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Forum Games and Roleplaying / Re: Mother's Crest (always accepting new players)
« on: October 02, 2012, 07:55:27 pm »
((Magic spells work in different ways, some are restricted to gods, some are restricted to classes, while there are others which have no restrictions.))
Thranduil Decides to head off to help the mage, finally he arrived at a large house, with a large wooden door at the front. It seems quite old and well furnished.
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Rodri swings again at the wolf with his weapons, hitting with both, while the sword slices the leg cleanly off, (6 damage) the hammer hitting the other leg hard. (3 damage)
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Wolf 1 lunged at Rodri again, (3 damage)
Wolf 2 dropped down in pain after it lost a leg.
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Razgar grins as he takes the first goblet, downing several before he stands up and stumbles over to the waiting area. With more cheering, the previous match ends. He walks up to his opponent, the crowd's cheering subsiding. From the side of the arena, the man shouts out. "On this side, we have Razgar, an orc whom is new to the area, let's hope he's got as much promise as he looks! On the other side, we have an old timer, his name is Kogor, standing at 4'5" a hardy dwarf from the mountain nation of Toril, he's an experienced drinker and loves to get in drunken brawls! Let's get brawling!"
Drunken fighting rules- damage and accuracy are skewed with the alcohol, but still usable.
Punch- 4-5 damage, 50 accuracy
Kick- 5-7 damage, 40 accuracy
Wild spinning and flailing- 4-9 damage, 20 accuracy
Thranduil Decides to head off to help the mage, finally he arrived at a large house, with a large wooden door at the front. It seems quite old and well furnished.
-------------------------------------------------------------------
Rodri swings again at the wolf with his weapons, hitting with both, while the sword slices the leg cleanly off, (6 damage) the hammer hitting the other leg hard. (3 damage)
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Wolf 1 lunged at Rodri again, (3 damage)
Wolf 2 dropped down in pain after it lost a leg.
-------------------------------------------------------------------
Razgar grins as he takes the first goblet, downing several before he stands up and stumbles over to the waiting area. With more cheering, the previous match ends. He walks up to his opponent, the crowd's cheering subsiding. From the side of the arena, the man shouts out. "On this side, we have Razgar, an orc whom is new to the area, let's hope he's got as much promise as he looks! On the other side, we have an old timer, his name is Kogor, standing at 4'5" a hardy dwarf from the mountain nation of Toril, he's an experienced drinker and loves to get in drunken brawls! Let's get brawling!"
Drunken fighting rules- damage and accuracy are skewed with the alcohol, but still usable.
Punch- 4-5 damage, 50 accuracy
Kick- 5-7 damage, 40 accuracy
Wild spinning and flailing- 4-9 damage, 20 accuracy