Hello!
Recently I've been thinking over the subject of vampires in game, I thought it was a bit unusual how as soon as you drink the blood of a vampire you instantly become one.
I wanted to suggest a new system for the transformation from a regular mortal into a vampire... get this...
What if as soon as someone drinks the blood of a vampire or is cursed by a deity during world gen nothing visible happens and the victim walks away feeling no different, yet he is cursed. Say about 24 hours after the death of our victim (it doesn't matter how they died, just aslong as they did) or until the next evening the victim will raise from the grave as a vampire. The vampire would claim a new identity, say by killing someone then claiming to be that person, the vampire could then hide the corpse in his grave, or just throw it away and no one will be any wiser. <-- ( an example of how it would go in world gen)
Just an idea, but I'd think this would add more depth to the 'mythology' of vampires existing in game
also sorry if this has already been mentioned, in the brief search I did; I did not find anything like this mentioned.