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Messages - Nil Eyeglazed

Pages: 1 ... 84 85 [86]
1276
JC, they're stealing my identity and emailing teenage girls with secret nudes from my computer!

Now I'll never get in the coast guard


1277
Excited?  I'm scared.  Now I've got to break into the pits to have any hope of a legendary armorsmith.  Given my handful of dwarves armed with bone crossbows and bolts, I don't have high hopes.

1278
DF General Discussion / Re: Dwarven colocation challenge, revisited
« on: November 08, 2007, 12:18:00 pm »
Reclamation next level:

1) Make a dwarven fortress on a 3x3 section of a map.  Create all artifacts that you can.  Drop all artifacts.

2) Repeat until you have dwarven fortresses on all squares of the minimap.

3) Reclaim the entire area of the minimap at once.  Reclaim all artifacts.

Not recommended for people who lack computers that come from the future.


1279
DF General Discussion / Re: starting up
« on: December 05, 2007, 10:38:00 pm »
sorry, i mean how do i designate a sleeping zone for my dwarf animal, so they don't get out in siege

1280
DF General Discussion / Re: starting up
« on: December 05, 2007, 10:06:00 pm »
okay, got it, how do i brew beds

1281
DF General Discussion / Re: DF future
« on: November 06, 2007, 03:07:00 pm »
Personally, I went for:

1) Build in terrifying locales.  More action = more fun anyways.

2) Don't use cheap tricks.  In the previous version, I found that drawbridges, traps, and "cheap" doors made things too easy, and played without them.  I also played without intentional floods to wipe out invading forces.

3) Make more soldiers!  My goal was to make as massive of a military as possible.  Maintaining a military of 25% of your troops is easy; maintaining 50% is seriously difficult.  Sure, you think it's easy, until your legendary engraver punches your one brewer in the head AND IT EXPLODES and you don't have a backup.  If you savescum, this isn't challenging; if you don't, occasionally crappy stuff will happen, and you'll get some adrenaline.

The thing to remember: this isn't an RTS.  This is a roleplaying game.  If you min-max, it will be easy.  If you make an effort to do it your way, it will be hard-- but possible.  Tell the elves to fuck off.  Drown all your prisoners.  Build a tower to heaven-- with a waterfall.  There's a reason that they say that losing is fun.  It's because winning isn't fun-- if it's even possible.  Play to your principles, and not towards some boring ultra-efficiency, and the game is no longer easy.


1282
DF General Discussion / Re: Morbid dwarves
« on: December 04, 2007, 10:48:00 pm »
"Sweet!  Free xxPig Tail Shoesxx!"

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