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Messages - Mulch Diggums

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946
DF Suggestions / Tieing ropes in adventure mode.
« on: March 09, 2008, 04:31:00 am »
We should be able to tie ropes around our stuff and make necklaces and things with them. Unless its a good knot it should have a chance of coming undone and falling off you every time you move. Probly shouldnt increase the value mutch eather. I just want this put in so I can wear all my cool stuff I get adventuring...demo skulls...bolts that kill demons that are about to kill you..ect...

947
DF Suggestions / Re: anvil fall traps
« on: February 20, 2008, 03:01:00 pm »
quote:
Originally posted by Aquillion:
<STRONG>Um.  Anvils are sort of hard to make; they use up a lot of metal.  Why would anyone waste time (and an anvil) on this trap when they could just make a huge axe or something similar much more cheaply and effectively?</STRONG>

If thats what you think about the anvil fall trap your inner child must be long dead...

948
DF Suggestions / Re: Hauntings
« on: February 10, 2008, 02:15:00 pm »
Yeah but now its one of your dwarves that causes the strange mood. And with this you could see the ghost before it possesses some one so you can prepare!  :D

949
DF Suggestions / Re: Hauntings
« on: February 10, 2008, 01:14:00 pm »
Maby ghosts can possess people to do what they were doing when they died. If a mason dies for what ever reason when trying to make a rock block he should come back as a ghost and possess some one and make them make it. Maby the rock block will be beyond quality or somthing? Sounds fun.

950
DF Suggestions / Re: Bee's, Wax, Honey, Candles....
« on: February 05, 2008, 03:20:00 am »
Climbing a tree in adventure mode and snatching the comb, causing all the bees to fly out and sting you to death! >=D

951
DF Suggestions / Re: Wood decay, has it been suggested before?
« on: February 03, 2008, 02:26:00 pm »
quote:
Originally posted by The-Moon:
<STRONG>Im not too bright on wood decay, but i would have to say the best place for the bactira that eats wood to survive in would be something wet, cool and damp. Like a underground fortress   :)
[ February 03, 2008: Message edited by: The-Moon ]</STRONG>

Actualy I think it would be better in wet, warm, and damp.
I..dont realy like the thought of having my wooden doom tower collaps because of weak supporting beams...

952
DF Suggestions / Re: Water falls from the sky
« on: March 01, 2008, 07:14:00 pm »
Flash floods would be pretty cool.

953
DF Suggestions / Elevators
« on: January 30, 2008, 12:30:00 pm »
Another use for windmills waterwheels perpetual motion machines and the like.

The elevator would be built in two seperate parts. The whinch(I cant think of a better name for it) and the car. The winch would be made with a few bars of metal and a bunch of mechanisms and the car would ..well im not sure. Maby a cage or something. Any way it would use a lot mechanisms in its creation as well.
Yay for giving energy a better purpose!


954
DF Suggestions / Caged animals that STAY caged.
« on: January 25, 2008, 12:55:00 am »
I suggest when new animals are born in a cage they dont get set to be let free, I find it realy annoying to go looking for the cage the new borns are in and set them all to caged. So in the next release when animals are born can we have it so they stay in cages unless orderd to be let out?

-whao- almost closed IE so photoshop could properly load (stupid how it cant have IE runing while installing isnt it?), would have lost all the stuff I typed.


955
DF General Discussion / Re: I withdrew from society...
« on: March 15, 2008, 06:08:00 am »
I hate to think what might happen if you put it in the washer..

956
[CombinationOfToMutchMountainDewAndToMutchTeamFortressTwo]
Dustbowl

Tell your spys to start sapping they're sentrys then urber charge three heavys and send them out the door to destroy the sentrys. Send in two scouts around the enemys spawn to cause chaos then move a few pyros and the remaining heavys into the capture point.

[/CombinationOfToMutchMountainDewAndToMutchTeamFortressTwo]


957
Im actualy playing pyro ALOT now. So mutch so im not such a good shot with the revolver any more... My highest kill count is 18 with a pyro. When you coming back to a computer kagus( well you know..a computer with tf2)? I want to duel you.

958
DF General Discussion / Dwarf fortress thot market
« on: May 09, 2008, 11:02:00 pm »
http://www.thotmarket.com/thot.php?id=NDUyMTY3OTEuMjg=&action=sharebuy  thot market is finaly back up and running. yay.

959
Dragonforce - Through The Fire And Flames
Good music for adventuring.. Specialy when im runing through a human town throwing my cache of fancy swords at people and stabing people with my fancy dagger. http://www.youtube.com/watch?v=3u3FVdKe_Uw

960
DF General Discussion / Re: India Fortress (Adventure Mode)
« on: February 07, 2008, 01:52:00 am »
quote:
Originally posted by Kagus:
<STRONG>
This, of course, was not the case.  The guard had mistaken me for a woman.
This, when it was found out, caused an uproar of laughter from the men behind us in line.  
</STRONG>

Ahahahahahahah hahahahahahhahaha.. oh god its funny

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