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Messages - TempAcc

Pages: 1 ... 14 15 [16] 17 18 ... 297
226
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 06, 2017, 05:59:29 pm »
talk to a stranger, hug a friend, and hump a pillow.

Way ahead of you kids.

227
Congratulations child, you are now a normal human.

Go out there and talk to a stranger, hug a friend, and hump a pillow.

Alter the combinations of action and object according to your preferences.

228
Other Games / Re: Total War: Warhammer! It's out!
« on: April 06, 2017, 12:33:43 pm »
Dwarves don't exclusively fight in caves tho. Most of their battles against orks are often on the field. When things get really ugly (like when grimgor went around the mountains fucking shit up), THEN they retreat into the mountain holds, where they're mostly safe, except for skaven and night goblins :U

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General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 06, 2017, 10:04:17 am »
I do not disagree with you that there needs to be greater supervision and better mechanisms for dealing with police misbehavior. I do, however, disagree with this perceived "maliciousness" of the police and the judicial system, and I do not disagree with the fact that an officer's testimony is endowed with greater legitimacy and weight in the court.

One does need to know much about security work to know that police officers are far more exposed to violence and criminal behavior than any other professional group, by virtue of their line of work. Because of the nature of their work and the dangers they're exposed to, these people need extra protection from the law. You can't give someone a task without training them properly, empowering them with the means to perform said task or giving them protection from the expected harmful effects of such task.

Equals should be treated equally and unequals unequally, in proportion to their inequality.

In the case of police officers, these things manifest as the power to use force and the greater weight of their testimony in court, as they're trained and disciplined for such ends (hopefuly?), for the reasons already stated above. Take this example, for instance: you're a police officer attending to a situation involving a drugged up adolescent causing trouble in the middle of the night, you try to arrest him before he harms someone, but he attacks you and you shoot him in self defense and he dies. Said adolescent lived in that community for his whole life.
Now, tell me, without using the extra legitimacy of his testimony, how will this officer defend himself on court? Where will he find witnesses to point out that, during that exact moment, in the dark of the night, he acted according to every rule and law created to guide his actions in these situations? Will the local population jump to his defense, after seeing one of their community members bleeding on the concrete? Will they admit that the adolescent was in the wrong and a danger to himself and others, or will they react in the usual emotional and often irrational way?

We should not treat police officers as saints or heroes only due to the nature of their work, but neither should we expect sainthood from the general public. But the general public, under normal conditions, isn't subjected to the same conditions a police officer is exposed to in his/her line of work either. Thus, the extra legitimacy of the police's testimony serves to somewhat remedy this precarious situation that officers often find themselves in, and that sometimes even involve their families.

Of course, I do not claim to be unbiased in regards to this, because I am a son of a police sergeant, brother of another, and nephew to a police chief in the civil police (in the grand land of Br, the state police is divided into two major organizations, the military police, which handles ostensive pratrolling and the more common police work, and the civil police, which handles investigation work). I have lived in this environment for the entirety of my life, to the point I have received threatening phone calls from criminals and whatnot when I was younger. I know what these people are exposed to, and I also know of the ignorance of the general population in regards to this situation. Ignorance often creates the "us vs them" setting we seem to live in nowadays, and its no different in regards to cops x the general populace.

230
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: April 06, 2017, 08:54:42 am »
AUGH

I want to eat the aliens but it'll take a few days.

231
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 06, 2017, 08:29:58 am »
READ THE FULL POST YOU EXTRA LARGE AQUATIC ANIMAL

Also.
a complete dumbass or someone hellbelt

I have now accidently spawned a new brand of extra dimensional fashion.

232
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 06, 2017, 08:24:47 am »
But thats why you employ things such as body cams, proper training, periodical psych evaluations, etc. People who work in security and are armed for that end need that sort of structure, after all, they're just people, so there needs to be safeguards against their misbehavior. When someone trusted with that kind of onus fucks up, intentionaly or not, there needs to be swift and strong mechanisms to deal with that, something thats not always present.

However, I am a big critic of the general culture of hating cops because they're cops, which has spread around certain strata of western society, and also a popular political stand to suck votes out of people. Just like you said, these things do happen, but its quite a small minority. And yet, these cases get a fuckhuge coverage, meaning everyone gets that image of cops imprinted into their skull cavity, thus creating a general feeling of tension in cop x civilian situations. Hell, I personally know people that literally tremble and sweat when they're approached by cops, because all they see and hear about cops comes from word of mouth of their less than reputable friends and the media blasting them every single day about that one case of police violence that happened some weeks ago.

