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Messages - Xantalos

Pages: 1 ... 361 362 [363] 364 365 ... 2538
5431
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: April 03, 2015, 08:53:24 pm »
So you wanted to put weapons on the ARSC?

5432
General Discussion / Re: Fictional Philosophy: Let The Galaxy Burn
« on: April 03, 2015, 08:30:32 pm »
Oh, I see.

5433
General Discussion / Re: Fictional Philosophy: Let The Galaxy Burn
« on: April 03, 2015, 08:17:27 pm »
The Necrons going to sleep was kinda crappy for the Orks though. They were the best fight pretty much ever put in the galaxy.

5434
Other Games / Re: That which sleeps- Kickstarted!
« on: April 03, 2015, 05:09:02 pm »
Hmm. Perhaps a toad of knowledge that dramatically improves the strategic ability of whatever side it chooses?

5435
Other Games / Re: That which sleeps- Kickstarted!
« on: April 03, 2015, 04:52:15 pm »
Yeah, either that or something based off of Boatmurdered.

5436
Other Games / Re: That which sleeps- Kickstarted!
« on: April 03, 2015, 03:18:05 pm »
*insane laughter* YES YES YEEEESSSSSSSS
Ahem. One second...

The Fallen Primal of Terror
Image: An enormous dark elephant with ruby eyes and jagged tusks looming over a river - if you need it to be diminished in some way, the tusks can be shattered and the elephant itself could be scarred heavily with chunks of flesh missing
Power: Can invoke fear effects in entities to such an extent that they might die/become paranoid/become obsessed with defending against the elephant even when it isn't there/some really negative fear effect

Campaign Effect: Alliance Victory: The Primal assists the Alliance, no longer damaging their morale and seeks out large congregations of your own units/areas where they have high morale and lowers them drastically by it's mere presence. Might cause smaller groups of units to disperse into the wilderness outright (ie you lose them) and/or cause larger ones to rout.
Agent Victory: The Primal seeks out cities/armies/large groups of units not your own and afflicts them with various physical and mental maladies against them, as described above

I literally just woke up and came up with this, which with me generally means it's not a bad idea. Let's see.

5437
Roll To Dodge / Re: The Forgotten Art: Approaching the Nexus
« on: April 03, 2015, 02:57:46 pm »
Hmm. Devour another donut.

5438
Einsteinian Roulette / Re: Einsteinian Roulette: OOC
« on: April 03, 2015, 05:22:20 am »
What would I have been then? Or would we just be Xan and the Meatlings?
Ooh, that's a good name for a band.

5439
Roll To Dodge / Re: Special People: In the line of fire
« on: April 03, 2015, 04:39:43 am »
((You're going full Halesley.))

5440
Einsteinian Roulette / Re: Einsteinian Roulette: OOC
« on: April 03, 2015, 04:39:08 am »
I was gonna find a secluded spot to drink it but then the Halloween event happened and I exploded again because I got bored of sitting around for months at a time unable to do anything without exploding so I wanted to see if I could do something but then I detonated in a pile of flesh and then I didn't have time to do that before I woke up since the stat changes had already gone through. I don't even know IC why my powers were taken away yet.

5441
Other Games / Re: Swarm Simulator
« on: April 03, 2015, 04:36:41 am »
I have about 1.12 quintillion mutagen and I've only ascended once, so yeah after a while it gets really easy.

5442
Einsteinian Roulette / Re: Einsteinian Roulette: OOC
« on: April 03, 2015, 04:35:14 am »
That'd be pretty awesome actually.

5443
Einsteinian Roulette / Re: Einsteinian Roulette: OOC
« on: April 03, 2015, 04:12:36 am »
Oh, that post in the ship thread reminded me: would I still have my potion or did the Doc eat it?

5444
Einsteinian Roulette / Re: Einsteinian Roulette: OOC
« on: April 03, 2015, 03:46:55 am »
The kinetic shunts?

5445
Sorta, but it's also just really overdone.

Oh, what equivalent level in Mind would have been needed to stop STAN/the second incident from occurring? Doc did mention that sufficient willpower could've held it back.

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