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Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: July 15, 2012, 11:58:27 am »There's traps everywhere, really.
This is what you do in a zombie apocalypse. You take a bunch of useful items, pile them up in the middle of a road, then set dozens of traps around it. The items will only attract other survivors which will likely get asploded by the traps, while the zombies remain safe due to their complete disinterest for anything that doesn't involve braaaaaanes.
Zombie safety comes first
, this project will probably take a fair bit of time to actualy get to 1.0, but it'll be grand when it happens. This is the next in line for my most expected roguelike mental list, the first being every new df release