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Messages - Phantom of The Library

Pages: 1 ... 161 162 [163]
2431
Forum Games and Roleplaying / Re: Elves of Amanereli - Paint adventure
« on: December 23, 2011, 04:22:46 pm »
[stupid]I have an idea about the story behind the art change! Remember how early on people would say things like 'replace all the warriors with armless children' and 'use elephant noises to lure elephants to the cage trap'? As we started going on to such important matters as this:
Spoiler: Serious Business (click to show/hide)
the art style became more grim. I propose we all make retarded suggestions, give Amala a few reasons to kill another elf
Spoiler: Like So (click to show/hide)
and the illustrations will be cartoony again within an update or two from now![/stupid]

[silly]You're quite right; clearly we should have all the elves form a bridge, using themselves, tickle the Titan, and have a large, noisy party in celebration of their victory, inviting all of the frogmen over to our camp to sing thiiiis while playing pin the tail on the Titan.[/silly]

It feels like the comic's drawings are matching up with the location; back when the elves were in their happy homeland, everything was light and silly. Now that they're in the dangerous and soggy swamps, the lines are thinner and their are more of them, which is reminiscent of a drizzling rain to me. Maybe when the caravan reaches the mountainhome, the art will be blockier and more minimalistic, fitting with the dwarven theme.
You raise a valid point, I didn't consider this.

Elves will die.
Yep.

We still have a long way to go, stating again we haven't met any other humanoids.
I understand what you mean by that, but wouldn't the frogmen be considered humanoid?

At any rate, the art throughout the entire comic has been consistently the highest quality out of any long-running thread.

Fully agree.
What Araph said.
I don't think it's possible to disagree.

2432
Creative Projects / Re: EFFIGIES - Dwarfy Fantasy webcomic
« on: December 23, 2011, 03:53:45 pm »
thank you very much for your analysis, phantom! It's greatly appreciated.
Glad I can be of service.  :)

I've had ideas like this, but the biggest problem was thinking of where to put them.. I tried writing a character page using the 'extras' feature of smackjeeves.. but the coding was less than optimal. Tumblr, though, does a thing called "world building wednesdays", wherein authors answers questions and provide tidbits and details exactly like those you have described. I plan on utilizing tumblr for that purpose once my blog is a little more.. off the ground, so to speak.

Hmm, this sounds like a good idea, although I wouldn't bother with it until, as you said, your blog or the comic has gotten a little more attention, as is there would little point in doing it; as (to the best of my knowledge) most of the fanbase is already here on Bay12 Forums.

I've talked to people and.. they don't really go to smackjeeves looking for original work, the most common things there are fan works, sprite comics and the like. By tossing my work in among that crowd it gets.. buried, in a way, links to it would be rare because it's so dissimilar in theme and tone to the more popular works on the site. This is why.. once I have a little less on my plate, I intend to start taking commissions, and use the money from these to pay for my own domain name. If I'm going to buy adspace for my work, as you suggested regarding sluggy freelance, it'd be better if said ads led to a website where ALL my work can go, rather than just a branch of another webcomic hosting site, no?
Ah, I see what you mean regarding smackjeeves.  A domain name with advertising would probably help, the main thing you would be "losing" by moving away from smackjeeves would be the community of links, which at this point is actually a little bit detrimental to the comic. 

Have you looked into free web hosting options like http://www.000webhost.com/ ? It might work well for something simple like this. And I don't think there are any problems from the freeness that arn't also with smackjeeves.

That's a good idea, another idea might be to relocate to a place like WordPress they have free service up to a certain point, (after that you can choose if you want to delete stuff, buy a domain name, or just more space) and there are varied types of webcomics hosted there, although (as the name implies) it is more of a pure blogging website than a comic website, though it does seem to work nicely with them. 

All in all, it seems like the best idea for now would be to keep on doing what you're doing and just make plans for future changes.

Spoiler: One Last Idea (click to show/hide)

2433
Creative Projects / Re: EFFIGIES - Dwarfy Fantasy webcomic
« on: December 22, 2011, 11:55:02 pm »
I would like to say that I enjoy this comic immensely, I'm looking forward to seeing the story progress, and I'm interested in seeing how the artwork changes as well.

