DF General Discussion / Re: Future of the Fortress
« on: September 16, 2007, 03:15:00 pm »quote:
Originally posted by Will:
<STRONG>New endgame: Too High</STRONG>
Not Deep Enough.
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quote:
Originally posted by Will:
<STRONG>New endgame: Too High</STRONG>
Not Deep Enough.
quote:
Originally posted by TotalPigeon:
<STRONG>You think anyone will get there that quickly? lol</STRONG>
I dont think it will take a handful of people more than 3 days.
quote:
Originally posted by Ravendas:
<STRONG>
Job? Sure. Profession? That's silly. Dwarves don't get skill in stone hauling, food hauling, refuse hauling, etc. They shouldn't get skill in water hauling.Also I like the 'anybody can do it' jobs, because that means sometimes nobles can do it too. Like nobles picking crops and pulling levers, maybe they might haul water too.</STRONG>
Yes, I realize that "water hauling" is a peon job and 'anybody can do it'. I meant to suggest we be able to Devote or Ban individuals from performing it. Including it on the labor screen with Stone/Wood/Item/Food hauling would have been a better parallel to draw as an example. The professions popped into mind as those are the first things on the labor page. No legendary water haulers, just the ability to control who does the hauling.
[ September 07, 2007: Message edited by: Silveron ]
quote:
Originally posted by Toady One:
<STRONG>Pump operating is a separate job. I don't know if anything controls hauling water to ponds... I might have to look into that. It's probably an "anybody can do it" job right now.</STRONG>
Water Hauling as a profession akin to Wood Cutting or Mining. It strikes me as something that would be handy to be able to devote some poor bastard to.
Welcome Urist... Oh you're immigrant #75... that means you get bucket duty for the rest of your life.
Next release, they have to start thinking about all that stuff. Which is what Toady says hes working on.