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Messages - Mr. Palau

Pages: 1 ... 102 103 [104] 105 106 ... 113
1546
Forum Games and Roleplaying / Re: Isle
« on: March 09, 2012, 07:00:52 pm »
Also delare that we are the manifestation of Moa Moa.  Possibly have small shrine built in honour, but condem sacrificeses. If our people wan to worship Moa Moa allow them to work hard, mulitply, and defend the tribe.

1547
Forum Games and Roleplaying / Re: Isle
« on: March 09, 2012, 06:53:48 pm »
Sending the religious to the north island could represent the creation of a rival tribe, best to handle them here and send off loyal colonists.

1548
General Discussion / Re: Trying to help a friend land a scholarship
« on: March 09, 2012, 06:39:17 pm »
seriously before you criticize him read his friend's bio. If I were this guy, whether or not if I had amourous feelings for this girl, I think I would help her out. She has a great resume, was born into what sounds like the lowest rug of the social ladder, and with an abusive family (or one where the father and mother just don't get along). She has overcome all of that to preform much better in highschool than many of us ever have or will.

1549
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 09, 2012, 03:05:12 pm »
I don't think we will finish the research before we have the situation under control though. Once it is done order will already reign agian. I also think that it would be logical for any colonization mission's sleeping human population to consist of the most geneticly diverse of individuals, so you could pack less people into the ship while maintaining the necessery genetic divirsity. So we porbably have enough people on Aries to sustain a population.

1550
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 09, 2012, 01:04:56 pm »
Also enlist more humans in the Aries police force and task them with restoration of order, at only minor costs, avoid killing whenever possible. Promise the population order will be restored soon and that we have halted the awakining of new colonists until the current colonists have better living conditions. To that end increase production of luxuries in order to make the population happier as soon as order is restored. Also the powers of the new parliament should not be too extensive, just enough to calm the populace until we can get them luuries and such things that will keep them happy.

1551
As an experinced turkey breeder (nothing feeds dwarves like *Turkey Roast*) I can report that at least in the last version if the turkey did not sit on the eggs they would not hatch.

to relate this to the dragon now just requires two reletively simple presumptions.

a) it hasn't been changed in new version. I don't think it has.
b) system hasn't changed for dragons and has always been the same. I have never heard of fertilized eggs being able to hatch if not sat on by a mother even if they are from a megabeast like a roc or a dragon.

So capturing dragons is likely your only option.

(edit ninja's by girlinhat, didn't realize was necro)

1552
Forum Games and Roleplaying / Re: You are Patient Zero
« on: March 09, 2012, 09:36:12 am »
yeah QuakeIV is right, we have likely already been discovered. In that light cutting communications would do nothing, so lets go to the zoo.

After the assualt on the zoo, should we lead a group to infect a city ourselves or find a safe place to hide out and direct operations from?

1553
Forum Games and Roleplaying / Re: You are Patient Zero
« on: March 08, 2012, 10:36:48 pm »
well next update I think we are just going to finish the school and "dad" will arrive to pick us up. Zombie eagles would help to spread an infection.

Would zombie bird poop spread the infection? Cos that could really help. Would probably be a game-breaker.
don't think zombies poop, so noneexistant things don't spread infection.

[/quote]
Lots of birds regurgate food for their young. We could easily get some vomiting bird zombies. That said finish up at school before we get too far ahead of ourselves.

yeah that would serve the same function as bird poop, and with large enough populations of large enough birds would allow use to practicly carpet bomb small areas with bird vomit.

1554
Forum Games and Roleplaying / Re: You are Patient Zero
« on: March 08, 2012, 09:28:54 pm »
We should keep the zombie animals quiet after we get em. If they figure out we can infect other animals it could be a problem.

for a second I thought "they" meant the zombie animals  :P. Naw I think the zombie animals would freak them out, and increase panic, which would make us easier to attack them.

1555
Forum Games and Roleplaying / Re: The Mind's Eye
« on: March 08, 2012, 09:27:23 pm »
Back off from both of them and see if this mysterious man does anything to the cliff-hanger. If he kills the cliff-hanger for no reason, and the hanger seems helpless, I suggest you run. If he calmly talks to you, assume he is some all knowing entity and proceed to listen to his talking, but be cautious.

In addition if the cliff hanger kills the mysterious man, RUN-LIKE-HELL.

1556
Forum Games and Roleplaying / Re: Don't Die
« on: March 08, 2012, 09:20:43 pm »
Go to the chest, get what's inside, then go to the eastern area.

Yeah lets see whats inside that chest first, could be some cool new power, or tail or something...

1557
Wake up, see if you aare in a bag, if i bag stay still, if ouside bag prepare to be taken away by acting like a corpse.

1558
Forum Games and Roleplaying / Re: You are Patient Zero
« on: March 08, 2012, 09:18:19 pm »
well next update I think we are just going to finish the school and "dad" will arrive to pick us up. Zombie eagles would help to spread an infection.

1559
Forum Games and Roleplaying / Re: You are Patient Zero
« on: March 08, 2012, 08:44:04 pm »
Once we sweep the city we fan out. Once we spread to two or three population centers, we will be beyond containment. The army can put down most of the infected population so long as we get a few guys out of town first. Hell, I'm all for sending the infected hero and an Actor on a car trip to the next settlement before shit gets real.

yeah that is another option. To make an analogy we could act like a cancer, developing first in one place, then metasizing (which for cancer means hiting the blood stream and going all thoroughout your body, but for use means spreading to many other cities were we will be much harder to eradicate than if we had been in one, just like a cancer after it has metasized.). Infect all the humans in town and build an elite core of super strong and smart zombies, under the leadership of the elite zombies send out the normal zombies to infect other towns, while we find somewhere safe to hide and direct their efforts. However what cancerns me about this the government might take intrest before we can spread out to other towns, and nip us in the bud. We might need more time, which we can buy by destroying the towns communications links and following the rest of the plan detailed earlier.

1560
Forum Games and Roleplaying / Re: You are Patient Zero
« on: March 08, 2012, 08:09:41 pm »
Yeah but even gorrilas and chimps and baboons won't be able to protect us from humans with weapons. Seriously if the army, likely other parts fo the government first though,  thinks something fishy is going on here they will at the veryleast send a team to explore the city and see whats wrong, and after they don't return, or return with the news the city is infested with zombies, we will face humans with weapons, who are a lot more dangourous than normal meatbag humans. Sure, our zombies can take a lot of bullets before going down, but not many tank shells or rockets or bombs etc. With communications down we can then raid the zoo, then hit the town.

(to Gotdamnmiracle, who ninja'd me) Yeah they would be awsome but they would die very, very fast if the humans got the word out and the government put up a resistance.

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