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« on: March 07, 2015, 06:04:50 pm »
It's not like you automatically get riots just because you have new migrants. It's quite easy (once you have played a couple forts know the basics) to have plenty of food, basic dormitories, and so on, so they'll be perfectly fine. It takes a bit more effort to have enough constructive work for a huge migrant wave,-but this isn't something you really need to be so hung up on that you're afraid to even try the game. It's really no big deal to have them idle for a little while.
The complexity isn't so bad, really. For your first, say, 10 forts set yourself a simple goal for success. Learn to just do one thing like mine, farm, stockpile and craft stone, cut wood, smelt metal and forge, make a well, make a dorm, make a meeting hall. Only once you know a few things embark on a "serious" fort that you intend to survive for years, and even then know that you'll probably die to flooding or goblins a few times. Lots of other games hold your hand a bit through the tutorial, but here that's not built into the game yet. So you have to set your own mini challenges, or follow along with a tutorial writer like captnduck, or the start guides on wiki, or whatever. It's really not that bad.
Good luck!
Your mind does really adapt to even the basic ASCII quickly (it's easier to understand in motion than in static screenshots, actually) but there are so many graphics packs available that I hope there's one that suits you. If not, well, the artists in the community did their best to make them over the period of many years, so there's not much more we can do for you on demand.