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Messages - jimbobobby

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1
Other Games / Re: So, erm, GTA5 is OUT
« on: October 13, 2013, 02:43:05 pm »
So I was playing as Franklin, walked to the beach and noticed a guy was smoking. My first reaction was pressing right on the D-pad, in return I got verbal abuse. Dropped the guy like a fragile, old lady and I believe a paper plate fell out of his face.

As Trevor I've been trying to steal a military jet and I finally managed to, first time the engine got hit with a rocket but there was no immediate effect. After finally escaping and losing my wanted level I decided to store it in the hangar, just under a mile away the engine gave up and I probably hit a hillbilly when I crashed so I guess it wasn't a total waste. The final attempt, I actually got it. I stored it in the hangar and went to save, I returned and now there's a jet parked facing the back of the hangar and one ready to fly out. After around 5 minutes of flying both seem to just shut off and cause me to spiral to either death or an adrenaline fueled rampage, its a shame you can't fly a plane to LS Customs for repairs and upgrades.

So far with Michael, I pick up hookers, take them to the Grand Senora desert and stab them.

Anyone managed to become rich from anything other than missions? I'm looking for help particularly with the stock market but anything else is appreciated, I only make a profit of $0.25-$20 with each investment.

2
Other Games / Re: How did you last die?
« on: July 31, 2013, 07:41:04 pm »
Just speeding around Algonquin on a scooter, hit a cop. I jump off and start kicking him to death then get back on and speed off. Start shooting any cop I see and soon I'm at 4-star wanted level, soon I get stuck between a wall and a car. I jump off my scooter, shoot the driver of the sandwich car and sprint off through an alley, for no reason start slowing down then I get hit by a taxi, around 6 cops come chasing after me and start shooting. The taxi driver was clearly angry so he proceeded to speed up and send me flying into a horde of police, I end up getting shot to death then shot some more.

I would never get arrested, I can't afford to buy all my guns and ammo again.
Spoiler (click to show/hide)

3
Curses / Re: L.C.S. - Your Playstyle
« on: July 21, 2013, 01:33:41 pm »
...Your*
I think we might get along just fine.

Anyways, I like going mafia style. Train the founder's law, persuasion and seduction skill, use hippies as mafioso and lawyers, judges and cops as sleepers. Train the hippies in all weapon skills and dodge then send them off to university for the stealthy skills. Founder is just collecting donations while the hippies go around stabbing and shooting conservative children. It usually works quite well if I have a couple hackers too.

4
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: July 05, 2013, 01:02:26 pm »
I started an adventure Wednesday, got a quest to kill a wolf. Went to the lair, cut off its front legs then watched it bleed to death. Went back to the hamlet, told a carpenter what happened then recruited him. I got a new quest, on my way to the lair I was a dark fortress which I decided it would be a good idea for me and the carpenter to sharpen up on our fighting and dodging skills. I started sneaking after travelling like I always do, we came across a mountain troll who my companion proceeded to charge at. The troll broke his right elbow and caused him to drop his bronze boning knife then broke his upper spine, I came to the rescue and started hacking at the troll's upper body. I saw he gripped my companion's throat with his right hand. I swung at his right upper arm and "...the severed part sails off in an arc!" My newly disabled companion is currently pushing the troll, so far he managed to bruise his head. Well maybe he bruised his head, I did swing my sword at his head but it didn't do too much damage.
I'm playing with the Genesis Reborn mod as a clockwork dwarf, good times I say!

Just remembered I had a question, doesn't a broken spine usually result in suffocation? This guy's doing just fine rolling around like he owns the place.

5
Other Games / Re: How did you last die?
« on: June 28, 2013, 03:45:00 pm »
Out of stamina, low health, no snacks, no painkillers, no weapons and a grenade. Surrounded by around 7-15 zombies, remember looking through the achievements and seeing one for exploding or something similar. Throw grenade at zombies but somehow miss, none killed and my only item gone, anyways, zombies carry on attacking Jacob. Explosion attracts more zombies plus a freak, a feral. Mr. Feral pounces and misses, lucky? Nope, Jacob was too busy being ripped apart by zombies :'( So far, Maya and Marcus are injured and Ed is tired. There's only one gun and not a lot of ammo and I really don't wanna send anyone to die. Gawd help me.
Spoiler (click to show/hide)

6
Other Games / Re: How did you last *own*?
« on: April 03, 2013, 07:38:33 pm »
Spoiler (click to show/hide)
[/quote]
Thanks for that and sorry I took so long, I forget what I was doing before I do anything.

