DF Suggestions / Working off depression
« on: July 31, 2008, 03:29:41 pm »What I noticed, however, was that his mood improved almost as soon as he changed from being a stone crafter to being a mason.
My suggestion is this: the bad thought from art defacement should be reduced in magnitude if the art that's being defaced isn't the dwarf's primary skill. After all, would a mechanic feel as bad if one of his masterpiece statues was destroyed by accident?
This would also lead to a more realistic way of working off bad moods; if you can get a dwarf to get good enough at another skill, the bad thoughts will fade - just like when people suffer a traumatic experience in their current line of work, and find another one that takes their mind off it.