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Messages - Vakothu

Pages: 1 2 3 [4] 5 6 ... 21
46
Other Games / Re: Space Station 13: Urist McStation
« on: February 19, 2015, 05:18:00 am »
Github finally decided to work for me, so I'll be reporting bugs, and the way to fix them, if I can see one, that I find while testing things on my own server.

47
Other Games / Re: Space Station 13: Urist McStation
« on: February 10, 2015, 04:57:21 am »
So, I've noticed that something seems to be off with solars generally, and their not-tracking (or at least not-tracking-reliably).  Can anybody confirm that some/all of them aren't working?  I know there's one definitely that doesn't track at all, and at least some of the others seem a bit...touchy.
Yeah, I think auto-tracking is pretty much broke, I use manual tracking on all five, and it works properly.
The Fore Solar (which is already wired) is broke too, but cutting the wire under the SMES' terminal, then replacing it, fixes that.

Edit: Also, Glloyd, the northwest and eastmost solars have a wire under the SMES facing the wrong way, they go to the north when they should go to the south, as well as, on the east side, one segment of the panels themselves not being properly wired.  I'd put up an issue on Github, but for some reason it doesn't like to work for me.

48
Other Games / Re: Space Station 13: Urist McStation
« on: January 23, 2015, 07:09:20 pm »
I actually meant the analysis being tedious - since excavation team was just a rush of every Xenoarch for himself for the suits and was full every single round. Mind you, that was just when it was introduced.
You actually can't do the analysis anymore, the machines are not in the outpost, and only one Xenoarch can excavate things, there's only one field generator.

49
Other Games / Re: Space Station 13: Urist McStation
« on: January 17, 2015, 12:40:21 am »
Yep, server has almost certainly died.

50
Other Games / Re: Space Station 13: Urist McStation
« on: January 13, 2015, 11:29:09 pm »
Server seems to be back up, who knows for how long, though.

Edit @ 1:23PM: Well, it's down again.

51
Other Games / Re: Space Station 13: Urist McStation
« on: January 06, 2015, 11:43:40 pm »
Played a couple of rounds today. Thought I'd drop by here to remind people that I actually do exist.

The server's changed so much since I last played on it, it was like playing SS13 for the first time again. Both exhilarating and terrifying.
I'm really going to have to find a map if I want to start playing this more often, dragging the HoS in a circle around medbay for 5 minutes because I couldn't find cloning - while fun - must have been frustrating for him.
Map Location- http://Prevess.com/images/map/UristMap.png / http://nienhaus.pancakeapps.com/UristMap.html  The first one of these was up to date, but doesn't seem to be up, while the second is quite out of date, but will still give you the general layout of the map.

Edit : Server has most likely died.

52
Aye, I realised that a 20 on a persuasion roll doesn't mean that we should trust them and edited my post.

53
+1 to asking for backstory.  Also reveal our soul stars (all of them) and see which one he eyeballs.
+1, also explain that we, ourselves, are not sure who is destined for the throne.
+1 to asking for backstory.

54
Other Games / Re: Space Station 13: Urist McStation
« on: December 24, 2014, 08:37:40 pm »
Server died
Yep, server is still dead, RIP.

55
Other Games / Re: Space Station 13: Urist McStation
« on: December 03, 2014, 01:06:02 am »
Did the server just die?

Edit: Nope, merely a hiccough.

56
Other Games / Re: Space Station 13: Urist McStation
« on: December 01, 2014, 01:40:36 am »
[snip]
CMO just got a lot more interesting...
Cats have 0 force, and 1 throw force, so you'd be better off with your fists.

57
Other Games / Re: Space Station 13: Urist McStation
« on: November 23, 2014, 11:50:09 pm »
iT RISES
Yep, must have been a hiccup then.

58
Other Games / Re: Space Station 13: Urist McStation
« on: November 23, 2014, 11:43:07 pm »
Server ded or hiccuped?
Can't tell for now, we'll have to wait a bit to see if we can rejoin.

59
Other Games / Re: Space Station 13: Urist McStation
« on: November 22, 2014, 07:23:07 pm »
Did it actually die this time?

60
Other Games / Re: Space Station 13: Urist McStation
« on: November 22, 2014, 07:21:53 pm »
Yep, server just hiccuped.

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