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Messages - Xantalos

Pages: 1 ... 1910 1911 [1912] 1913 1914 ... 2538
28666
((Oh Artiste.))

28667
Spoiler (click to show/hide)

28668
Roll To Dodge / Re: The illustrated GAME NIGHT
« on: April 05, 2013, 03:00:58 am »
Oh, WHOOPS. I was sleepy. That's my excuse.
Also, I provided a picture for your reference.
Yep.

28670
RAGESON KILL ANYONE WHO ATTACK RAGESON USING POWER OF STONE

28671
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 05, 2013, 01:34:24 am »
Somebody needs to write a book or make an anime or something about a scry vs scry style war that is fought by a few critical people that just assume a ton of different identities and they need to figure out who is an actual person and who isn't...
Fred Savage vs John DiMaggio vs Pathos.

28672
General Discussion / Re: Things that made you sad today thread.
« on: April 05, 2013, 12:32:18 am »
Max is in 'hilariously flanderized anti-agreement' mode tonight.
I have my 'President of Jesusland' sash and 'Super-Republican' hat on, all hail the might of the right!
Isn't there an actual thing called that?

28673
Other Games / Re: The Elder Scrolls V: Skyrim
« on: April 05, 2013, 12:15:09 am »
I definitely recommend playing Morrowind with the latest community bugfix and a graphics overhaul. It helps make up for some of the oldness. Even against modded Morrowind, Skyrim benefits from being made on modern technology. However, i can't help but feel Skyrim could be twice the game it is if it had some of the big features that have been cut out since Morrowind.
All of my this.
As a wizard, why am I picking locks when 200 some years ago they had a series of spells that did it for me? And I miss spellmaking. And Morrowind's wide open enchantment system... but Skyrim's spell casting system is more dynamically fun...

Fighting with a sword and fighting with a mace and fighting with an axe are absolutely not the same skill, and should not be. But I love the fact I can build my own now. A perk that eliminates the weight of your armor means there's absolutely no reason to ever use light armor, what with muffle (perk and enchantment) to quiet it down. No downside to heavy armor at all.

Just bring back the skills and stats they cut from the series, rethink the perks, and the game would be perfect. Also actual spears.
This. Also spell damage should scale with level or perk or something because otherwise mage battles turn into huge stretches of spamming spells at the enemy before running out of mana, running away, and repeating.
At least in my experiece.

28674
This man is Reddit. Seriously. I'm pretty sure all the energy from the discussions of Reddit has ultimately coalesced into this dude.

If you've ever wanted to know what Reddit is like, click the link. But beware.
Why.

28675
Forum Games and Roleplaying / Re: Apocalypse - A Question of Survival
« on: April 05, 2013, 12:03:20 am »
Take out whiskey flask. Kick down the door and point the Thompson in the general direction of the people in the room while I assess the situation. If they are zombies or some evil creature thing, shoot them and then shoot them again to make sure they're dead.

28676
What are good looks when you've got an axe?
You have to make the axe look good then.

28677
Forum Games and Roleplaying / Re: NOUN PLACE! NO SKELETONS. ONLY BATS.
« on: April 04, 2013, 11:58:38 pm »
((You didn't miss anything for me, but I can;t say anything for the others.))
"Blocked door? Well that's not fun. Hey door! You know what time it is? Suicide time!"

MIND CONTROL SOUTH door to KILL ITSELF. COLLECT SOUTH door SOUL.
Go through SOUTH door after TOAST DOCTORS shift it.

28678

28679
Girl at school holding up a black water bottle: 'But how can it be water if it's black?'

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Forum Games and Roleplaying / Re: Apocalypse - A Question of Survival
« on: April 04, 2013, 11:06:51 pm »
Poke at the door closest to me with my Thompson. If nothing happens,  try to open it.

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