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« on: November 17, 2013, 06:12:30 pm »
Myrln grinned widely as he walked into the shop after the poor unsuspecting fool. As he bargained for his staff to be enchanted for a more cold disposition, he'd subtly flood the man's senses with a glamor spell that would entice him to talk at great length about anything that came to his mind. He'd then inquire as to what magic items he had in stock, listen carefully, nod, smile, all those pleasantries, and then change his glamor spell to one that would make him feel much more agreeable to any sort of bargain. He'd then offer to take all the magic items and such off the merchant's hands, reach inside a coinpurse, and pull out what appeared to be several large gemstones such as diamonds, rubies, etc, but were really acorns. He'd offer a large quantity of them to the merchant in exchange for every magical item he had, with the agreement going as such: 'I will give you the items lying before you on your desk (referring to the illusory 'gems') in exchange for (the names of every magical item in the store)'. The exact words of the contract made it perfectly legal to take everything the merchant had for a pile of acorns. And thanks to the glamor, he'd agree easily! Of course, the illusion on the acorns would wear off in 3 days or so, but they'd be long gone by then. The merchant wouldn't even suspect a thing, as he'd made the illusion visible to the touch, smell, and even taste, just in case.
Cheat the merchant out of everything of value in his store using the method detailed above.
Then transport the goods back to my sack o' loot.
Later at night, go out into the city and seduce and kill several people (say 5 or so). The people should be around/in whorehouses and such, and their frozen corpses (ie freeze them to death) will be placed in unobtrusive locations.
If Myrln happens to get his Hand, so much the better.