In other news, I'm in control of the most developed, wealthiest and cultural empire!
Spoiler (click to show/hide)

7
Other Games / Re: How did you last *own*?
« on: April 02, 2013, 08:14:35 pm »
I found a key AND unlocked a chest! All I found was some eye thing; after jumping over a few spikes, losing a heart to a spider and killing a couple bats all I got was a lousy golden eye. Considering the fact that I'm horrible at this game I'd say this is a great achievement. Even greater than the time I stole a golden thing from a giant boulder shooting background guy. My memory isn't that good because I'm still overwhelmed with the excitement, adrenaline and fear of the damn ghost
Spoiler (click to show/hide)

8
Curses / Re: What awesome permanent injures did you get?
« on: March 01, 2013, 05:48:56 am »
What? I'd love to be a follower of a faceless man, he'd be groaning about facing your fears; a man can only take so much irony. If my leader had no facial features I'd have him run around in a Satan mask, it'd be scary to see what's underneath

In other news, my martial arts squad members broke the neck or spine of a conservative lawyer. I've been sending my healthiest recruits out to see if they could become disabled but so far its just been either handgun head-shots or brutal brawls.

9
Curses / Re: What awesome permanent injures did you get?
« on: February 28, 2013, 06:44:29 pm »
Very first raid in a new game, my leader gets his face, and everything on his head shot off. Still manages to crush the conservatives by 2013. What a hero. Here's the thing though. His stealth and disguise were quite high, to a point where he could waltz around the military base with impunity. So I always wondered what was going through those soldiers' heads as this faceless, eyeless guy with no ears or tongue walked around their base. Were they truly alarmed when the shooting started?
Did anything happen to his persuasion skill? I'd imagine it to be very difficult to persuade a liberal to join your cause if you can only make noises, with no eyes I don't think writing anything would be an option. Seducing anyone would be even more difficult but can you imagine if it was successful? I think it'd go something like this:
*Loud breathing and choking noises* - LCS Leader
"Come over tonight and I can show you what it's like." - Conservative
One can only imagine what happens next.

10
DF Dwarf Mode Discussion / Re: How do you stay motivated on one map?
« on: February 23, 2013, 07:18:46 pm »
Start a mega-project or make something interesting happen, if there's any animals alone send some of your dwarves to murder it or its family. I usually like to channel a pit, capture a bunch of animals which attack anyone nearby and place their cages in the pit then link them to levers, channel 1 square in the direction of a nearby water source and build a floodgate there then channel towards the water source.
This is how I see which migrants is good enough for my fortresses, first kids go in with maybe a couple animals or one if its something dangerous (insane dwarf) and if they kill the opposition they get access to my fort. Adults fight 3-5 depending on their skills and if they have a baby, any survivors who I don't want drown. It's usually a good idea to build a ceiling over the pit so flying animals/beasts can't escape.
For mega-projects I'd say a Colosseum, a giant tower with a bridge for dropping migrants and kids, a 30x30 wall, 3 z-levels high all around your entrance, above ground and underground panic rooms, mine-cart roller coasters, cat breeding rooms or anything that uses a lot of resources which serves you no purpose.

11
DF Dwarf Mode Discussion / Re: How do you start?
« on: February 21, 2013, 06:29:15 am »
I usually like 2 miners, a woodcutter, carpenter, mason, farmer who does everything and a mechanic. For pets, 2 female cats and a male cat, same with dogs, a hen and a rooster. If I go with no anvil I take 2 more cats, female and male. Can't have enough cats in my forts, they're just food. I love dogs too much so they're just war and hunting animals, chickens are another food source. If I have enough point I usually bring 50 plump helmet spawn for safety.

12
380: Always make sure your moat isn't channeled out above anything you haven't walled off, flooding a fortress you spent 30 minutes pre-designating isn't fun at all.
381: Mine carts save time and destroy cats, this can replace the fun wasted on step 380.

13
Other Games / Re: How did you last *own*?
« on: January 31, 2013, 05:09:56 pm »
Punched a child in the throat.

DF Adventure mode

14
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: January 06, 2013, 12:36:57 pm »
I've just enclosed 2 kids in a small box room outside, I'm waiting for them to die so I can use their bones to craft a mighty weapon for their mother. After that I'm going to create a waterfall and dump every bloody corpse in the source, red rivers are safe rivers! When I'm finished rallying the tantrumers I'll be creating an arena, every dwarf who survives a battle will have their closest friends/partner/children/relative/acquaintance killed and their corpse dumped in their room. As soon as the tantrums and spirals begin I'll see if I'm able to defuse the situation using traps and cougars, free the cougars! Blood for the blood god! Problems for the overseer!

15
DF Dwarf Mode Discussion / Re: Dealing with migrants
« on: January 05, 2013, 09:38:46 pm »
...do what the others said, segregate and make them self-sufficient with bad food and bad booze. 
Segregation sounds pretty, I have no way to separate them as I've forgot who the migrants are so it looks like I'm going to have the some sort of sexist segregation. It's pretty clear women are the superior race as my male miner died of dehydration, just like an elf!
Suicide wrestler squads aren't a bad idea as my military will be my hunters, choking bunnies and gouging their eyes is truly dorfy.

As for everyone who suggested atom smashers, they are what normal people use. Even a small dose of normalness can cause boredom, regular injections of insanity is what causes the overdose of fun.
That's awfully precise. Did you run a survey?
Accuracy is a side effect of OCD, estimating is just too much effort.

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