5911
Roll To Dodge / Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« on: March 07, 2015, 02:55:40 am »
"Hey, I forget. Do you have access to any other gods? Bread, bagels, sweet baked goods ... donuts?"
May 9, 2024: The May '24 Report is up.
News: April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
You mean the ur location for all things evil in the world, where the source of the polluted Barr begins, where our half-demonic daughter lives, where rape trees live in groves, where a black forge powered by the screams of damned souls, wouldn't where we situate our main stronghold? It's not big but it's got a lot of history and a lot of investment.I'll note that basically all of that was only possible due to the power we gained by conquering places beyond Barrspring. Not the half-demonic daughter though.
You say that as if we weren't. Seriously, compare us (demon) to Cthulhu with our unpronounceable name, our evilness, and our tendency to cause madness and you'll find no difference between what we are, save for a difference in power.Cthulhu wasn't explicitly evil, though. Krlnkr was explicitly made up of Evil, and he got more power by doing evil things and acting super evil. Cthulhu just has power inexplicable to any mortally comprehensible motive.
Check the paragraph I edited in in my previous post. Thoughts?Seems a cool thing we could do eventually.
Take the time you need and don't worry about us. Go round up your brothers and let your dad watch you play a nice rousing game ofFTFYCatch the HammerThrow Stuff At Baldur to cheer him up.
BEHOLD THE POWER OF LURKDOMHey, I've had an account for longer!
And I don't recognize you, either. I thought at this point I recognized all the real old posters that still hung around.
Yeaaah... I think the vast majority of the people who would be getting ships named after them, would not be happy if their notable accomplishments are what got them into history books. "Oh, this man will be remembered forever as the first person to lose a fight over the remote control so badly, that his head ended up a smear on the ground."That sounds like the best possible way to get a ship named after you!
"This man will be forever known as the defining example of what you shouldn't do with a manipulator. His reckless actions managed to kill millions of innocents, and a significant portion of his team."
"This man isn't really notable, aside from being an idiot who got himself killed."
Ok, for sake of me not stumbling over my words, I will stick to one part of what you want to do. And that's to Conquest places. I wont say no. I WILL, though, say, not now. First, we need to reassign our shades to visit each of the villages. They will be needed to scout these villages. Mainly we look at the level of lawlessness. Each one, we drive ten people to start calling for the inhabitants to mend their evil ways and to begin servingFTFYthe Godsus loyally, or else death shall be fall them. Try not to drive our messengers mad. Any town or village where the most of our messages are killed is our first stop. We can clense the village and then, any good people who die from the cleansing, we can offer their souls ways of doing good, even in death.
What of that plan?
So. I was looking through old forum games to read and I stumble upon the goodness that was Demonhood and I read all of it. I see that some spin-offs have been made and I decide to look at them later. Once I finished reading Demonhood and went back to the main page to see if one of the threads I've subscribed to are updated and what do I find? Divinity. One of the spin-offs of a game I enjoyed reading from years ago is back! In my time! This is good because I have so many things to complain about!+1 to everything this guy says.Spoiler: Demonhood Rant (click to show/hide)
tl;dr at the bottom of all this.Spoiler: Complaints and Worship (click to show/hide)Spoiler: Weapons (click to show/hide)Spoiler: Angelic Necromancy (click to show/hide)Spoiler: Children (click to show/hide)
tl;dr:
Star emanating hope and awe just like Krlnkir emanated terror and madness just by speaking to/being near people.
Have people worship us primarily but have them set aside a little time for the gods.
Make awesome weapons.
Create angelic necromancy and call it something other than 'necromancy' or 'angelic necromancy'.
Get pregnant. Get someone pregnant.
EDIT:
For now, let's do this:
Star emanating hope and awe just like Krlnkir emanated terror and madness just by speaking to/being near people.
Recruit the volunteers and create a permanent cult in the city.
Purify the dreams of the inhabitants, focusing on the children.
Ask for strategic locations to found a city.