Whats even worse, is that this feeling of "cops vs us" makes cops themselves aprehensive and more stressed, maybe even to the point that they start approaching situations in a more fearful way. "Can I arrest this one guy in the middle of this neighborhood and not get swarmed by everyone around pulling their cellphones and filming what is only regular procedure?", "are these people armed?", "am I going to get murdered on social media for doing my job?", "what about my family? will they be targeted as well?", etc. This creates an incentive among cops to adopt conducts that aren't terribly professional, but that give themselves more protection from that kind of stuff. Having to shoot a perp that attacked you nowadays is good recipe for social suicide, so cops start to come up with MORE reasons to justify their actions, which can lead to rather shady situations.

Its a vicious cycle in which cops are only one of the factors, and not even the driving one.

233
General Discussion / Re: Things that made you sad today thread.
« on: April 06, 2017, 07:51:59 am »
JESUS CHRIST NURSEPERSON, DO YOU REALLY NEED THAT MUCH OF MY BLOOD?

I KNOW ITS FOR LIKE 9 DIFFERENT TESTS OR SOMETHING BUT JEEZ.

CHAIRMANPOO WAS RIGHT, SECRET VAMPIRE CABAL CONFIRMED.

234
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 06, 2017, 07:45:12 am »
The general idea is that resisting arrest, by itself, is not enough cause to the police to shoot someone. No police officer can shoot anyone in any circunstance other than in defense of himself or other people. As such, if someone resists arrest using violence against the police officer or other people, then yea, the police can shoot him/her, but if no violence is used, then they can just restrain said person using the usual methods, pointing the gun being one of them.

While the US does have some rather obscure legal mechanisms for identifying when a police officer can act in defense of himself or others (IE the stand your ground rule and whatnot), I wouldn't go as far to say the police can shoot you for anything. As long as you aren't a complete dumbass or someone hellbelt into suicide by cop, don't do anything that might make an officer think you're going to use violence against him/her or other people  and you'll likely be fine. THings such as RUNNING TOWARDS A POLICE OFFICER WHEN HE TOLD YOU TO STOP, WAVING YOUR HANDS LIKE A CRAZED ANIMAL WHILE CURSING LOUDLY, BRANDISHING A KNIFE, MAKING SUDDEN, RAPID MOVEMENTS or FLASHING YOUR GUN are generally big no-no's.

235
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 05, 2017, 06:51:05 pm »
I approve.

236
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 05, 2017, 02:47:30 pm »
Real life is made of facts, not belief, and facts require proof, thus the burden of proof :U

237
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 05, 2017, 02:43:32 pm »
The first part is descriptive enough, the second part is just a confirmation of the first. "The burden of proof is on who makes the allegation, not on who denies it".

238
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 05, 2017, 02:13:22 pm »
Ei incumbit probatio qui dicit, heretic.

239
General Discussion / Re: Brexit! Conversation Continued
« on: April 05, 2017, 02:01:48 pm »
I hope he's fine and out there, murdering terrorists with weaponized foxes.

240
Other Games / Re: From the Depths now on steam and with multiplayer
« on: April 05, 2017, 01:07:01 pm »
Looks like the balance update is comming out with a fair bit of changes, but the biggest thing is the dev's side project, which should change the game quite a bit, with cannons not being so full of murder, armor being cheaper and better, vessel speed cap being tremendously increased, etc. Now people will actualy have to bother with specialized armor piercing ammo and cannons to deal with armor.

Aalso, the dev is working on a side project called Forgotten Shores, which is basically FtD but with more realistic mechanics and what seems to be 4x civilization building, and it sounds pretty great. The pre alpha is supposed to come out soon.

I've been taking stabs at the Ashes of the Empires campaign, but this game really wasn't made with ground vehicles in mind, and it shows.

Anyway, the marauder is no big deal, just use a vessel fast enough to not care about the cram shells or use an anti-ordinance gun. Shields are also ok but they take so much power that its usualy not worth it.

One way to deal with seabound vessels is torpedoes, since they can have ridiculous range and used to have no counters. Right now there are sonar buoys you can use to create torpedo decoys, but I'm not sure if DWG vessels use them much, if at all. Also, even with the nerfs, rapid fire advanced cannons are still king.

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