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Messages - Xantalos

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22966
FUCK-

Snap Sentry's neck

YYYYOOOOOOOUUUUUU!

Forcefully throw corpse of Sentry at them. If any get close to me, use This Is Taking Too Much Time (TITTMT) on them.

Also summon Mr Fox again using Svenskromancy. After I kill all those enemies.

You already use a normal attack and then a special move, so your last action with Svenskromancy will have a -1 penalty. Are you okay with this?
Hmm.
Editing; I don't want the inevitable super zombie fox coming after me.

Also somebody needs to go kill that Head Guard.

22967
+1 to all those ideas.
All these ideas are mutually exclusive :P.
PHYSICAL IMPOSSIBILITY IS NOTHING TO THE VOTER

22968
We still have some physical evolving to do.  Our primary assets are our intelligence, our extruded substances, and our ability to exploit (whether symbiotically or parasitically) other species and other members of our own.  I say we improve on their potential, before we shift our evolution to mainly social, cultural, and technological modes.

Extend maximum lifespan.  We no longer benefit from short generations if we don't mutate much.  Longer individual lives may allow for living archives of memory, and produce experts in given tasks due to long periods of focus, helping with specialization and training through apprenticeships.
Introduce (mild) tendency toward insanity.  We mustn't become stagnant. A few individuals each generation that ignore the rules and do things their own way can be sources of surprise innovation.  We need our Nikola Teslas and other mad geniuses.  Essentially I'm suggesting we build in a way for the GM to give us boosts and new stuff via random chance, not simply near-extinction events.
Improve memory.  All our advances and experiences mean nothing if we can't keep track and have to keep re-discovering them.
Improve electrosense range, precision and emission.  We don't have magic, but we can have radio-telepathy, albeit maybe not in that particular section of the electromagnetic spectrum.  This can also be useful to control newly developed/encountered creatures via implants, when we get that far with our technology.
Gain ability to refine and incorporate non-food ingested materials into our webbing and venom.  We're almost certainly going to have medicine and materials science.  Being able to use our own bodies to produce some of it will give us an edge.
Gain ability to incorporate viral DNA into our own genetic structure.  Continuing our fine heritage of using or absorbing every useful non-us thing that comes along.  No, I'm not talking Resident Evil, though that'll be amusing when it inevitably happens.  I mean more along these lines.
I agree with these ideas.
Then new planet.

22969
+1 to all those ideas.

22970
FUCK-

Snap Sentry's neck

YYYYOOOOOOOUUUUUU!

Forcefully throw corpse of Sentry at them. If any get close to me, use This Is Taking Too Much Time (TITTMT) on them.


22971
Roll To Dodge / Re: ZANZETKUKEN IS FINAL BOSS
« on: August 13, 2013, 06:57:33 pm »
Transfer old energy into Zanzetkuken, making him really goddamn old and feeble.

22972
Forum Games and Roleplaying / Re: Twilight Academy - A Magical School RP
« on: August 12, 2013, 11:38:02 pm »
5* [/50postperpagemasterrace]
Ducking into this thread to say that the true master race is the one that is most prominent and has the most chance of continuing. Unlike the rare 50ppp race, likely having too small a population to be genetically viable, 15ppp is far more prevalent.
In conclusion, 50ppp dodos, 15ppp master race.

22973
But Redemption Equals Death implies the villain was good at one point and actually wants redemption. ~90% of my characters are neither.
Oh, sorry, I wasn't clearer: this rule would only apply to villains that intended to turn good. If you stay evil as a powerful villain, you'd live for as long as you weren't killed by a hero.
Ah, okay.

22974
But Redemption Equals Death implies the villain was good at one point and actually wants redemption. ~90% of my characters are neither.

22975
Other Games / Re: How did you last die?
« on: August 12, 2013, 10:33:26 pm »
Archangel's mission on the hardest difficulty...

The one shutter where you have the long stretch between the shutter and entrance is fraggin' hard. You have a time limit (Archangel's vitals), but Vorcha, Varren and Krogan pile in faster than you can kill the buggers.

Mass Effect 2
Let me tell you: being a Vanguard on Insanity is not pretty.
*charge krogan*
*krogan instantly regens, punches Shepard in face*
*dead*

22976
I was able to finish off that story that LW posted.

I now want a forum game where there are a few players who are standard and just standard, and all the other players are OP people who act like utter dicks, and watch as the OP people crumble thanks to their hubris.

You'd have to find a way to sneak the premise past the OP guys, or else they'd expect to fail and be extra on guard.

Or you could like, be meta about it, and prepare for them to be prepared to crumble due to their hubris, and include a bunch of stuff to make them paranoid.
You could just have some players playing as villains. Some people actually enjoy that, and there would be less hurt feelings in the end because the players would know what they are getting into from the start.
I'd be happy to be one.

22977
I wouldn't call asking a question debating...
HEY GODMAN IMMA QUESTION YOUR COMPETENCE WITHOUT REGARD FOR THE CONSEQUENCES

- Zanzetkuken

:P

22978
Heh. Debating with a god, Zan?
Good luck.

22979
Okay, nearly off of my buttocks. I had job day today so I am now going 'GLURRRRG' and not doing anything constructive.
Ah, that sucks.
For us.

22980
Roll To Dodge / Re: (Illustrated) Roll to Dwarf
« on: August 12, 2013, 09:14:27 pm »
Fire a planet-destroying Kamehameha at the ground.
I can tell you right now that even on a 6 that won't work.
After all it probably would have taken me 5 5s in order to become MANTLE SNAKE.

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