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Messages - Spiderking50

Pages: 1 ... 175 176 [177]
2641
DF Modding / Re: Wrong Civs
« on: January 22, 2012, 05:44:49 pm »
Another outstanding error is that it cannot find "nail" tissue for dwarves. I havent done anything for nail tissues.

2642
DF Modding / Re: Wrong Civs
« on: January 22, 2012, 05:41:41 pm »
Oh wow, there seem to be a lot of errors. And just huge sections of "Random Buffer Overload" and then a lot of them not recognizing things like CE_OOZING for a syndrome i put in. Everything works fine in the arena though...

2643
DF Modding / Wrong Civs
« on: January 22, 2012, 05:25:57 pm »
I need some help. I've been making a mod over the last few days and i've gotten it almost completed, but suddenly when i go into the game, all the civs are things like amphibian men and giant cave swallows :o. When i generate a new world it says there are goblins, dwarves, elves and humans, but when I hit "Start Playing" suddenly they're all something else entirely  :'(. Someone please help me fix this, I'm not sure what's wrong. I've checked entities and nothing seems to be out of order, and i haven't moved anything out of their respective folders, so I'm a bit baffled. Anyone have any ideas?

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