"Lil busy!"Powder black, made from spell of an unknown material, crackling gritty sounds, likely gunpowder? burn it!Time to set off this thing! hopefully while I still have distance from it!After conversing with Ignorance, I change my mind about my approach however.
Fine, I'll go with bronze then.and I cast at the badger:"Magi Hashastar"and afterwards:"Darnalda"if those still don't do it, then I'm going to have to try to get physical with the thing and punt it out of here.it'd be nice to keep moving, and I'd prefer to do so if we have the time and opportunity, but that might not be an option right now...
Title: Golden Flare
Uniform: This girl is slightly on the short side, with a wirey build. She has very long golden-colored hair with large pointed ears near the top, white fur inside the ears. as it goes further out it behaves less and less like normal hair and more and more like flowing flames, and by the ends you even see sparks and particles cast off by the hair, though it doesn't burn anything. Her eyes show no whites, instead being a bright golden color throughout, her irises being themselves shaped like a tall and narrow flickering black flame that flares when she gets mad. She wears a sky blue T-shirt with red trim paired with a red skirt with white underside, and secured by a black belt with brown belt pouches on the back, buckle decorated with a double-pentacle design, and danging from the belt on her left side is a book on a loop of chain with a dark red leather cover and a metal clasp holding it shut. Poking out below her skirt is a large and expressive golden yellow fluffy tail. She wears a analog watch on left hand that has no numbers upon it and five different arms which move at different speeds and react to her use of magic. finally, she wears blue fingerless gloves with a pentacle design on their backs and practical brown leather boots with black socks.
Stats:
--Might 1 (+0) - Strike harder and resist the physical, keep going even as you bleed.
--Mobility 1 (+0) - Move quicker, evade physical attacks, strike swiftly.
--Power 1 (+0) - Empower and hate-imbue your spells. Make stronger Essences.
--Control 1 (+0) - Control and make safe your spells. Make more usable Essences.
--Will 1 (+0) - Endure wars of the mind, control that which you seek to shackle.
--Heart 1 (+0) - Be a magical girl. Use more Words in your spells.
--Awareness ?1 (+?0) - ?? understand what the world and yourself truly are and how they function ??
--Authority ?1 (+?0) - ?? control summons ?? maybe based on domain progression ??
Crest Traits:
Hasted Steps: Add +20 to all of your initiative rolls, and an additional +20 for the first initiative roll of a given combat engagement.
Status:
--[Severe Right Leg Laceration (Suppressed): -20 to Initiative.]
--[Failing Resistance or Resilience rolls may provoke a Willpower check to avoid losing Suppression.]
Creations:
--None
Essences:
+1P / +1C Essence of Taqquin
+0P / +1C Essence of Myne
Domains:
Myrhast 1: seeks to eradicate, cut, shatter, and weaken.
Unspent Progression: 3
max words per turn: 3, might be able to go over while causing self-harm
max spells per turn: unlimited? take -1 to control per additional spell in later spellcasts.
spell effects default to color of domain, in my case red. and have short duration by default.
using the same word twice in the same spell does count towards the words-per-turn limit.
?similar or overriding words are applied sequentially?
Carefully pre-forming and imageing the intended spell result in vivid detail provides bonuses to spell control.
Spell effects CAN be made without words through pure imagination at risk of overtaxing Heart very rapidly.
There's a hidden stat called Awareness. it is not known exactly what it does, but it seems to be rolled when we try to do things outside what we're supposed to be able to do.
Reaoh, it is advised to be capricious and seek personal freedom.
Luxhart is the embodiment of inspiration and hope, a brilliant luminosity.
Myrhast wishes to carve its path through all obstacles and foes, leaving wreckage in its wake.
Myrhast spells
Myne - sharp
Taqquin - fire/hellflame
Versnold - obsidian?
Toktok - spear
Verle - hornets?
Ventel - sink?
Gengae - some kind of material? gunpowder?
Renne - barrel?
Sparnelsparnel - crack? shatter?
Toknel - homing?
Sheres - oil?
Annul - shard?
Yukrsol - honey badger?
Magi - bronze
Grep - ?? some kind of shape ??
Dennae - flechette-like darts?
Toldyou - misfortune? decay?
Hashastar - Untested
Darnalda - Untested
Geze - disc?