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Messages - Deto

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31
DF Gameplay Questions / Re: Come goblins, come!
« on: November 02, 2007, 05:48:00 pm »
Build couple of catapults, load them with some platinium ore and fire away?  :)

I'm sure they'll come running, or go running... depending on how happily the ultra heavy rocks hit them  :)


32
DF Gameplay Questions / Re: aluminum weapons and armor
« on: November 02, 2007, 05:49:00 pm »
I doubt it really, unless you can strengthen it in DF... You know, airplanes are made from strenghtened aluminium  :)

If not, you can always make nice looking cages from them for your prison


33
DF Gameplay Questions / Re: blood blood everywhere
« on: November 02, 2007, 07:15:00 pm »
Just wash it with pump and water  :)

I got funny thing in my surface town, there was a rat stuck between door, probably killed by my carpenter who didn't even notice the rat carcass. Infact, no one did, first it was smelling there, then people just trampled on it, and the blood spread, till my whole town was red  :)


34
DF Gameplay Questions / Re: Infinite water?
« on: October 30, 2007, 05:17:00 am »
Lock them all in one cave? Doesn't really matter if you can fly to meet the roof when the water is coming behind  :D

35
DF Gameplay Questions / Re: Masonry
« on: October 30, 2007, 04:36:00 am »
ooooo thanks! I didn't notice there was such menu in Ztatus  :D

36
DF Gameplay Questions / Masonry
« on: October 30, 2007, 04:26:00 am »
I just simply can't seem to figure it out... I've mined things the old DF way, I got rocks and stuff, but my mason wants non-economic rock? Whatever that is I don't have it and can't build anything ^^'

37
DF Gameplay Questions / Re: Collapsing effects of wooden buildings?
« on: January 17, 2008, 01:58:00 am »
Its the same, but, some wood pieces don't seem to support each other for somereason and you may end up collapsing huge pieces of your building at the same time. Mostly because falling objects break floors.

I've build some 15x15 and 20x30 buildings with 3 or 4 floors and sometimes some pieces simply don't attack. I removed one piece of floor from 3rd floor in building and two tiles fell which were next to wall and floor... cause some holes to other floors, death of two dwarves and the builder breaking his legs  :D


38
DF Gameplay Questions / Re: Combat Reports in Fortress Mode
« on: January 14, 2008, 03:50:00 pm »
Railick good idea  :D

Or for that matter... a morbid mood dwarf would sing of the deaths and fails of the dwarves of the fortress, causing unrest and badmood  ;)


39
DF Gameplay Questions / Re: Spontaneously exploding beer
« on: January 08, 2008, 06:22:00 pm »
Shaked the beer barrel couple of times too many.

BATAM!


40
DF Gameplay Questions / Re: FPS Drops Mysteriously
« on: February 19, 2008, 03:31:00 am »
GRead: Someone just too long ago figured out that you get major slowdown whenever someone completes their mood. If you kill the one who got the mood, you get the fps back. I'm not sure if its the actual case, but it seems few people have noticed it..

41
DF Gameplay Questions / Re: Starting Fortress
« on: September 12, 2007, 07:04:00 am »
Hmm, I used to do standard build for pretty long time (well... ehe  :) The first traders are happy enough to get barrels and bins (of good quality by the carpenter) for their food. I usually make 9 beds for the first year and worry about rest later. After those beds are done, the carpenter gets good old barrel/bin duty.

The first new comers, anvilman and usually the peasant both get cooking and farming duty. Though I often give anvilman the cooking and peasant to brew  :)

But yeah, as said.. There's plenty of choices, I just like this way most  :)


42
Can you loo(K) at the corpses and add (d)ump tag to them? Then just designate area to be used as garbage  :)

43
DF Gameplay Questions / Re: How to make dwarves arm kobold daggers?
« on: February 11, 2008, 04:30:00 am »
Large dagger is a 'sword' smaller than short sword and somewhat larger than regular dagger. Simply  :)

44
DF Bug Reports / Re: 33a: migrants stuck on map edge
« on: November 01, 2007, 12:44:00 pm »
Give him a bed in a room, then when he goes to sleep, lock the door  :D

45
DF Bug Reports / Re: Dwarves hate stairs
« on: October 30, 2007, 05:36:00 am »
Hmm, I guess carrying large boulders across stairs is painful task.. But you can use the new traffic feature to sort it out, just make the stairs heavy traffic and the hillside low/restricted  :)

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