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Messages - JackOSpades

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466
dining hall ER? that is just one step away from cannibalism.

I wonder how long til the smell of battle starts making their mouths water?   ::)


467
DF Dwarf Mode Discussion / Re: PRAISE ARMOK!!!
« on: April 22, 2012, 06:46:52 pm »
no that is definitely not the work of Armok,

NOW if it were raining blood or acidic filth.... :P


the deity of blood an chaos is not your friend and does not cause good things to happen for you.
(also most people take Armok to be THE PLAYER.)

468
ok so you've created a sealed hell... what about migrant waves?
you could start a above ground fort on top of your Utopia who exist completely unaware of their "neighbors"

469
DF Dwarf Mode Discussion / Re: Goblin dynasty
« on: April 22, 2012, 01:25:59 am »
This does indeed call for something special.

Perhaps after testing weather or not married goblins will breed you should dispose of them by dropping them into
the "Basement" to play with the "Clowns".
Because a dangerous mega-project is always the solution.

470
since 1/7 water is easily walkable I'll assume your working with magma...

To easily clear 1/7 magma without waiting for evaporation well what about flooding the hall with WATER after you get the magma to 1/7 that should make a Obsidian floor rather than a wall which should HOPEFULLY not destroy the pressure plates but I've never tested it myself.




471
I was under the Impression that while DF only showed it increase up to +5, it could actually go FAR beyond what was actually shown.
Further that before Runesmith became obsolete it would show the ACTUAL level on such skills...

I remember this because I used runesmith to examine some Militia Dwarves who'd been in Danger Room training for quite some time and it showed them to have combat skills of level 50 and over.

472
Life Advice / Re: Places to Go?
« on: April 21, 2012, 11:40:54 pm »
I'm just this grown manchild that's been a shut-in for a damn decade, I don't know where to go.

This actually make things somewhat easier, I hear tell there are these things called Cons (short for Convention) where gather fellows of your persuasion.
a little searching for events around your area should hopefully turn up something of the sort, although your proximity to a major city will Increase those odds tremendously.

Aforementioned gaming establishments are of course another fine choice and would be a great source of Information on upcoming convention events as well.

473
Forum Games and Roleplaying / Re: DWARF MCDWARF: THE DWARF
« on: April 21, 2012, 11:21:27 pm »
construct wall (making sure that we are on the wrong side of said wall of course.)
Begin hunting vermin...

474
Minecart loaded with Booze barrels collides with Minecart loaded with MAGMA

Dwarven Binary explosive....

475
DF Dwarf Mode Discussion / Re: So I was drunk the other day
« on: April 21, 2012, 08:58:31 pm »
dwarf powered weapon trap


Thank you for that mental Image, I needed a new signature anyway  ;D

476
DF Dwarf Mode Discussion / Re: Insane Vampire...
« on: April 20, 2012, 10:50:04 pm »
Hmm putting him out of his misery seems too good for him. I say flood his room so you can have a Soggy, Nude, Stark raving mad vampire.  :D

but doesn't him being Insane ruin his usefulness as a Soul jar? I though that them going crazy caused them not to be counted as part of your civilization?

477
Fill the cart with MAGMA  :P

478
DF Adventure Mode Discussion / Re: A mummy just threw me 20+ tiles.
« on: April 20, 2012, 09:27:39 pm »
What the fuck? Even super-powered demigod characters can barely throw people 3 tiles...the hell just happened?

!FUN! is what just happened.

479
rules for a Hardcore Adventurer?

http://www.bay12forums.com/smf/index.php?topic=101941.0

you really can't get much more hardcore than that, nuff said.



480
DF Dwarf Mode Discussion / Re: More than two Forgotten Beasts per year
« on: April 19, 2012, 05:36:18 am »

FBs are not usually much of a problem for a decent military to combat... but just wait until one with a syndrome decides to go bathing in your drinking water instead of rushing to attack you directly (or in my case 2 decide to have a godzilla move re-enactment in my well's water source.)

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