But yeah, murdering powerful characters won't work out too well since half the time, the characters gained their power due to the skills of their players. Kill Miyamoto, and Radio Controlled's next character will quickly become general (or second-in-command if Hasala fills in the power vacuum) due to his skill in administration. Kill Simus, and Pyro's next character will quickly become the head of engineering due to his skill and qualification in physics.
Actually I'm fairly sure that Miya dying would have consequences, and Radio's next character might not become general so quickly. Simus you're right about, but yeah.
It's more a matter of how much RP and such was put into each character beyond the Heph nuts though - well that and the fact that Miya was the first guy to get an Avatar.
No, a game where everyone can die and it will happen constantly as well as being crazy and awesome at times.
What I got is a game where hardly anyone dies and there's a group that never even gets into harms way.
There have been some changes I admit, but there's always the option to ... reduce it back down, yknow what I'm saying?