On the popularity and attracting readers:
I first looked at the comic a bit more than a year ago; the most current page at the time was when one of the dwarves was thanking the other for talking some sense into William, at the time the website was a mess of images and it was hard to navigate, I dismissed it as a shoddy piece of work done by someone with a lot of talent, but was putting very little effort in, and I didn't bother looking at anything else besides that one page (although to be fair this was before I got into webcomics) a few months ago in late summer, post-xkcd discovery, I saw the link to the webcomic, and decided to take a look at it.  I didn't recognize it and started it from page one, the next day I had read through most of it and was wishing I had done this a year ago, what I had mistaken for lack of effort was actually carefully planned art progression.  Ever since I have been periodically checking it along with all of my favorite comics.

Most of the things that originally drove me away are gone now, however, I do think that cleaning up some of the original images might help a little. 

Another thing that might help is a character page, or even a short paragraph on the world detailing interesting stuff that might not necessarily be explained in the comic itself [such as the lack of apples and horses, or even just a short history of the world (unless you're planning on revealing that as the comic progresses)]. 

Another idea might be to include a sample page with some scenes that could stand alone, or give hint at the story without revealing
much (Such as the beginning of the kobold chase or Josephs awakening or really any of the goblin's scenes).

I don't know how you feel about this, but you might consider trading links with another small time webcomic or (if you're making any extra money off of the advertisements or feel like putting a little money in) you might consider buying advertisement space on a more famous webcomic.  Sluggy Freelance I know offers cheap advertisement (I do believe it's less than or around a dollar) on a pay-for-a-day basis, and I (personally) think that Sluggy readers would be interested in this comic, as they have a definite liking for long reaching plots and Chekhov's guns.  And being the longest running comic on the web, it has a large following and you would probably get at the very least a couple dozen hits.

I would also like to thank you(r) (advertisements) for introducing me to Sandra and Woo although I prefer your comic immensely.

Spoiler: What Stigma? (click to show/hide)

2434
Forum Games and Roleplaying / Re: Elves of Amanereli - Paint adventure
« on: December 22, 2011, 09:09:48 pm »
Thank you kind (sir? I'm assuming from the name, if not then ma'am)  I checked the SMF index but I couldn't find anything on spoilers at all. 

Also, sorry for the derail.
Spoiler: Kinda' Like This (click to show/hide)

2435
A few questions:
1. Is this still going to be done?  ???
2. What is the gameplay going to be like?  :-\
3. Will we have the option to be traders/pirates/mercenaries/military or even try to start our own colony?
4. What's the universe like?  Star Wars-esque? Firefly-esque? Will there be (obligatory) aliens? Will they be suspiciously humanoid?  :D
5. How many players are being accepted?  One for each crew member? Are we all occupying the head of one captain?  Or are we some sort of a hive-mind of the entire ship and crew?

2436
Forum Games and Roleplaying / Re: Elves of Amanereli - Paint adventure
« on: December 22, 2011, 07:52:30 pm »
Looking at the art from a few updates back, it seems that the extreme detail only came into being on the last update (although he did say that he was going to try to make it more detailed on Jan. 2nd), so it's doubtful that that's what's been the problem, however if he feels that it's holding him back then go for it.
Personally I liked the simpler version better; except for as ashton said on rare or dramatic occasions (which I considered this to be one), I feel that the simpler style lends to a more comic feel rather than, as we have now, a grimmer, planning feel.

Speaking of plans.
For the elves, I say finish with the ceremonies for now.  If not all elves are required to attend, I would suggest sending out a scout to map out the surrounding area so we can best navigate it (or if necessary island hop out through the swamps, since I'm pretty sure that two barges aren't going to be enough to carry everything at once, and after checking our current supplies, we probably don't have enough to make another)
Also, depending on how paranoid we are by this point, we might consider sending out a chain of scouts; each one in sight range of the other, so there's no chance of mysterious disappearances. 

For Amala, I think that we should just go with the flow, do what seems natural.
Spoiler (click to show/hide)

Spoiler: To Darkerdark: (click to show/hide)

Spoiler (click to show/hide)

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