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Messages - Xantalos

Pages: 1 ... 1868 1869 [1870] 1871 1872 ... 2538
28036
Good to know.

28037
Roll To Dodge / Re: The Art of Minimalism VII: Failing Yet Again
« on: April 18, 2013, 10:17:32 am »
Save the random guy Xantalos is attacking.
He's attacking me!
I don't care. He needs help.
I have a minus to his neutral score! He's actually better than me!

28038
Forum Games and Roleplaying / Re: A New Age Begins (IC)
« on: April 18, 2013, 10:15:40 am »
There is one in our territory called the Aniur Redication that we know of; I'll be taking care of them soon enough. I don't think they've done anything particularly bad apart from their entirely too liberal views on dragon/human mating; their leader himself has a human mate. And there is a significantly more violent group in Russia that we'll have to deal with once we begin negotiations.

28039
...you can have one. Return it quickly.

Grant him one knife.

28040
Featherlein.
Yes, I know, terrible.
Our character's name should be ...
...
...
...
NOTBROCK!

28041
I have now posted OVER 10000 times.
Actually, 22 posts ago, but whatever.

28042
Other Games / Re: Games you wish existed
« on: April 18, 2013, 03:04:00 am »
That sounds cool. 

I'd like a game where you can hunt a yeti/bigfoot/sasquatch, Carnivores: Ice Age style, with a bunch of different weapons, both modern and ancient.  Sure, you can bring down your quarry with a high-powered sniper rifle, but imagine being able to bring down the mythical beast with a spear, or a knife.
So Turok?

28043
I hate missing RTDs like this :S

Waitlist...
I know dat feeling.

28044
Roll To Dodge / Re: The Art of Minimalism VII: Failing Yet Again
« on: April 18, 2013, 02:26:45 am »
Save the random guy Xantalos is attacking.
He's attacking me!

28045
STOP POSTING ON BAY12 AND WRITE THE DAMN ESSAY.
If you are reading this, you are doing it wrong. Don't reply, just close the tab, heck if you don't need the internet close the browser, and don't open it again. JUST DO IT.

28046
Well, good luck in sorting out the shit! Lord knows I know what that feels like.

28047
Sorry if I'm bugging you too much on this, but how are you coming along with the update?

28048
Other Games / Re: Games you wish existed
« on: April 18, 2013, 02:17:12 am »
Here's a game idea I was thinking about recently.

You are a survivor after a very non-specific apocalypse. It may be a few months after, it may be a few years, it may be a few centuries after. The story should be as non-intrusive as possible, and be basically a premise to launch the main bulk of the idea forward. It all takes place in a ruined city that can be explored in a lot of directions, even Assassins Creed rooftop running is acceptable.

First idea: you only have a bolt-action rifle and a machete for weapons. Sure, you can use one-use weapons like harpoons and grenades, but the rifle and the machete will last you the entire game. Upgrades would be possible, but it would be a momentous occasion. The rifle is good for long-range but it's ammo is rare enough. The machete will never run out of ammo but it can't take out long-range enemies.

Second idea: you can use the environment to your advantage. You can use parkour like I said before, but you can also lay booby traps of various kinds, exploit natural problems such as unstable floors or barrels full of volatile chemicals with the safety locks rotted off. Generally, the environment is a good ally but it can screw you over badly.

Third idea: the main enemy is not humans. There aren't any bandits trying to kill you even though you're dirt poor and the whole area is bereft of obvious targets to rob. In fact, spotting any kind of human would be practically a miracle. Instead, your main enemy is mutants of various kinds.

At first, you'll deal with your basic wolf-sized enemies who you can deal with the machete. Then, as time goes on, there'll be more wolf-sized enemies. Then they'll get bigger until you get epic-sized horrors. The largest creatures would be like the boss fights of the game. They'd be a set amount, randomly placed, with their own tactics and appearances. You'd have to use a combination of your own weapons, the environment, and booby traps. Once you've sufficiently weakened them, it turns into Shadow of the Colossus as you have to actually climb on top of them to finish them off.

This would be a problem as this would be the period where they get the most aggressive in their attempts to kill/run away from you. Not that the fight beforehand would be easy. Did I mention these bosses can usually knock down buildings and sometimes have a special ability like breathing fire or summoning packs of small-sized enemies?

And here you are, with your rifle and your machete, and you wanna take down this fire-breathing, building sized mutant abomination with all the tentacles and the harpoons sticking out of it's hide from former survivors who wanted to try and take it down. Think you can take it?

In essence, the idea is I Am Alive crossed with Shadow of the Colossus/Monster Hunter Tri.
This sounds very much like Cataclysm DDA except for the actual enemy progression.

28049
General Discussion / Re: Things that made you sad today thread.
« on: April 18, 2013, 01:02:01 am »
Well that situation sucks Queen Elizabeth's ... crown.
Do you know anyone who he would actually like? You could introduce them and hopefully be left alone.

28050
Forum Games and Roleplaying / Re: A Beginner's Guide: OwowowowCool!
« on: April 18, 2013, 12:59:23 am »
Try again.
Take a nearby twig and some glass. Combine them to make an umbrella.

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