listen to us.

302
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 17, 2014, 12:31:51 pm »
By the way, Elephant had this directed at you and Tahujdt:

Goldminer: Please re-add tahujdt to the forge.
tahujdt: In the future, please don't make threats. It certainly seemed like you were threatening Goldminer, even if that wasn't your intent.
Won't do any good, the goons will come down on me like the fist of Armok if I go back into the city.

303
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 16, 2014, 08:56:48 pm »
We have three options, as I see it.
Option one is war. We fight Goldminer and take our city back. Or lose, and rot in the End.
Option two is we talk to Goldminer and come to some kind of agreement. Although in future, GM should be held accountable for acts of grief, like any other member of the Twelfth Bay.
Option three is leave, and build a new fortress Mount Augusta style.
Option one: I can't participate, but I hope this works. I doubt that the 'white knights' will respond if GM's own citizens oust him.
Option two: not likely. GM doesn't consider himself one of us, and is too paranoid to treat us as equals.
Option three: if it comes to it, I will happily fund this.

EDIT: Goon squad is still patrolling the town. Use caution if you intend to go in.

304
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 16, 2014, 08:14:07 pm »
Alright, so, since it has been established that GM is balls-impaired, he has some goons from out-of-town come and pearl me. They proceed to tell me that I'm guilty of "resorting to violence" (apparently pointing out to GM why kicking me out is a bad idea is the same thing as violence), coercion (maybe, but what are these guys doing again?), and I forget what-all else. Anyways, they "compensate me" for my factories, and make me pack up my shit. As it is, I'm currently in [EXPUNGED], waiting for your guys' opinions.

What's funny is how they're painting themselves as the good guys here, white knights heroically riding in and saving the innocent little guy, since obviously I was planning to pearl him, nevermind the fact that I had plenty of opportunity to do so and did not.

So, anyway, though he's forgotten that the point of a city is working together and I'll doubt he'll listen to you, what's your say?

305
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 16, 2014, 06:38:05 pm »
Okay, one of GM's friends just pearled me. Any help?

306
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 16, 2014, 11:15:52 am »
Five iron sez it was indigo, he put a sign in front of my house saying 'Bronyville'.

EDIT: Goldie is saying that he can't trust us now, and refuses to give me access to the forges.

DOUBLEEDIT: Hypothetically, if I were to pull a V for Vendetta on GM, would anyone intervene?
Spoiler (click to show/hide)

307
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 15, 2014, 09:47:06 pm »
Dammit, Goldie locked me out of the forge group again. Marc, do you have the privs?

308
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 14, 2014, 09:42:47 pm »
Nono, you are not in a cage, you have put the entire universe in a cage. You're on the outside.
Is it because you're keeping dinosaurs in it or because everybody else is insane?
Yes.

309
Got to test-ride Verrückt (you know, the world's tallest waterslide) this morning. Twice. The second time was easier, because the adrenaline rush from going down 160+ feet in three-and-a-half seconds makes climbing 264 steps less tiring.

Also reconnected with a cute girl I used to go to school with, and got to go home early.

310
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 13, 2014, 02:47:24 pm »
Guy Fawkes masks, actually.

311
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 13, 2014, 08:57:40 am »
As it happens, there's *also* an abandoned vine farm east of Titan.

312
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 13, 2014, 08:35:18 am »
Marc, can you post the ingredients for the D cauldron recipes? My phone won't let me scroll the box so I can see them, but I'm stuck at work not working for the next few hours, so I want something to think about.

Anyways, there's an abandoned farm area east of Titan, with a beach biome, so we could build a cactus farm there and nip over periodically. They also have a skelly farm, so that's got enough bones that we may not need our own.

So, the only thing we're still missing a supply of (that I can remember) is pork. Well, pig farm time!

313
Play With Your Buddies / Re: Minecraft: Dwarven Invaders
« on: August 13, 2014, 08:12:55 am »
All right, me and Goldie have (mostly) sorted out the supplies for a diamond cauldron. I'm out getting a shipment of rotten flesh atm, and he says he can get cactus for us. Now, I think the only thing we can't get reliably is grilled pork.

I can't read it on my phone, can someone check the factorymod wiki and see what all the ingredients are?

Finally, even though rotten flesh is cheap, it is still a long way to travel to get it in any sizable quantity. If anybody doesn't have anything to do, start looking for a zombie spawner near Dumathoin. We can set up a grinder. Also, a skeleton spawner would be nice, too. Free unlimited arrows and bones sounds pretty good.

314
General Discussion / Re: Terrible Jokes
« on: August 13, 2014, 07:56:22 am »
Q: what is the proper way to begin a political joke in Russia?


A: looking over your shoulder.

315
6/10 I see you around.

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