Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - TealNinja

Pages: 1 ... 11 12 [13] 14 15 ... 43
181
Get's home from work.

Misses all the roleplay.

Realizes his character doesn't roleplay much.


Nothing particularly lost.

182
Ilandrinal walks to the edge of the shore and hops aboard, before turning to his temporary host in thanks.

"Your aid is appreciated," he says, dropping the word "captain" in sylvan.

183
Rogue +2, Improved Skirmish, Penetrating Strike Alternative Class Feature (allows half-dice sneak attack against anything immune to sneak attack, from Dungeonscape) replacing Trap Sense.  Ranger +2, Favored Enemy Construct, Swift Hunter, Favored Enemy Undead, Rapid Shot, Rogue +11.

184
Ilandrinal shakes his head.  "Let's go."

185
Ilandrinal emerges from the rubble and dust still lingering around where the tower once stood, holding an old, weathered backpack in one hand, a belt clipped with eight daggers and a longsword in the other, longbow slung over his shoulder.  He calmly hops from stone to stone until he reaches the gathered remnants of their once great power.

"Strange how my old gear remains almost intact.  Even down to my writing implements."

He turns toward where he expects Lakeview to be, scratching his bare chin with a thinly gloved hand.

"Perhaps Lakeview would be an opportunity.  My preference would be towards the trio of towns to the East.   What were they again?  Named after some military convention, I believe.  Better to have options than nowhere to go."

Turning back towards the group, facing directly towards Galia, he responded to her assertion.  "Never bet on a man's corruption.  You tend to be stabbed in the back when you take things for granted.  Discretion is, as they say, the better part of valor."

Ilandrinal quickly surveys the area, seeing just what kind of structure still remains.  (Free action Spot, d20+7.)

186
I reiterate, I'm out of commission for the next ~16-20 hours.  I've only enough time to pop in and read this, not even read the IC thread.

Also have to fix my backstory (only a little, mind) since it was geared around Harb's character, but that's going to have to wait until after my absence.

187
@Teal

Because I misread what it was actually doing. Sorry about that, yeah, you can take Travel Devotion. My apologies.
In that case, my sheet is done.

I'll be out of commission for the next ~26-32 hours.  Really lame work schedule for the next 2 days, followed hopefully by plans.

188
What's your reasoning for disallowing Travel Devotion?

In any case, I now need to add Belt of Battle to my wishlist.

189
My sheet is more or less complete now.

Edit: Oh, right, item wishlist.

Many, if not all, of these are found in the Magic Item Compendium.

Rogue's Vest: +2 competence bonus to Hide and Move Silently, +2 competence bonus to Reflex saves, increase skirmish, sneak attack or sudden attack by 1d6.  18,000gp.
Boots of Tracklessness: Leave no tracks.  1/day Greater Invisibility (as the spell) for 7 rounds.  Standard action to trigger.  11,000gp.
+1 Screaming Dagger: Adds 1d4 sonic damage.  +2 cost (total cost of 4310gp).
Lesser Truedeath Crystal: Weapon crystal; can attach one crystal to a weapon, and it gains the following effects: +1d6 to Undead, can Sneak Attack and Critically Hit Undead as if they were living, also functions as a Ghost Touch weapon.  3000gp.
Hat of Anonymity: Continuous nondetection effect, +5 untyped bonus to Hide.  12,500gp.
Psychoactive Skin of Fiendish Embrace: 1/day Standard activation, 15 rounds of DR 10/magic, Darkvision 60ft, Fly (at land speed) average, Immunity to poison, Resistance to Acid 10, Cold 10, Fire 10, Electricity 10, a single Smite Good attack that deals an extra 15 damage, and Spell Resistance 25.  24,000gp.
Cloak of the Bat: +5 competence bonus to Hide, can use Fly (as the spell) for 7 minutes at a time, but afterwards cannot use Fly for an equal duration.  26,000gp.
Belt of Battle: +2 competence bonus to Initiative.  Has 3 charges per day, which can be used as a swift action.  Gain extra actions depending on the number of charges spent: 1 charge = 1 move action, 2 charges = 1 standard action, 3 charges = 1 full-round action.  12,000gp.

190
Alright, almost done the skills/feats portion of my character.
Feats: Quick Reconnoiter, Swift Ambusher, Travel Devotion.

191
Indeed, but we're all performing the same role, and there's no party dynamic.
...Have you looked at my class abilities?
I know the Marshall and Bard abilities. You're my character except better optimized, which makes me want to fall back on my half-troll backup just so I don't feel useless here. The party really needs a bruiser, besides, but I didn't want to have to play low-intelligence again.
Hey, man, I'm bruisery.  Sure I don't top end for 40+ damage, but I do manage 32 max damage without crits.  Average of 21 or something.

Hm... Is this going to be a problem? Cause I'm willing to work with you guys here on alternate class features or something so that everyone can play the character they want without being redundant.
I have trapfinding twice.  The only ACF for trapfinding that I've seen gives Wis bonus to something (Antiquarian, add your Wisdom bonus to appraise checks) which I don't benefit from.  At all.  So I dunno, I'd like to swap the Rogue's Trapfinding for... how about a +2 bonus to Search?

192
Not when you abuse Halfbreeds. YOU GET BOTH RACES ABILITY MODS. I can take any race that a PC can play as, and water it down until it is only 2 LA. Any ability score setup is 2 LA.
Notably, that's in the homebrew section of the website.

194
ERGAHBLURGAFERGAIMGOINGTOMAKEATRUENAMEROFGODLIKEINTELLEGENCENOW
*Cough.*
Truenamers are tier 4 at best, tier 7 at worst.  Actually worse than a Warrior unless played perfectly.

195
Invest a skillpoint?
That would be 2 skillpoints, since not a bard.
Disregard, Scout Skill list lol.
Oh right, I forgot to link the class.

Pages: 1 ... 11 12 [13] 14 15 ... 43