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Forum Games and Roleplaying / Re: Everything: Gaiden
« on: December 12, 2013, 01:44:09 am »
And yet if you truly knew all you would have driven one infinite times.
It's not something you want.
It's not something you want.
May 9, 2024: The May '24 Report is up.
News: April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
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Not really since I can disassociate from the implied intimacy thanks to the barrier of the Internet.No see, I'm that unique blend of shy and socially adept that I can do tacit superficial social maneuvers with ease but flounder like hell when it comes to anything intimate.*hug* I know that feel.
Not that I know of course because my mental walls won't let me try anything like what would lead to intimacy in the first place.
Does this feel awkward to you?
Hey, keep my drone eye thing safe if you can. I think I put it by you.
HATSSSSWhy do you gotta say that, man? I have other things to buy.Speaking of hats...TF2 is one of the only FPS games in this dreary age that manages to keep weapons and movement in a state where the game is skillful and still fast paced. It avoids automatic weapons (generally), projectile weapons remain the best while most require skill to use and can be dodged to an extent, and it is one of the only FPS games where classes actually matter. Few items are unbalanced enough to restrict from competitive play, and even the most horrendously irritating design decisions have some effective counter.This, pretty much. The game manages to remain accesible to newbies while still making skill important. Also hats. HAAAATTTSSS
X-COM: Enemy Within: They added hats.
But couldn't you become an indestructible bat man in Masterwork?Yeah, Masterwork or Genesis mods are likely the best.
I should probably look into DF again.
I would actively avoid Masterwork for Adventure mode. It is completely neglected. I find it nearly unplayable because some fort mode features do little to improve fort mode (added attacks to weapons?) while they go a very long way to ruin adventure mode (oh, so whirling with outstretcged[sic] arms is always best, why use anything else? Oh, look, I died because warlocks can kill you instantly.)