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Masterwork DF / Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« on: June 22, 2012, 07:27:10 am »
3 months for compatibility with 34.11? sheesh i give up on it
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Blah. I can't seem to make anything at the arc furnace again. I have everything required. Empty bags and the stones.try bring everything on the same level with furnaces.
Now what am I doing wrong? ;\
Screenshots:Spoiler (click to show/hide)
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Got it. I thought I remembered someone saying that their furnaces didn't want to smelt things unless they're on the same z-level. I moved the arc furnace to the z-level with cobaltite but now it also lets me do the wolfram stuff as well. So yay.
Slowly but surely making progress on info charts... here's one for Dwarven Castes.Non of the fighters use fighter skill...? Rangers could also use ambush and how about teacher/learner skill for fighters? I don't think it's used anywhere else anyway.
Warning - it's big! Could probably reduce it a bit for those with smaller monitors...Spoiler (click to show/hide)
All info is correct as of 1.4, and as far as I'm aware nothing has changed since then except for pop ratios, which aren't included on the chart anyway.
Also, I haven't included "non-standard" dwarven castes as I didn't think it necessary, but I could if people wanted. Finally, here's a link to the album with the rest of my charts.
Really ? 34.05 ? I cant find a proper smily to express my feelings about that, since I dont really know how what to think about it. The timing on the other hand was beautiful of course.It may be a feature, but is it really ok to rip 1 cloth into 3 threads, than weave 1 and rip it again, so you get 5 threads and can go infinitely.
PS: Wood has fiber, rip fiber item takes wood as well. Feature. The free rope reed rope is of course not a featureWorldgens have not been changed a lot, so they shouldnt cause more or less trouble then before. Would you guys like it if I added the vanilla DF adv. worldgen settings back in, in addition to the fancy ones ?

Cant you assign them specificly to the squad ? I got some reports from people who couldnt find a way to use them, but that is more a problem of the military screen, not of how the bolts are made. I know they work. Hope you get it to work.what about armours? And btw how do demonic/armok and other custom stuff scale with the rest?
And someone said metal guide ? Good timing my friend, here you go:Spoiler (click to show/hide)
If this does not answer every important questions about metals I'll be damned.
Here again the building guide examples. I would really like some feedback about the two guides, metal and building, to see if I should continue in that direction, or not. (I personally like flobulons more, but I guess he does not have the time to simply make one for each building/reaction)
Buildings:Spoiler (click to show/hide)