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Messages - Xantalos

Pages: 1 ... 1641 1642 [1643] 1644 1645 ... 2538
24631
Nice ta see yah too Xanta, you bringing joy to the world in the form of breaking into houses?
It's more 'convert to my guild or I blow up everything you own in a hail of wizardly rage', but yeah.

24632
Brother completely broke off the e and g keys from my keyboard.
How did he pull that off?
I IZ DA PUNCHING KEYBOARD WHILE PLAYING FLASH GAEMZ ON TEH INTERNETZ

24633
Brother completely broke off the e and g keys from my keyboard.

24634
[This still accepting? Warrior is an NPC class, eh? Hah.]
[Also now no one can shorten Xantalos' name to just Xan without confusing me, *Insert Diabolical Laughter*!]

[This good? I haven't caught up with the thread but I'll give it a go through after a bit. Race is admittedly non-standard fantasy fair.]
Good to see you, Xanmy!

24635
Roll To Dodge / Re: (Illustrated) Roll to Revive
« on: July 04, 2013, 09:30:56 pm »
HehehehehehahAHAHAHAHAHAHAHAHA

24636
Other Games / Re: Crazy D&D Stories
« on: July 04, 2013, 09:24:05 pm »
Hells yes PTW.

24637
Actually no. It involves
Spoiler: Sedition within (click to show/hide)
You are talking about cracking some of the world's best guarded and structurally sound buildings mankind's ever created right? In the country with some of the highest industrial safety records?
Admittedly, a quarter of them could run afoul an Earthquake of particular magnitude. And nothing's impenetrable. But even with all of them melting down it'd be hardly anything close to apocalyptic. The power outages would be more harmful.
Not to mention the reaction could be shut down with the control rods. And if one plant was compromised, every single other one would be on TERRARISHTS alert.
I'm talking about the rods they keep in the water tanks. Literally all I'd have to do is get some explosives in there - and these things are almost literally guarded by rentacops - and boom, at least a million people dead.

24638
Forum Games and Roleplaying / Re: A Guide To Taking Over Tejekov
« on: July 04, 2013, 08:17:08 pm »
Backup bombs.
And backup bombs for those. If everything else fails I'd have several robots like those used in Robot Wars ready to crack the tanks, and if those die I'll find a way to collapse the buildings.

24639
Was it cruddy power armor or good power armor?
Book Mobile Infantry power armor or cruddy Space Marine "power armor"?

24640
Forum Games and Roleplaying / Re: A Guide To Taking Over Tejekov
« on: July 04, 2013, 08:13:15 pm »
Does Telejov have radioactive plants?
It has one that isn't making as much fuel due to politics over which ministry should take the most credit for this new exciting innovation that was built in 1968. I know what you're planning, cracking open the nuclear isotope storages. It would most likely result in a nuclear incident on par or even worse then Chernobyl which would most likely end in Eastern Europe and the habitable parts of Russia being uninhabitable wastelands along with a massive distabilization of the globe most likely beginning World War 3, at best.
I wouldn't actually crack them, though.
I'd rig them with explosives set to blow on a deadman trigger that I'm holding and hold the country hostage in exchange for (allies) to be given office.

24641
Roll To Dodge / Re: (Illustrated) Roll to Revive
« on: July 04, 2013, 08:08:16 pm »
Well now you did it.
Break the cage.
Break kj.
Break the planet.

24642
Forum Games and Roleplaying / Re: A Guide To Taking Over Tejekov
« on: July 04, 2013, 08:06:46 pm »
Does Telejov have radioactive plants?

24643
While I know a far more effective way to kill most of the US, I won't reveal it here.
Does it involve opening one of your thousand mouths and singing the song that ends the world?
Actually no. It involves
Spoiler: Sedition within (click to show/hide)

24644
Forum Games and Roleplaying / Re: A Guide To Taking Over Tejekov
« on: July 04, 2013, 08:01:58 pm »
Hehehehe

24645
Dockyards no universal? Huh

I'm happy with this arrangement.
Yehup.

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